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Poll

This game is dead!

Hahahahahaha!
- 7 (41.2%)
Nooooooooooo!
- 10 (58.8%)

Total Members Voted: 17


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Author Topic: Ye Gods 1 OOC [21/∞] Talk here  (Read 438277 times)

Andres

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4200 on: February 03, 2015, 12:51:10 am »

Why would time travel kill the newer gods? OOC yeah a new god only came into existence because an old god died or retired but IC gods just tend to appear at random or at convenient time. The only way a new god can die from time travel is if it were created by another god which, as we all know, is impossible.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4201 on: February 03, 2015, 12:55:58 am »

Hhahahah oh Andres


It's hilarious the way you think. You're the on who started this butterfly effect business; it only becomes more effective with time travel...

*maniacal laughter here*
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Sincerely, Role P. Geek

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Optimize anyway.

gman8181

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4202 on: February 03, 2015, 01:11:21 am »

Notice the number of times any God has died.

Now notice the number of times gods have been resurrected.

I think you can see why people want something more reliable.

As I said before, you'll probably paradox yourself and potentially cause damage to the Bubble and other gods besides your target. If you're willing to do that then you might as well go sign up with the Null to get what you want. Of course the easy way might look like the best way but that doesn't mean the easy way is the best way.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Lord_lemonpie

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4203 on: February 03, 2015, 03:51:23 am »

What is this poll xD?
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Kilojoule Proton

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4204 on: February 03, 2015, 03:52:26 am »

Killing Cim with time travel: It's necessary but not sufficient. Also, butterfly effect is in play here and I already have a set of rules set aside for that which I will surely regret applying.
Killing others in general: There's a bunch of easier ways to do that that don't risk unexpected consequences so much. Conflict is built into YG and will likely continue to be an integral part of it.
Time travel killing off newer gods: There are safety measures in place to reduce the chances of this happening.
Time travel leading to update rewrites: I don't actually mind, believe it or not. You (pl.), however, will. :P
Stirk: 2 warnings.
Time travel not being able to kill off newer gods: Your chain of reasoning amuses me greatly. >:]
Poll: I just ran $ sed -n "`d 119095` p" /usr/share/dict/american-english several times for a new nonsense poll because the last one's pretty much at the end of its life.
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Andres

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4205 on: February 03, 2015, 04:05:48 am »

I was on 19E last Tick and I'm on 19E again. Is this a mistake or did I spend Essence on something?
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Kilojoule Proton

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4206 on: February 03, 2015, 04:07:34 am »

undo log indicates spending
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Andres

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4207 on: February 03, 2015, 04:09:10 am »

Ok thanks.
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Andres

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4208 on: February 03, 2015, 05:40:32 am »

$$$
Price check on creating a Life Orb

EDIT: Is this game based on Exalted?
« Last Edit: February 03, 2015, 06:16:42 am by Andres »
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Kilojoule Proton

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4209 on: February 03, 2015, 07:01:00 am »

Based on Exalted?:
  • Mechanics: I don't have first-hand experience, so I doubt it. That Exalts use Essence is simply a coincidence because I was trying for a word for something that's not quite HP but not quite money either but still functions much like both.
  • Setting: I've read up a bit on it (not as much as on Wraith or OWoD Mage) so some influence is inevitable. The denizens of the Void drew from numerous influences to avoid a stereotypical tentaclebeast-type thing, and some of you may have noticed the more abstract ones that more closely represent the ideas of their spheres. Other than that, I don't think much of significance comes from White Wolf stuff.
Tangentially related note: Price checks can be marked using $s, €s, £s, or ¥s if your keyboard doesn't have a convenient $ key.

$$$Response
Life Orb: 5E, but don't complain if someone copies your creations too even if it's purely out of spite :P
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hector13

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4210 on: February 03, 2015, 01:13:00 pm »

Time travel killing off newer gods: There are safety measures in place to reduce the chances of this happening.

Fucking reduce?! >:(

I want absolutely will not happen! :P

Ah... I've been gaining 2E every Tick for the past few Ticks... am I just being (ironically) very unlucky?
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Lord_lemonpie

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4211 on: February 03, 2015, 01:44:53 pm »

I've spent 13E last turn, to create 18 million flagellants, but I haven't seen any increase in my E/turn. Am I understanding this wrong, or did something go wrong?

Also, KJP, your next post will be your 2000th :D
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Kilojoule Proton

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4212 on: February 03, 2015, 03:12:21 pm »

Safety measures: You've all already heard of paradox death from messing with time incautiously
2E for the last few ticks: I'd spin it as you being not lucky enough, but "not" seems a bit tilted, so it is indeed bad luck.
Not increasing income from 18M Flagellants: It's listed as an increase, but what happened is it seems you had a lot of followers even before. Since worship-derived income is logarithmic, adding, say, a thousand when you have ten thousand is unlikely to be visible.
Next post 2000th: And there are still around 20% more PMs than posts :P
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Lord_lemonpie

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4213 on: February 03, 2015, 03:17:51 pm »

Quote
Not increasing income from 18M Flagellants: It's listed as an increase, but what happened is it seems you had a lot of followers even before. Since worship-derived income is logarithmic, adding, say, a thousand when you have ten thousand is unlikely to be visible.
Then I have a lot more followers that I expected 0_o

(can we make ###/number checks a thing?)
###
Number check on Melyssa's followers
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DreamerGhost

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4214 on: February 03, 2015, 03:40:01 pm »

Mellysa has 3-4 and so many followers that 18M don't even count on radar.

Khaziraad had 6-7 with 2.7M followers. Dat worship quality.

EDIT: Congrats on 2 000 posts KJP. Here's to 2 000 more.
« Last Edit: February 03, 2015, 03:42:12 pm by DreamerGhost »
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.
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