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What do you want more of.

Monsters!
- 0 (0%)
Loot!
- 0 (0%)
Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
- 0 (0%)
Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 289802 times)

Armok

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  • God of Blood
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2115 on: May 13, 2015, 05:19:09 pm »

> What if we just want to disable it so that it can't fire? Can we tell if there's any risk it fires automatically or something if we just unplug everything?



> Any risk of detonating if we try to open the chassis of the missile itself and take a look inside?
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2116 on: May 13, 2015, 05:22:06 pm »

"The missile would level the city.

Disabling it so it can't fire is what we are trying to do. Unplugging everything however, is the opposite of what we want. Since it might trigger a ton of mechanical and magical contingencies.

Opening it up would trigger the contingency spells woven into the missile itself, Instant detonation."
« Last Edit: May 13, 2015, 05:23:39 pm by Shadestyle »
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FallacyofUrist

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2117 on: May 13, 2015, 05:27:34 pm »

> brilliant, it would destroy the bandit's base! We just have to build some sort of device that opens it up after a countdown!
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2118 on: May 13, 2015, 05:29:48 pm »

-1 to anything remotely risking a detornation in any way. Ever.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2119 on: May 13, 2015, 05:34:05 pm »

You decide to screw it and summon the Oasis demon. -3 Mana.

A Purple and Blue Image appears from the mana you provided, an interesting to see, your face pokes out of the mass of mana, and begins to speak.


"Well if it isn't my favorite customer, to what do I owe the pleasure?"

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« Last Edit: May 13, 2015, 06:02:50 pm by Shadestyle »
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2120 on: May 13, 2015, 05:36:49 pm »

We wish to make a trade. Baconite (a rare alchemically created metal) for Demonite.

endlessblaze

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2121 on: May 13, 2015, 05:52:04 pm »

+1,
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2122 on: May 13, 2015, 05:56:38 pm »

I've been conferring with armok and shade and just so the rest of you know, here's my plan:
Get the demonite, have kid, wizard butler and maybe ork use it to melt through the struts, enchant with Great Shield to prevent remote detonation, moon magic it, maybe shove it in a spacial warp and carry it off. Of course this relies on the demon making the trade but still it is reasonably likely to work.

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2123 on: May 13, 2015, 06:01:55 pm »

"We wish to make a trade. Baconite (a rare alchemically created metal) for Demonite."

"Aww, for me? You shoulden't have..."

A vial lifts out of your stick suit into the Demon avatar's hand, and it throws it to the ground, making a wide puddle, Which you knowingly toss your baconite into. at the same time, A piece of demonite Flies out of the reflective surface, into your hand.

The puddle dries up, and with it, the avatar of the Oasis demon fades.

"I hope you know what you are doing here"

"Yeah, I hope you do too."

"What the?"


You turn around and see a man wearing a red armor, carrying some kind of giant yellow boomerang.

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endlessblaze

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2124 on: May 13, 2015, 06:04:02 pm »

not even enough demonite for a sword........dang it. we need more baconite to trade......

attack stance "who are you"
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2125 on: May 13, 2015, 06:04:31 pm »

Who's this asshole?
« Last Edit: May 13, 2015, 06:17:40 pm by The Froggy Ninja »
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Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2126 on: May 13, 2015, 06:15:00 pm »

> Ask him what he's doing here, and if he's with the bandits.

> Everyone point all weapons at him. If he makes any sudden movements, or noise, attack.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2127 on: May 13, 2015, 06:32:37 pm »

"Tsk tsk tsk, Don't even know the boss of the men and women you've been killing. This asshole you can call Johnny. And wouldn't you know, my robots is going to make you into an asshole. One phrase later and it goes from Blowing things up, to blowing you up. Honey, we have visitors!"

A very ominous rumbling makes you turn around again.


"That is a fat load of bullshit."

"Sadly you aren't wrong, can't quite take over a city with a bunch of Drunk Bandits and some stolen tech. No offense to my brothers of course."

Gallar'nt rushes him, but he jumps several yards in the air over to the machine.

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endlessblaze

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2128 on: May 13, 2015, 06:39:52 pm »

fairy! go for the guns!

gallant curse the boss!

wizard harkim, try something!

butler! strike at its base!

zombie attack!

saboteurs! do your thing!


WE GO FOR THE BOSS!

hurl a fireball at the boss guy.
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I nominate endlessblaze as our chief military executive!

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2129 on: May 13, 2015, 06:44:19 pm »

> Valeric, try to jump down the hole the robot came up from, staying in stealth mode and hopefully unnoticed in the panic

> Galar'nt, robot, Dublin, butler: Full-out attack on the boomerang asshole

> Fairy: attempt to behead robot

> Spider: attempt to climb robot and bit of turrets

> Everyone else: attack and defend opetunisticaly/at will
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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