The Bigbots Wander a bit. Looking down at the bandits surrounding them.
One of the scorpions crawls up the wall, Nesting on the chandelier for your command.
Your drink is slid over, a Mug filled with a thick orange liquid.
You look over to the crowd.
"Before we get started, would anyone like to leave?"One of the wall panels open, revealing an Eleet, wielding a rifle longer than he is tall, it appears to be an actual bullet shooting one to boot.
"Half of youse built like a brick shithouse and he done killed worse for fun, it's bullshit thinking you got a chance.""Grab a keg, let's take the party outside till he's done."About half of them slowly begin to shuffle out, including the non-combatants.
"Good choice." You rumble out, letting a little more fire hiss between your teeth.
You down the drink, finding it's alcoholic content wanting. possibly a side effect of your fire breath.
You let out a Jet of fire, infused with a very particular mutation spell, and it washes over the group of remaining bandits, who panic and begin shooting.
Their random fire gives you all some cause for alarm, Dublin casts bubble, refracting the light energy as he continually focuses on keeping it from popping, Galarn't Deflects some of the beams heading his way with his sword, tanking the rest, Commander Chief is defenseless, and takes the brunt of his share, and the two Bigbots are left relatively untouched.
Jeanne takes two, running into the aftermath and drawing fire while the other Jeanne starts strangling one of the bandits in their mech.
Galarn't decides to join in, taking a deep breath and Spitting pellets of hot fire at bandits outside of your initial breath's influence.
A chandelier falls into the crowd as well, silencing several of them.
You take 12 Damage, and lose 5 mana and 50 Flame charges
Galarn't takes 25 Damage, and loses 5 mana and Gains 2 Flame charges
Commander Chief loses 35 Health.
Dublin loses 1 Mana
Jeanne loses 10% of her Blood Energy.
Bandit group loses 12% morale, 63% troops, and 0% reinforcements.
Several more panels begin to open in the walls.
Day 17. Turn 25
58/104 Health points
21 Elbow grease (Used for performing physical actions)
1 Pontification points (Spend these during peacetime To develop and learn new actions and Spells)
23 Mana (Cast spells and channel magic into materials with this)
177 Flame charges (Breath flames of all kinds using these. they can be infused with any known spell.)
1 Focus being used (Represents your control over yourself, and your mana.)
99% Saturation.
Gallar'nt
HP:589 MP:5 FC:2
Dublin
HP:130 MP:26
Commander Chief
HP:85 MP:5
Wizard Butler
HP:220 MP:1d3+1 per turn in combat.
(AWOL)
Jeanne Rudamera
HP:255 BP:88%
Vampire Scorpion turret
HP:22 BP:100% PP:100%
Vampire Scorpion turret
HP:25 BP:100% PP:100%
(AWOL)
Death Hourglass
HP:12
Possessor Beetle
HP:2
10 Crackerflys
HP:17
Stalking Skin
HP:12
Stalking Skin
HP:0
(INERT)
Armored Acrobatic Spider
HP:11
Stick Golem 2.0
HP:12
Stick Golem 2.0
HP:12
Bigbot
HP:899 BP:7/12
Bigbot 2
HP:944 BP:1/12
3 Rail Turrets
HP:57
Identification pen
HP:1
(INERT)
Scormoth Critter
HP:21 MP:2
RecordsPublic Doc((Always welcoming new contribution!))
Find 10 Alliteration turns (1/10) (Spellbook filled with Spells starting with a letter of choice.)
Name 13 references made (13/13) (3 Free Spellbooks) [✔]
Name 100 references made (29/100) (1 Free special Spellbook)
Solve a Story section with a Sly Cooper-Esque Heist (Free Technique Book) []
Finish a boss fight with an overly cheesy one liner (no wait don't do that) You sicken me. [✔]
Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []
Complete a dungeon in one straight go. (1 Montage Token) []
Opt in to a max difficulty dungeon and complete it. Upgrade the difficulty of a dungeon in this instance by requesting it. (1 Plot Armor Token) []