Try to put some Mana into your skull and plug it with dirt (why waste food?), eat some berries, have a nice chat with the zombie, and sleep.
You don't have any power left, I don't think, unless necromantic power is different from basic magic.
Super late edit: Also, IDENTIFICATION SCROLL TIME!
This seed Grows into a monsterous plant which feeds on flesh using a strong acid secreted from it's vines. Known among the common populations as the Zigzerro plant.
The seed has a theoretical Health of 10.
It would require a week of care, and blood to water it before it will grow to maturity.
It contains a mild sapience which has little bearing on it's actions.
The seed would also make a fine bread.
It's name is "The offering of Balrog and Helios"
All spells learned from the book vary depending on the user's desire for good or evil, in this case, Good and evil are black and white, well defined and measured traits, due to the powerful beings behind the book's creation.
Spell one grants the user 10,000 Dark mana for free, but forever curses them to be incompatible with normal mana, along with this spell only being able to be used once per person it inevitably ends with the user cursing the people around him in some effort to drain dark mana from them, or teaching the spell to unwary fools and then stealing their newfound dark mana.
The alternate effect of Spell 1 is a buff that causes every spell cast to help another sapient being in a random act of kindness to increase the amount of mana the user and being in question get the next day.
Spell two Drains mana of any kind from a target. the upper limit of mana drained is your current mana.
The alternate effect is that spell two can call out to any beings that know you, and request mana from them telepathically.
Spell three Transforms the nearest living thing that the user cares about into pure energy, and forces that energy into a portal for summoning Balrog to lay waste to one's enemies. The more the user regrets casting it, the more powerful the Balrog's avatar is and the longer it lasts.
It's alternate effect Transforms the user into a weapon temporarily, this weapon deals their own max health in damage with every attack, and grants full use of their spells, techniques, strategies and mana to the wielder.
There is a hidden spell in the back, which tells the user their important good and evil actions, and states them aloud. It requires no pontification points to learn.
The spell learned from the incantation is determined by the user's alignment, not the spell cast by it.
It contains Large amounts of fire and Necromantic energies, It contains 3 seeds, each the size of a human fist.
The juices contain similar effects to the first one, but much more potent,
If an undead being came in contact with it's juice, the raging life force in it would render the undead inert.
If a living thing came in contact with it, the necromantic energies and boiling hot juice would kill them with a 70% likelihood.
If a corpse came in contact with it, it would either Revive them, or raise them, depending on how long they were dead.
Eating the fruit would require Cooling off the 'meat' of it in some manner, otherwise it would be the equivalent of eating hot coals. It would restore 10 Health per serving, out of 6 servings, along with a potential bonus if eaten before bed.
Drinking the juice would also require cooling off, but over time it would cool naturally without a means of producing heat.
Jelly made from the melon would have a temperature of around 3726.85* Centigrade for about 16 hours once exposed to oxygen. After which it would have a pleasant raspberry and pepper flavor. with a hint of mint.
Alcohol made from the fruit would do much the same, and imbibing it would have a chance of raising your Flame charge's upper cap to somewhere between 15 and 20 if drank before sleep or rest.
It has a theoretical health of 32.
This flower is widely known as a Fire Flower. From a reality known as (Closest Translation: Fungus world)
Consuming the flower grants one the ability to temporarily cast fireballs as fast as one's arms can move them, while crushing the plant in one's hand allows for up to two fireballs to be thrown at a time until the user is stuck by a forceful blow. these flaming balls dissipate upon hitting an object. Including any heat that was generated by them.
It is in season during the winter months, where it's pollen become encased in frozen ice shards, which reverse the effects it grants to a being. during this time, it will produce beautiful crystals filled with seeds of the plant, which melt and in turn begin to grow once the warmth of summer melts the unnatural ice.
Out of season, they still produce pollen, which is stored in the face like flower, it releases this periodically as a means of defense and propagation, as the produced heat causes the pollen to rise high above the ground once the flames dissipate, it can be used as a weapon in this way, though the pollen needs time to be refilled.
It contains several magical reagents which are not natural to this world, It's effects in alchemy of any kinds will be unprecedented.
It contains a mild sapience, which has very little effect on it's actions.
It has a theoretical health of 2.
The circlet is made of gun metal (88%), tin (10%), and zinc (2%),
It contains a minor ensorcelment which enhances the hardness of one's head, for the purpose of headbutting things.
It has a theoretical Health, or in this case, durability, of 100.
If Ritual of bloodsteel were used on it, rather than just headbutts, it would also generate life force when the user looks particularly "cool" or poses in an "awesome" way while wearing it.
It's name is "Shotgun headache", named after the dwarf of the same name who made it.
And this one is about our death/Fire fruit:
A 9 inch wide fruit, at 72% integrity, It has a theoretical health value of 12, It contains death magic, Fire magic and life energy, and was born of the D-POD after it was Pollinated by the Red and white flower.
It's ability to retain life energy even when saturated with death magic stems from the Red Flower's DNA, which being from anouther universe, it is not uncommon for plants to have attributes that defy the laws of nature.
Eating the fruit would have Variable effects depending on the consumer.
If Valerik were to eat it, it would restore no less than 10 of his health immediately, and if eaten before rest has the potential to restore an additional 4 Mana, and 15 Health.
If an undead were to eat it, it would Have no effect other than a small boost to sustenance in the fruit's current state.
The fruit could theoretically Metabolize it's death magic to create pure life magic in the fruit, or vise versa, while it is still on the vine by using the Mutation skill.
The fruit contains no seeds, not nearly enough magic went into it's creation. such a fruit would require no less than 10 mana, possible more.
If the juice from the fruit were to be Boiled and distilled into a Jelly, It would display it's ancestry, by infusing a type of Fire energy native to the Red and white flower's native dimension in a being.
Due to the Fruit coming from a Necromantic plant, anything derived from this specific fruit will have inherent harm to living things.
If raw magic were infused with the fruit, it's juice would catch fire, and melt through some substances.
This object is a Skeleton made of Fire.
It Contains a Flaming Will, born from Fires natural Desire to burn, This functions as a soul in all ways save for one, and that is that it consumes magic rather than produces it.
It can convert flammable materials into more magic to sustain itself. this includes the ability to burn flesh, blood, or souls.
It is immune to most physical attacks, as they will pass through it, However, it can still interact with physical objects, so long as they are fireproof.
It's Strength is directly proportional to how much sustenance it has. at 100% it has a strength of 10, and at 10% it has a Strength of 1.
When under 10% sustenance, it collapses into a pile of flaming bones, unable to move until more fuel is provided.
Any and all damage taken goes to it's sustenance.
It can gain more than 100% sustenance, at diminishing returns.
This weapon is of poor quality. and has a 2% chance to shatter on use.
It can contain up to 6 Mana at a time, each mana providing about 20 Shots.
It is created using a ritual that requires burning up to 5 living humans in a fire, while dancing about. the ritual transforms the glass underneath the fire into Usable magic weaponry.
This is a Paladin's weapon, cast into a common junkyard after being too tainted with demonic and monstrous blood to be wielded by common mortals, it even goes so far as to increase demonic power in the wielder, and increase their resistance to holy magic.
Symbols along the side of the blade Read "διάβολος φτερό" Or "Devil wing"
These symbols allow a user to sheath it over their shoulder, and transform it into a demonic limb, this burns away most souls in the process.
On the Divinity scale, it is currently 84% Unbreakable.
It has a massive flaw in it's magical framework that demands both a paladin of righteousness and a demonic being wield it, this void makes it unsuitable for any real combat.
This Dwarven extruder is 1.9 Years old
It was made by Dameos Dreamhammer in the dwarven city of Chackeldwerm, approximately 501 Miles to the west.
It responds to any Dwarven command suitible for Automatic blacksmiths made no less than a year ago.
Some of the commands used by this device include. (The rest of the scroll is written in a runic script.)
Melt Metal
Craft Sword
Craft Dagger
Craft Tetrinominode
Craft Gauntlet
Craft Crown
Craft Hilt
Attach Hilt
Melt Delicate
Melt Non-metal (Only works on meltable non metals such as glass)
Apply Leaf
Craft Nail
Craft Screw
Craft Pipe
Craft Bolt
Craft Valve
Craft Container Cap
Craft Mace
Craft Hammer
Craft Crossbow Bolt
Craft Metal Bow
Craft Wire
Craft Chain
Split Alloy
Purify
Salvage
Craft Bar
Craft Rod
Craft Basic Shape
Craft Shield
Craft Platemail Chest
Craft Platemale Greaves
Craft Platemail leggings
Craft Chainmail Sheet
Engrave Runes
(The Commands Reach to the end of the second page, a Glowing signifies that another sheet can be added to extend the description, you add the entire list to your Spell books section.)
This is a combination of molten steel and Bone shards.
It is more durable, flexible, and is also heavier than normal steel.
It is very Magic resistant, due to it being a reflective surface.
It's Magical attunement gives a ray of unease, which intensifies as more magic is applied to a surface.
It qualifies as a metal for alchemical and magical reagents.
It has an alchemical attunement to heat. making future fusions retain this quality.
It was created originally by Valeric Nerkun, using Alchemy, He named the metal "Skeel."
A Mundane needle, Designed for drawing blood, or inserting liquids into the bloodstream.
A pump, that converts electrical mana into suction or pressure
A gearbox that Regulated mana traveling through it.
A device that forcibly Drains mana from someone who grabs the handle when it is turned on with a spark.
This is the combination of one bone, and one red hot seed.
It will grow in 2 days time, given water, soil, and A supply of 1 Mana per day. A lack of Any of these extends the growing time to a week. 1 Mana is enough to sustain the growth of no less than 5 plants. 5 plants, 1 mana per day, 10 Plants, 2, and so on.
It grows into three bones with a seed at the tip of each.
The bones are filled with spicy pepper marrow.
if given a Week, along with all the proper care, it will produce 9 Fruit, Which while very spicy, are Delectable otherwise. and full of protein, calcium, and Vitamins A, C, and D.
Each of these fruit will in turn contain 1 Seed.
The seeds are extraordinarily Spicy, So handle with care.
This plant is wildly hated and loved by florists, due to it's duel purpose spores.
While beautiful, The dust that these plants Exude causes Horrific nightmares in those exposed. While it is a very short term effect, most are effected enough to be scarred from a single dose of the Plants hallucinogenic effects.
It's Popularity comes from the beautiful display however, created by the flowing spores, Many say it is akin to the northern lights, with it's beautiful and mesmerizing display, they consider a sighting to be a worthy risk.
These mundane fish scales are from the majestic Rainbow trout.
They fetch a fair price due to their beauty, and ease of crafting with.
When hit with raw mana, they exude a white Magic slime, which reeks of Copper. And also Exudes a ray of Magic which creates the sensation of running water on an object, These both intensify as mana applied increases.
This is a class 7 Mech from the greater dwarven quadri-sector. Designed for combating hundreds of smaller monsters, while providing support fire for larger ones.
it is made of a magicite/steel/frost iron alloy, Providing protection from overheating, and heat based attacks.
It has been retrofitted with Necromantic components by Valerik Nerkun.
This additional mechanisms increase it's power and compliment it's basic AI, Allowing it to respond to less precise commands.
It's machine guns use enchanted materials, which can produce repeating explosions to propel ammunition that fits it. There is no ammunition left.
It's flame thrower uses a similar process, which transforms electricity into high temperatures which ignite the compressed air.
Vents on the back and front Absorb High amounts of air for key functions.
It's fuel can be checked using a flip up panel on it's side, and anouther mroe basic panel in the cockpit.
The mech qualifies as a sleeping location, due to the fine black leather adorning it.
Sleeping in the mech reduces Health gain due to it's uncomfortable posture, but increases Pontification point gain due to it's inspirational design.
It is extraordinarily unwieldy and unstable, due to it being altered with dead magic, Only a necromancer will be able to use it properly.
It's inner circuits are made of a combination of Brain matter and Gold/Magicite alloy.
It's core is a solid lead ball, enchanted with an high powered heat spell, create water, and dispel water. this system uses electricity or magic to create steam energy.
It's theoretical health is 49/100
Please specify Information catagory for more information.
"Damn, Figures I would have to be as Completely Puzzling and not helpful at all. Ghosts cannot affect destiny directly. Ok, So, Lets try this again."
"Two Roads taken, One road is lost,
Three roads are gained, and each with a cost,
For others most foul the toll is done paid
On your road you discovered a mystical blade.
A helm and two boots,
A chestplate and a die,
A card of four suits,
and in backup a sai,
Gloves there are three,
As strange as it seems,
And sure don't ask me,
It's from many mad dreams.
Once ago this dream bore fruit,
A box, a mirror, and a black bamboo shoot,
If these Toys came together, Our doom will be nigh,
So with deep breath, and a cough I say with a sigh,
You sure aren't the best, but you've all we got.
So I beseech you Novice Nerkun~
Against the first foe, you've brav-el-y fought
And shot at the sun with a gun.
Destiny strives and fails from this world to shun,
The unstoppable force of The Speaking One
But if light against him is all that is used,
He'll have all to gain, and nothing to lose."
"Oh, but this will happen in like, Years and years from now. So don't worry about it until Creeeepy Shit starts to happen."