You're on a thin single lane highway that stretches off in a straight line in either direction before and behind. Built for remote operated trucks, there isn't a dead vehicle nor living soul in sight, the last deliveries having been carried out years ago when the industry halted. If you were facing ahead, you would see a megacity block looming distal upon the grey and intermittently rumbling horizon. The sun is nowhere to be seen, obscured by the darkened sky. The smell of ozone permeates the air and it's sure to rain before the day is out. The tank's engine is idling and there's a balmy breeze wafting in from the west.
Driver's Station
- Controls (side console joystick, manual gearshift, pedal brakes/accelerator, forward viewing slat)
- Mechanical Station (readouts on engine status and interior/exterior temperature among other things, electrical controls including interior/exterior hull lights, heater controls, tools and other nifty things)
- Compact Cassette Tape Deck (PROPERTY OF [ADWARF], DO NOT TOUCH)
- 12.7mm Forward Hull-Mounted Machine Gun (1000 round box, selective fire anywhere up to 50 rounds, remote-operated using an analogue stick, can also be operated manually by a separate crewman)
Commander's Station
- Computer Station (secondary systems, maps, tank condition and specs, other information, can download and display data on the monitors, generally nifty)
- 3D-Terrain Visualizer (a pair of goggles you pop on your head and it displays the exterior of the tank in 3D vector graphics (golly that's slick!) you see the terrain before you in the first-person in whatever direction your head is turned, the image is not real-time and updates every full second)
- Radio (short-wave transmitter, connected to an external loudspeaker)
- Searchlight
- 13.2mm Dual-Mounted Pintle Machine Gun (50-round drum, independent triggers)
Gunner's Station
- 100mm Main Gun (trigger mechanism, autoloader, periscope sight w/various magnification settings)
- 12.7mm Sub-Gun (1000 round box, fully automatic)
- Ammo Magazines
- Sub-Mainframe (fire control)
- Armory (a metal box with a lock for holding personal weapons)
Condition - Top Hatch Open
Armor
- Forward (Thick, pocked)
- Right (Thick, scarred)
- Left (Thick)
- Rear (Thin)
Electric Engine (Running Smoothly)
- 30 Pound Battery Cell (Active,
32%)
- 6 Pound Reserve Cell (Inactive, 0%)
WeaponsMain 100mm (Cleared) (1x HEAT, 1x SABOT)
- Coaxial 12.7mm (0000/1000)
Pintle Dual 13.2mm (10/50) (03/50)
Forward Hull 12.7mm (0043/1000)
A no-nonsense professional of the armored corps, Zietboro's a lady of average looks and brown hair shoved underneath a CVC helmet. She's a serious stickler at making sure her crew regular change their socks, but is always found wearing the same set of coveralls, held together more with thread and repair jobs than original fabric at this point.
Gear
Combat Vehicle Helm/worn (a dull green, slightly bulky combat helmet with an open face)
AU Jumpsuit/worn (a grey jumpsuit that zips up in the front, has the number '12' stenciled on the back in square yellow characters)
AP Vest/worn (an reddish-orange vest, ceramic plates render the torso and upper arms nearly impervious to most shrapnel and pistol caliber munitions)
Skills
Computers +2 | Pistols +1
InventoryP22 9mm Service Pistol 05/10
- 1x P22 Magazine 00/10
Light blonde hair, green eyes, six foot tall, slim build, always wears goggles, TANKS ARE BEST
Gear
Crew Goggles/worn
AU Jumpsuit/worn (a grey jumpsuit that zips up in the front, has the number '12' stenciled on the back in square yellow characters)
Skills
Tank Driver +2 | Mechanic +1
InventoryVarious Compact Cassette Tapes
Of average height and his build borders on fat, but with just a hint of muscle that shows that is isn't as weak as he seems to be. He has short black hair, a short black beard, and beady, blue eyes. He can usually be seen wearing a faded blue uniform with a vast array of medals pinned to his breast, which is odd because most of his medals seem to be handmade out of solder and scrap iron. His uniform has also been altered slightly, so that he has plenty of pockets to hide bits and pieces in. To top off his look, he has a faded blue, wide-brim hat on his head.
Gear
AU Jumpsuit/worn (a grey jumpsuit that zips up in the front, has the number '12' stenciled on the back in square yellow characters)
Skills
Artillery +1 | Computers +1 | Science +1
Inventory3x Cigarettes
Personal Lighter