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This game is dead!

Hahahahahaha!
- 7 (41.2%)
Nooooooooooo!
- 10 (58.8%)

Total Members Voted: 17


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Author Topic: Ye Gods 1 OOC [21/∞] Talk here  (Read 443690 times)

DreamerGhost

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4770 on: February 21, 2015, 08:35:15 am »

Oh, I'd love participating in the next game. Your GM skills are great indeed. Prices may need some tweaking, Kyloth's hammer could oneshot Tykki, and it cost only 6E.

@Andres, possibly the enchantments I did made it seem strange.
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Dutrius

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4771 on: February 21, 2015, 09:32:31 am »

I'd like to have a go at the next one as well, if you don't mind.
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Stirk

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4772 on: February 21, 2015, 10:51:08 am »

You all do realize that if we all end up playing again, KJP will be just as overwelmed as he was in the last few ticks right? :-\.


Oh, I'd love participating in the next game. Your GM skills are great indeed. Prices may need some tweaking, Kyloth's hammer could oneshot Tykki, and it cost only 6E.

@Andres, possibly the enchantments I did made it seem strange.

Tykki would totally beat Kyloth! Do you think KJP would tell us who would win in a real fight now that the game is over?
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DreamerGhost

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4773 on: February 21, 2015, 11:04:24 am »

Indeed Tykki would win. I would need to give Kyloth 20E worth of speed upgrades for him to hit Tykki with each strike.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Stirk

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4774 on: February 21, 2015, 11:07:28 am »

Indeed Tykki would win. I would need to give Kyloth 20E worth of speed upgrades for him to hit Tykki with each strike.

Hehhe, I was about to give Tykki a 35E speedboost before the game ended, you would have to be faster than that  :P.
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Rolepgeek

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4775 on: February 21, 2015, 11:08:42 am »

I'd like to join in the next YG as well, KJP.

As a note: Constraints create creativity. Remember that. :P

I disagree with Andres as to there being too much conflict, by the way.
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IcyTea31

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4776 on: February 21, 2015, 11:20:06 am »

Hehhe, I was about to give Tykki a 35E speedboost before the game ended, you would have to be faster than that  :P.
Considering you had nowhere close to that much Essence, I'm curious as to how you planned to do that.
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Stirk

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4777 on: February 21, 2015, 11:21:38 am »

Hehhe, I was about to give Tykki a 35E speedboost before the game ended, you would have to be faster than that  :P.
Considering you had nowhere close to that much Essence, I'm curious as to how you planned to do that.

What do you think I wanted the other half of Kli for  ::)?
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gman8181

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4778 on: February 21, 2015, 12:17:24 pm »

I'd like a notication on the next game. If there are too many players initially, I don't mind sitting out until a couple die. In fact, I recommend you to have a harder limit on players this time. With 20 some players, it's no small wonder you burnt out. I'm surprised you lasted so long. Grateful but surprised.

Anyway, I already have a new character in mind. I'm assuming we'll all start fresh?

New character is going to be a God of Dreams.
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Lost in Nowhere

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4779 on: February 21, 2015, 12:20:21 pm »

For a while, I was considering making a permakill godslaying weapon, but never got around to it because it needed a collaborator. I didn't really do much of anything in secret, though.
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LuckyKobold

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4780 on: February 21, 2015, 01:01:58 pm »

What about one where we play as Nulls? We can be the ones spreading Fiendish Bargains for a Change!

hector13

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4781 on: February 21, 2015, 01:12:40 pm »

I'd like a notication on the next game. If there are too many players initially, I don't mind sitting out until a couple die. In fact, I recommend you to have a harder limit on players this time. With 20 some players, it's no small wonder you burnt out. I'm surprised you lasted so long. Grateful but surprised.

Anyway, I already have a new character in mind. I'm assuming we'll all start fresh?

New character is going to be a God of Dreams.

Called Freddy?
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gman8181

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4782 on: February 21, 2015, 01:25:01 pm »

Tempting. ;)
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Quartz_Mace

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4783 on: February 21, 2015, 01:51:59 pm »

Notify me for the next Ye Gods as well. I'll probably sit back and observe for a while to ovoid player overload.

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Kilojoule Proton

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Re: Ye Gods OOC [21/∞] Talk here
« Reply #4784 on: February 21, 2015, 02:19:35 pm »

IcyTea31, DreamerGhost, Dutrius, Rolepgeek, gman8181, and Quartz_Mace added to local RQST.

Part of the next YG's design is making it run more smoothly and quickly. There will be a bunch of scripts for automating proposal incrementing/decrementing, tracking individual races (###!), and automating income calculation. None of these address the issue of PMs, but they should at least make half-ticks viable even at 20 players.
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