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What do you want more of.

Monsters!
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Loot!
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Science!
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Dialogue!
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Politics!
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Resource Management!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


Pages: 1 ... 69 70 [71] 72 73 ... 250

Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 286285 times)

heydude6

  • Bay Watcher
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1050 on: December 29, 2014, 12:02:10 am »

Try to get the minion to copy down the other spells in the following order: Advanced raise dead, black wager, call spirit, near death, death infusion and detect bones.

Try to use detect object: spoken to find the princess again now that we are closer to her.
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Execute/Dumbo.exe

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  • Never Types So Much As Punches The Keyboard
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1051 on: December 29, 2014, 12:57:05 am »

Actually, get the skeleton paper to try to write down as much as possible, as small as possible.
SS: *Crackle Crackle* (Big Bull Block Summon!)
Summon our bull and get it to hunker down as a shield.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

The Froggy Ninja

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  • Crying on the floor due to losing my entire hoard.
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1052 on: December 29, 2014, 04:46:25 pm »

Can we tamper with the spell that keeps us from tampering with the spell that keeps us from tampering with the other spells? Can we tamper with spells period?

Armok

  • Bay Watcher
  • God of Blood
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1053 on: December 29, 2014, 05:56:19 pm »

> Don't try anything clever until AFTER we have copied all the books and moved the copies to the cart!


> Try to remember/figure out what each of these will do
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1054 on: December 29, 2014, 07:28:51 pm »

Your Doppleganger Copies down all the notes, as only a magical construct can.

For a minute you think you see a page creased, But thankfully, Nothing happens.

All of the pages are copied down successfully, and their details put in your Skillbooks list.

You have the skeleton paper copy it just to see if it can, but it only manages to copy one of them. and looking for errors between the two, there  are numerous. But the Skeleton paper does this instantly, on the bright side.

"Yes I can tamper with spells. And yes, I might be able to tamper with this one. But I would have to reteach myself how. (By spending PP)"

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
« Last Edit: December 29, 2014, 07:57:16 pm by Shadestyle »
Logged
You are now having excessive amounts of fun

The Froggy Ninja

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1055 on: December 29, 2014, 07:57:47 pm »

Return to the cart and sleep on it.

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1056 on: December 29, 2014, 08:57:10 pm »

Return to the cart and sleep on it.
Nah, let's try to knock down that plastered wall first, I don't want to remove all risk just by returning and having a nap all the time.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1057 on: December 29, 2014, 09:09:49 pm »

guys we should try to use divinations to detect the princess again. If we get nothing again we can assume that there is nothing there so we might as well go back to the cart. Or we could go back and kill the necromancer that allegedly kidnapped her for more loot I guess. If so try saying "necromancer" with our divinations spell and see if that tells us where he is.
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Shadestyle

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  • Adorable
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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1058 on: December 29, 2014, 09:26:16 pm »

"And that besides, If i went to take a nap, They would clear out the dungeon without me."

You Cast The divination spell, Calling out the words "Necromancer", and "Princess", Your Mental Map lights up, Showing your position, and a path of purple painted rooms.

You and them try to break down the other wall, But it is much more durable, and does not respond to your efforts. -1 Elbow Grease.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
Logged
You are now having excessive amounts of fun

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1059 on: December 29, 2014, 09:35:33 pm »

"Okay guys, I know where to go, so follow me."
Go back down to the entrance and go through the right door.
SS: *Tink* (What can I say, I like being dramatic.
Anyway, let's see to this little mushroom.)

Tear off the little flag on the trumpet and tear it into strips, then use those strips to restrain our little toad.
((I was enjoying that fight sequence in an alternate reality wayyyyy too much.))
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

The Froggy Ninja

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1060 on: December 29, 2014, 09:42:08 pm »

"Okay guys, I know where to go, so follow me."
Go back down to the entrance and go through the right door.
SS: *Tink* (What can I say, I like being dramatic.
Anyway, let's see to this little mushroom.)

Tear off the little flag on the trumpet and tear it into strips, then use those strips to restrain our little toad.
((I was enjoying that fight sequence in an alternate reality wayyyyy too much.))
+1 my clock doesn't align with bay12s.

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1061 on: December 29, 2014, 10:34:20 pm »

((Try Googling "clock", It gives the time, Might be accurate.))

You go down to the entrance, and then to the right.

4 Robots stand in your path.

One of the robots is balancing A jar on it's head, filled with a Sick Green liquid.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

((*EDIT* Yup, It's accurate, Just have to regoogle it before you post to update the time. Don't worry, Future Alternate realities will have different combat mechanics.))
Logged
You are now having excessive amounts of fun

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1062 on: December 29, 2014, 10:48:06 pm »

*Tink Tink* (Oh, nice, can you breath fire too?)
Get the Mushroom man onto our bull and take the narrow pathway.
*Crrrk* (Speaking of, are you alright? I smacked you around a bit there.
Also, would that mushroom have worked on me?)
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1063 on: December 29, 2014, 11:05:16 pm »

Try to see if we can cast breath of identify again. Flame inhale imbued with a scroll of identify, then breath on the robots.

If that doesn't work cast divinations for poison and acid. This should help us identify the green liquid
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Execute/Dumbo.exe

  • Bay Watcher
  • Never Types So Much As Punches The Keyboard
    • View Profile
Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1064 on: December 29, 2014, 11:14:02 pm »

Wait, we already have a couple scrolls.
Plus, it would probably only make them identify whatever you want them to, or it would do nothing, plus, remember the las time we tried that?
Also, we can't use divination like that, we only have one divination spell and it only allows us to see the direction something we want is.
NS: Fire Skeleton, Attack the back one! Melt it down! We can fire our last fire breath shot unaltered, then use our sustained fire breath spell and suck that in.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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