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Author Topic: The Hastening of Doomforests  (Read 452778 times)

Sanctume

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Re: The Hastening of Doomforests
« Reply #1815 on: November 17, 2015, 06:46:00 pm »

Cool, it's going.

Please dorf Sanctume (that's Spiritstone, not +Coal), and prefer a Macedwarf.

Also add me to the turn list.

Drazoth

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Re: The Hastening of Doomforests
« Reply #1816 on: November 18, 2015, 11:55:33 am »

Hurray!  It lives!

If save corruption can't kill it, I don't know what can.
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Welcome to Doomforests, please, choose a cult of your liking or head to the overseers office to register your own cult. Religious freedom is pride of this fortress!

Taupe

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Re: The Hastening of Doomforests
« Reply #1817 on: November 18, 2015, 12:29:46 pm »

Hurray!  It lives!

If save corruption can't kill it, I don't know what can.
Don't underestimate my ability to fuck shit up.

Max™

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Re: The Hastening of Doomforests
« Reply #1818 on: November 18, 2015, 12:51:41 pm »

Now now, as long as everyone makes sure there is a crazy doctor, a couple of infants, and a spare fogotten colony somewhere, you'll be fine.
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Max™

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Re: The Hastening of Doomforests
« Reply #1819 on: November 18, 2015, 12:57:56 pm »

...probably.
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exodius1

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Re: The Hastening of Doomforests
« Reply #1820 on: November 18, 2015, 01:18:34 pm »

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It wasn't intended for you to go insane both in character and out of character.

Gwolfski

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Re: The Hastening of Doomforests
« Reply #1821 on: November 18, 2015, 01:33:01 pm »

... and me too.
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Eventually when you go far enough the insane start becoming the sane

Drazoth

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Re: The Hastening of Doomforests
« Reply #1822 on: November 18, 2015, 07:03:44 pm »

quick update, Autumn is complete.
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Welcome to Doomforests, please, choose a cult of your liking or head to the overseers office to register your own cult. Religious freedom is pride of this fortress!

mate888

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Re: The Hastening of Doomforests
« Reply #1823 on: November 19, 2015, 04:21:01 pm »

Woah! This still exists! I must say this makes me really happy.
I haven't finished reading this yet, but for what I see, the Inquisition is now just a glorified engraving company.
Wich, in fact, isn't necessarily a bad thing.
EDIT: Couldn't help but notice I came back here before having my turn cancelled, and that not only I'm still alive, but I'm also still a badass.
I love you, Doomforests.
« Last Edit: November 19, 2015, 04:36:12 pm by mate888 »
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Drazoth

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Re: The Hastening of Doomforests
« Reply #1824 on: November 19, 2015, 08:08:15 pm »

Good News Everyone!  My year has been finished!  For good this time!  Here's the save:
http://dffd.bay12games.com/file.php?id=11257

I'll post some time tomorrow with what was different this time round, and I'll update my posts accordingly whenever i get around to it.
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Welcome to Doomforests, please, choose a cult of your liking or head to the overseers office to register your own cult. Religious freedom is pride of this fortress!

mate888

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Re: The Hastening of Doomforests
« Reply #1825 on: November 20, 2015, 07:43:26 pm »

YES! The Inquisitor is back, baby!
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Drazoth

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Re: The Hastening of Doomforests
« Reply #1826 on: November 22, 2015, 03:27:58 pm »

Quick list of differences from my first attempt. A full list will be posted later.

Spring: hans arrives. Different FB. It did not breach the fort, so mate888 is slightly less badass in this timeline.

Summer: humans come, then leave immediately, not bothering to stop at the trade depot

Fall: no were-tortoise. A minotaur came instead. It died even faster than the tortoise did.

Winter: not completely boring this time around. 2 FB's arrived. 

There were some different artifacts created this time.
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Welcome to Doomforests, please, choose a cult of your liking or head to the overseers office to register your own cult. Religious freedom is pride of this fortress!

TheFlame52

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Re: The Hastening of Doomforests
« Reply #1827 on: November 22, 2015, 03:55:48 pm »

Go look at the artifacts list, there are some hilarious names.

Max™

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Re: The Hastening of Doomforests
« Reply #1828 on: November 22, 2015, 08:21:26 pm »

Whenever I was seeing what could fix it, the same thing with the humans happened, they showed up, got to the depot, turned, and left. I was like wtfbros!
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Drazoth

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Re: The Hastening of Doomforests
« Reply #1829 on: November 23, 2015, 02:31:30 pm »

Full list of differences:

3rd granite: Spring siege

13th:  Elves arrive

2nd slate:  Bird FB arrives.  Is a starling, not a cuckoo.

27th  : Spring migrants and hans arrives.

3rd hematite:  Summer siege

12th: summer mood

14th:  Humans come and go

15th:  moody guy begins work

19th:  summer migrants

20th:  Moody guy reveals artifact turban

14th  Limestone:  Dwarven caravan arrives

6th sandstone:  Autumn mood

8th moody dwarf claims jewlers shop

11th moody guy begins work

15th  moody guy reals artifact gem crown.

21st  Migrants arrive

24th minotaur arrives, is killed

9th opal  third mood begins

10th  mood guy claims craftdwarfs shop

17th  moody begins work

unknown date:  moody finishes work, reveals stone drum

1st opal:  first winter FB

4th:  second winter FB 

Will update earlier post accordingly later.  Also, I forgot to designate some guys as interns, so next overseer can just designate another 2 or 3 useless guys.

EDIT: Who is taking the next turn by the way?
« Last Edit: November 23, 2015, 04:33:24 pm by Drazoth »
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Welcome to Doomforests, please, choose a cult of your liking or head to the overseers office to register your own cult. Religious freedom is pride of this fortress!
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