[OOC] Sorry this took so long. Life got busy, and it doesn't look like that is going to change. That, and my computer could not run a fort this messy at a decent speed. Oh well.[/OOC]
From the Journal of Drazoth III:
18th Malachite: Word has reached me that the stone Forgotten One is dead! He was not as badly hurt as I thought, but it seems that didn't matter much. I was informed that a brave dwarf known as "The Hero" was the one to slay the beast.
If I could, I'd make him a baron. In other news, I'm told the electrum goods I ordered, could not be made, and that we were nearly out of gold and silver. I know that there's a few veins of silver around, so I have some dwarves stop digging for Sub Plan A and divert them to this.
It's just as well, for Sub Plan A to make more progress, the masons need to put in some floors, so this gives them time to do that.
25th Malachite: I have received word that Mate the 888th has been missing for a week. Likely the result of Dark One's tantrum. No matter, this should weaken the Inquisition a bit, not to mention that this helps keep him out of my way. Now that we finally have some silver ore, we need to get some gold. I know there's some around here some where, but I suppose I'll just leave it for now. The masons have gotten some of the floors in so I'll put the miners back to work on Sub Plan A.
8th Galena: I've been informed that Kadol Bufutavus, one of the miners, has been missing for a week. This is annoying, as I need all the miners I can get. Oh well, I'll just assign someone else to take his place.
15th Galena: I have received tremendous news. Adamantine has been discovered in DoomForests!!!
Not sure how the hell someone spotted it, as the only line of sight to it has dozens of Urists worth of magma in the way. At any rate, I doubt that it's a good idea to mine any at this point in time. While it would greatly accelerate my
plan, the dangers that come with it may be to great for the fort's army to handle right now. Also, I've been told that Fikod Fikodison, a fishery worker, has been missing for a week. Damn, that's the guy I had replace Kadol. Something tells me that this is not just some random losers just wandering into the caverns and dying. Somebody's trying to sabotage Sub Plan A, and Iamblichos still hasn't been sighted. This can't be good.
17th Galena: More bad news. I've been told that Sigun Onshendishmab, Master Mason, has been missing for a week.
Damn it. I know he's mainly a mason, but he also does some mining, and he's been doing a lot for Sub Plan A lately. Why do only useful people go missing? I've instructed Kronk to start spreading rumors about Iamblichos's involvement with this. Once he's done that, he's to start monitoring the area around Sub Plan A. In other news, since I can't divert people from Sub Plan A to mine gold, I've taken a look at our stockpiles of metal and ores. We seem to have a lot of aluminum lying about. While not as valuable as electrum, it will suffice for my purposes. It seems most of it is in Old DoomForests, so I order it smelted and made into crafts at the metalworks there. Fuel is not a problem, as I've had the wood furnace there making charcoal for a while now, so there should be plenty. Wood is not a problem either, between the underground trees cut down to make room for Sub Plan A and all the ones one the surface, we have plenty of wood for now.
I've also ordered a halt to most food production for now. We have enough food to feed the fort for at least 3 year or more, migrants included. I've left one dwarf for brewing, butchering, and farming each, just in case. This should stop the constant whining about not having any seeds.
[OOC] There actually aren't any below ground seeds in the whole fort, Only above ground ones. I've also ordered all the farms save the one in ODF to not have anything planted in them for now. The job cancel spam was a total pain in the ass, and doing so helped my FPS a bit. [/OOC]
I've also ordered cloth production to stop for now. We have enough of that as well. All the free hands liberated by this will either be made into miners to replace the missing ones, or haulers, to get rid of all the crap marked for dumping that's still lying around.
22nd Galena: Stukos Shegettekud, a miner, has been missing for a week. I'm starting to get fed up with this bullshit. Something needs to be done about this. While I still don't know what's happening, I know for certain that no necromantic spells have been cast for a while. Dark One seems to be more concerned with remaining in this realm, while Iamblichos still hasn't been sighted. Right now, he's the prime suspect. Even if he isn't to blame, he's still connected to SanctumCoals, thus poses a threat to me and the whole fort. He will be dealt with, sooner rather later if I have any say in the matter.
30th Galena: Summer ends today. Iamblichos is still on the loose. I cannot risk him continuing to run freely. Tomorrow, I intend to pass the purple hat to someone else. Hopefully, it will be someone who can be counted on to obey me when needed. I shall spend the rest of today trying to find someone suitable. Failing that, someone who at least won't fuck up his rule too badly. This place does not need another 1. Once this hat is off, I intend to work on finding and removing Iamblichos. Before that though, I need to check in on TechnoXan and Dark One. Aside from that one chat with Dark One, I've not been in touch with either during my reign. I need to make sure that things are going well with them. Here's the fort as I leave it for the next overseer:
[OOC] Well, that was fun. Still, I can't wait to go back to my personal fort. I haven't even looked at GloomDiamond since my turn started.
Any way, here are some images that will provide information I could not without breaking character, as well as some stuff I should have added earlier, but forgot to.
First off:
This is the location of our new metal friend. For the love of Armok, do not open the door in front of him. It's all that keeps him out.
Next:
Just some images regarding Sub Plan A. There is more stuff involving it on the Z levels below what's shown on the second image, but I didn't feel like showing it. If you are really curious about it you can always download the save and look for yourself. It wouldn't reveal too much, but it's not really important or interesting. Also, regarding Sub Plan A, there's a reason all the people who disappeared where miners, aside from that one baby, but I think somebody found the body eventually, but I forgot to note it. Anyway, I took steps to prevent further disappearances, but I won't mention what I did or what caused them here.
Moving On
Some images detailing Old DoomForests, and the various changes that I made, as well as some other stuff I wanted to mention.
Here's the save:
dffd.bay12games.com/file.php?id=10693Good Luck to next poor bastard to run this place. I think you're going to need it. [/OOC]