Oh yeah, now you recognize it. You sigh.There is no Sign of activity on the roof.
ATV's. Motorcycles, Dwarven mechs, Floating Holoscreens, Radios, there is some kind of object that they are tossing around. And one of them has parked a Biplane of all things nearby, which is flooded with bandits.
You send a bone spider to hide in a mech somewhere, so you can gain intel after this.
You and the party Begin the arduous climb to the roof, Only you, Wizard butler, Dublin and Gallarn't will be able to make it just from climbing this wall, What should Fairy and Harkim do, considering there is a pile of chain leading up to the second floor and fairy seems to have trouble carrying his sword, nevermind flying? Or if you have a means of helping them, what do you do?
Night 13. Turn 12
107/107 Health points
2 Elbow grease (Used for performing physical actions)
0 Pontification point (Spend these during peacetime To develop and learn new actions and Spells)
10 Mana (Cast spells and channel magic into materials with this)
3 Flame charges (Breath flames of all kinds using these. they can be infused with any known spell.)
1 Willpower being used (Represents your control over yourself, and your mana.)
Large Wound in Right hand (Scar)
RecordsPublic Doc((Always welcoming new contribution!))
Name 13 references made (13/13) (3 Free Spellbooks) [✔]
Name 100 references made (20/100) (1 Free special Spellbook)
Solve a Story section with a Sly Cooper-Esque Heist (Free Technique Book) []
Finish a boss fight with an overly cheesy one liner (no wait don't do that) You sicken me. [✔]
Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []
Complete a dungeon in one straight go. (1 Montage Token) []
Opt in to a max difficulty dungeon and complete it. Upgrade the difficulty of a dungeon in this instance by requesting it. (1 Plot Armor Token) []
((Off topic, but what do you guys think of, and what are the problems with, this game right now? Be honest if there is anything nitpicky))