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What do you want more of.

Monsters!
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Loot!
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Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
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Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 286997 times)

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2460 on: May 30, 2015, 06:05:27 pm »

> Make a 2 liter Clear Steel bottle, and wait and rest and maybe even nap for an hour or two as the gland fills it up with spider venom. Then enchant and infuse it into Melting Venom, and test it on some random small animal searched out for the purpose. Also load one of the Scorpion Turrets up with it and have it shoot another one from some distance.

> The bigbots will need to store more blood than that, and maybe acquire some on-site. Add a crude extra 10 liter tank inside the storage area to each feeding into their normal one, and a needle on their hands to let them suck a bandit dry into it when holding them in a choke-hold. This is simple enough, and not critical if it fails, so you can probably have a minion do almost all of it.

> Ask the Commander if her's *REALLY* sure he doesn't want better weapons, or armor, or flying? Or at least pilot one of the BigBots?

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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2461 on: May 30, 2015, 06:18:51 pm »

Eyespy a Skelebum and send it and a few others into town to loot supplies.
« Last Edit: May 30, 2015, 06:31:49 pm by The Froggy Ninja »
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Fallatus

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2462 on: May 30, 2015, 07:08:49 pm »

I wonder if we could make some kind of sand buggy? Like a desert boat or something and then "explode" out of our cave and into the sands, Smokestacks billowing, Wings unfurled and an almighty roar of arcane engines. A mighty sky/desert ship to cruise the skies/sands.
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Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2463 on: May 30, 2015, 07:32:53 pm »

We're planing to do that using the Great Cargo Worm. Different aesthetic (Huge necromantic centipede horror instead of Huge smoking stempunk), same principle.
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Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2464 on: May 30, 2015, 10:24:19 pm »

You have no more Clear steel.

The commander is really sure he doesn't need any more equipment. and pulls out a small Combat knife and Handheld Tranquilizer gun.

Well, you already have access to magical motors and Thrusters, a Small dune buggy, flying machine, or Sandboat is FAR from a stretch of your resources.

Eyespy a Skelebum and send it and a few others into town to loot supplies.

You cast Eye Spy on one of the Criminal skeletons, the one with the gauntlet, and go wiht two others to town to raid for supplies,

Where to first?

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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2465 on: May 30, 2015, 10:27:06 pm »

Site of bandit party then scrap yard. Hopefully the bandits were too lazy or stupid and left behind some useful shit.

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2466 on: May 30, 2015, 10:43:56 pm »

> Make the bottle from Raritanium instead, then do the rest.

> The bigbots will need to store more blood than that, and maybe acquire some on-site. Add a crude extra 10 liter tank (Iron) inside the storage area to each feeding into their normal one, and a needle (Skeel) on their hands to let them suck a bandit dry into it when holding them in a choke-hold. This is simple enough, and not critical if it fails, so you can probably have a minion do almost all of it.



> Also check the tarp is large enough for covering everyone who needs scorpion protection and can be sealed enough to not let them in an is strong enough they can't sting through it. If needed make more/reinforce with metal essence and leather.
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ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2467 on: May 30, 2015, 11:54:09 pm »

Are you sure you want to make it of Raritanium? There's a reason it's calledRar(e)itanium, y'know.
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Aslandus

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2468 on: May 31, 2015, 12:04:06 am »

Are you sure you want to make it of Raritanium? There's a reason it's calledRar(e)itanium, y'know.
Indeed, why not just make it out of glass... or if durability is an issue, make it out of metal, bronze can retain water just as well as crystal...

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2469 on: May 31, 2015, 01:02:40 am »

We don't have any glass, we got tons of raritanium, and the only real other option is topaz. Also we can melt down the bottle later if we need to. Also with raritanium it'll look like http://i01.i.aliimg.com/photo/v1/545103731/Exquisite_Pink_Crystal_Perfume_Bottle.jpg wich is hilarious for a venom that'll melt you from the inside out and turn you into blood magic and a shriveled husk.
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Sl4cker

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2470 on: May 31, 2015, 05:18:18 am »

We don't have any glass,
Didn't we have lots of sand that was put in some Crackpots? What happened to those?
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2471 on: May 31, 2015, 08:37:35 am »

We used it. To be honest our production facilities can barely keep up with our sweet sciencey magic experimentation demands. We are simply too efficient.

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2472 on: May 31, 2015, 12:44:02 pm »

You head to the abandoned Party area.


Broken glass cannons, Rubble of all shapes and sizes, and Garbage Cans in various states of disrepair lie around the damaged site.

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« Last Edit: May 31, 2015, 12:51:11 pm by Shadestyle »
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2473 on: May 31, 2015, 12:50:02 pm »

Look for any useful metals. Tin, aluminum, etc.

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2474 on: May 31, 2015, 12:52:06 pm »

> Determine material of garbage cans.
> Determine material of fountain.
> Determine material of ground. (it dosn't look like sand?)
> Search through trash.
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