Ok, I am getting started. Priorities for this year:
1) Find some way to deal with the incompleate Magma Piston.
2) Get some marksdwarfs, and another squad of axedwarfs.
3) Kill the Vampire (Which has been sealed in the jail since my last turn, who knows how long ago).
4) Make some steel, and mine some candy.
5) Start a decent silk industry.
6) Reopen a path from Lower Doomforest to Upper Doomforest.
7) Cut down some trees (Never actually got to do that my turn. TAKE THAT TREES).
Timber 1st:
Work is progressing slowly. I am patching a few holes in the walls (That are open to the caverns). I am setting up a military tower outside, and it will look wonderful when it is done, with bands of cobalt, marble, and cinnabar, and spikes of microline. The miners are digging out patches of ore, and are carefully digging to the Adamantium.
Timber 4th:
The last ghost has been put to rest.
Timber 15th:
A steel floodgate has been placed in the Jail, to be used to contain magma. This will allow the efficient disposal of those that irritate the overseer (vampires, crundles, kittens, lawyers, etc). Candy mining has not yet started, as we are carefully mining of the area surrounding the vein to establish safe digging spots.
Timber 27th:
The first floor of the Guard Post has been complete, and the second is mostly done. The bridges leading to the post are under construction, with 3 done, and 3 more to go. When the building is finished, it should have 4-5 floors, and the equipment should be stored in the basement. I have ordered a mass butchuring of all unclaimed animals, as they are useless and taking up space (and fps).
Moonstone 1st:
The magma piston has been sealed: Some other overseer can finish it later. A marksdwarf squad has been recruited from the local hunters, and are training now.
Winter has arrived.