I quickly replace my old leg, with the one I cut out of the crundle
Wait, what? I tought crundles were like... Smaller than kobolds? You would be easier to detect that way, being something like this:
I don't know how you are able to walk.
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[IC]
Kogan kept running away from the necromancer's headquarters when he heard noises like the squeaking of the crundles. He kept running until he saw many other dwarves, walking into the old fort. Were they returning to Old Doomforests? He would ask that to Mate the 888th, now he needed to escape. He got mixed within the crowd and got back into the new fort.
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Kogsak got out of the caverns, but the crundle hunter (MechaTechnoist?) was getting away. Whether the crundle hunters trusted the inquisition or not, it was better to know where their headquarters were. He silently followed the hunter.
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Mate was going to give up any hopes of ever seeing Kogan alive again when he raced into his office.
-I found their headquarters! They are in Old Doomforests!
-Good, sadly, now that the old fort is being repopulated, the pagans will have to blend in. Luckily for us, no matter how well they can blend in with normal dwarves, we know where their hiding place is.
-Will we relocate to Old Doomforests, Your Santity?
-No, it's still too dangerous. We will stay here, where we atleast know from where will the attacks come.
-Will we attack them back?
Then, Likot and Kulet entered into the office, each carrying two cages. Each cage had a kobold inside of it.
-I see you accomplished your task.
-Yes, sir.
An old dwarf, completely bald and with a beard so long it reached its knees, entered the office after the two dwarves left the caged kobolds on the floor.
-Ah, Feb!-Exclaimed Mate-I see you made the devises you said would help us aganist those pagans!
-Yes, yes, here they are. I call them, the koboldburners!
-... We will come up with a better name later, now hand them to me!
Feb gave Mate the four rudimentary artifacts, it consisted of a small barrel full of booze, more precisely of qinua beer, a very flammable drink. It was attached to a leash, big enough to be tightly tied to a child or an adult kobold. Above the barrel there were a couple of sticks, joined together by a screw, even though the sticks would only bend to one side, and only if it was abruptly shaked. Attacked to the stick on top there was an unlit torch.
-Oh, Feb you are a bloody genious!
.Here are the blueprints of how does it work:
-So, we tie the kobolds to the burner, then we light the torch and we set them free, close to the necromancers' base. They naturally sneak in to rob them, but because of their torch and the number of pagans in the headquarters, the kobold will eventually be spotted. Everybody who has ever seen a kobold knows that when a kobold is spotted, the poor little dog-rat panics. When a kobold is scared, it jumps a lot and makes many abrupt movements. The initial jump that the kobold would make when spotted would be enough to make the two sticks connected with a screw to bend over, and the torch nailed into those sticks would burn the barrel, causing the qinua inside to burn, turning this ugly little thief into a flaming ball of fun. It would burn not only dwarves, but also whatever potions it touches and whatever the little thing had grabbed before exploding.
-And how wouldi they sneak into their headquarters with a barrel tied onto them?
-Well, as you see, the barrels are small and made of sporetree wood, wich is light but doesn't let any liquids flow through it. Also, that's why we would only fill half of the barrel with qinua. So that the weight of it couldn't make the kobold significantly slower, but also, being the qinua the more flammable booze we have in the fort, half a barrel of qinua would still be a nice fireworks spectacle when lit. And as we know, burnt corpses can't be reanimated, and, if they are, they would still be weaker than a regular zombie since, well, it burnt to the bone.
-Feb, your work here will greatly help the inquisition and I'm sure you pleased Armok. I promote you to Chief Mechanic of the Inquisition!
[OOC]: Back in my turn, there was leather, spore trees and qinua beer (the Peruvian equivalent of vodka) in the fort, so I have the reasonable means to make this stuff.[OOC]
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Kulet, Kogan and Likot, dressed with the red robes of the inquisitors, carrying the four caged kobolds and a cat, walked into Old Doomforests, and into the hallway that led directly to the necromancers' hiding place. The door was half-open, like if somebody had entered there quicly.
-They made the job easier for the skulking filth.
-Shut up, Kogan! They may hear us!
The three dwarves lit the torches attached to the burners, that were alredy strapped to the kobolds (job that nearly costed Kulet's little finger) and let the kobolds free. The thieves sneaked into the necromancers' room, hoping to find some shiny stuff.
-Now, before the necromancers find them!
Likot quickly grabbed the cat that was with them and gutted it with a knife. Its blood spilled all over the floor. Using their hands, the priests wrote a message in the floor with cat blood:
"The Inquisiton sends you their regards"
Grabbing the cat corpse, so that the pagans wouldn't revive it, the three dwarves left, not willing to stay for the fireworks.