I suppose it's cool that this game can provoke a discussion like this?
I was creeped out by how violent the game was, personally. Sure, in Pandemic you kill the whole world, and in Serial Killer Roguelike you kill one guy, and Columbine RPG you should up a school, but those were all... I dunno,
different. Pandemic makes it impersonal; there's no death or real, concrete depictions of tragedy - just numbers. SKR was pretty spooky, but I remember being more hyped about the whole prospect of stalking someone on facebook and it being a sandbox that seemed to simulate modern life's tiny little chores and shit than it being about murdering people. Also, that it would have meant lots of planning and shit - that's hard to find. And Columbine RPG... well, I think it was more that I sucked at that and couldn't actually get anywhere in it, on top of the obviously gamey stuff, like the whole RPG Maker grid-movement and whatnot.
This thing though, Iunno. It's just really a sadistic and impersonal mass-murdering thing. It doesn't even attempt to make the whole "I'm misunderstood this is for the greater good" bullshit or whatever, it's literally just "fuck people Imma kill 'em". There's just no joy or reason or anything to it, it's just violence against helpless targets for violence's sake.
And I guess you can take a totally straight and unironic depiction of something as a "statement" about it, or something, but,
ehhh.