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Author Topic: (PTU) - The Islands of Paradise OOC - Tonic Island Clear!  (Read 19203 times)

birdy51

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #60 on: October 23, 2014, 11:36:28 am »

Nope! You get to choose between the two or three of them. Or all six as the choice may be for certain Pokemon. They can pass each other freely because they both share the same base value. Success!
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BIRDS.

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Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #61 on: October 23, 2014, 11:38:46 am »

Okay, that makes more sense :P

So birdy, are there any glaring errors I need to address?
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Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

birdy51

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #62 on: October 23, 2014, 11:45:03 am »

I can't notice any mistakes, but the campaign already has a Chef in Corrie/Powderminer. Granted, I'll still take and consider the application. The two characters can still be different enough.
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Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #63 on: October 23, 2014, 11:47:46 am »

...DAMMIT!

Is Powder planning to become a Channeler at some point?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

birdy51

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #64 on: October 23, 2014, 11:55:00 am »

...DAMMIT!

Is Powder planning to become a Channeler at some point?

Not that I know of. And the wheels in my head have been turning. Two Chefs won't spoil the stew. In fact, it grants me a wonderful idea.

*Continues plotting.
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Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #65 on: October 23, 2014, 12:42:56 pm »

Actually, I might change my character concept a bit. Do we have any medics, either in the party or waitlisted?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Powder Miner

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #66 on: October 23, 2014, 12:51:00 pm »

Anise, yes.
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birdy51

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Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #68 on: October 23, 2014, 01:08:19 pm »

Okay, then I'll stick to what I've already got posted. I guess we could use two chefs...
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Powder Miner

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #69 on: October 23, 2014, 04:28:53 pm »

I will note that our builds do have an amount of redundancy even excluding both being chefs; for example, I've also got Let Me Help You With That, and poured my stats into HP and DEF.
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Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #70 on: October 23, 2014, 05:33:46 pm »

* Sirus grumbles

I'll look at the handbook later and see about changing my character.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Sirus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #71 on: October 24, 2014, 02:48:44 am »

I just thought of a new potential character concept. Is anyone a Cheerleader yet?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

birdy51

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #72 on: October 24, 2014, 07:28:43 am »

Nope! Not a one.
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Criptfeind

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #73 on: October 24, 2014, 08:08:52 am »

I mean, I would say*, don't worry about it too much. A pretttttty large amount of the actual mechanical parts of this game come from the pokemon. Although it's not true for all classes, for a lot of them it wouldn't really matter if there was some overlap. For example at least, my characters only thing that she does mechanically is give a few small buffs to my pokemon, even if your character was mechanically exactly the same as mine (well, a different type for the ace but whatever you get what I mean) so long as your pokemon was different it wouldn't really matter. That's not true for every character, like Weirdsounds for instance has some unique debuffs that he applies that doubling up on would be strange. But, especially since without the super natural classes some of the more unique options are not possible/less possible it seems like maybe it's not super worth worrying about too much. (Also this is especially true if the game goes on a long time and we get a lot of trainer levels, although I don't know what Birdys plans are for that direction...)

*Although I could probably be wrong.\

Edit: Here's sorta my impressions of what our party is right now, what we can do, and how important it is not to have the same features as that person. (Although of course, that is also pretty subjective to the person with the original character as well, weirdsounds might have the most important not to have the same features character, but maybe he would be perfectly fine with another roughneck for some reason, and I might have the most generic unimportant to not double up on features, and maybe I would care if there was another ace trainer. Well, I don't, but just as a example. So who knows.)

Spoiler (click to show/hide)

I find it interesting that four out of the five of us can debuff defense stages, ether though our pokemon or ourselves, but only one of us is really focused on physical attacks. (Although I guess Kansas pokemon is forced to physical attack for now)
« Last Edit: October 24, 2014, 08:51:25 am by Criptfeind »
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Taricus

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Re: Pokemon Tabletop United - The Islands of Paradise OOC
« Reply #74 on: October 24, 2014, 10:00:30 am »

Actually, just normal-type struggle attacks. Though I CAN choose whether it hits SP.Def or regular Def.
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