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This game is dead!

Hahahahahaha!
- 7 (41.2%)
Nooooooooooo!
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Total Members Voted: 17


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Author Topic: Ye Gods 1 OOC [21/∞] Talk here  (Read 445227 times)

LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4185 on: February 02, 2015, 10:35:44 pm »

Guys, Wouldn't Time Travel uncreate the Newer Gods and force the GM to rewrite months of update time? -1 is my humble opinion.

Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4186 on: February 02, 2015, 10:36:21 pm »

Guys, Wouldn't Time Travel uncreate the Newer Gods and force the GM to rewrite months of update time? -1 is my humble opinion.

...

...


No, no it wouldn't.
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LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4187 on: February 02, 2015, 10:37:45 pm »

Still, On a matter of Principle,-1 Why can't you be Satisfied with your current Timeline? For Shame,*Wags Finger*

Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4188 on: February 02, 2015, 10:38:33 pm »

Because it includes Fusil.
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hector13

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4189 on: February 02, 2015, 10:39:14 pm »

Because it includes Fusil.

B-but, moments of comedy gold!
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Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4190 on: February 02, 2015, 10:40:28 pm »

Because it includes Fusil.

B-but, moments of comedy gold!

...? You mean when he's raving like a madman?

I suppose, but I have a feeling someone else would fill the niche.

Mostly, though, it was a joke you bastards. Time-shenanigans are Cim's deal, not mine.
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LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4191 on: February 02, 2015, 10:43:30 pm »

OK Fusil existing is a good enough reason, But out of professional courtesy to the GM, have a Slightly less emphasized -1.

Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4192 on: February 02, 2015, 10:47:32 pm »

OK Fusil existing is a good enough reason, But out of professional courtesy to the GM, have a Slightly less emphasized -1.

My point was that he wouldn't have to rewrite any updates. >.>

Though it might delete the Newer Gods....
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LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4193 on: February 02, 2015, 10:49:10 pm »

Deletion of other PCs isn't something I'd wanna take part in,-1

Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4194 on: February 02, 2015, 10:53:08 pm »

Deletion of other PCs isn't something I'd wanna take part in,-1

You wouldn't be.

You'd be the one getting deleted...

AHAHAHAHAHHAHAA
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Stirk

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4195 on: February 02, 2015, 10:55:15 pm »

Deletion of other PCs isn't something I'd wanna take part in,-1

Don't worry. Even baby Fusil could beat Durus, easily.
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Rolepgeek

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4196 on: February 02, 2015, 10:58:23 pm »

Stirk: Warning for continued misspelling of Darruth. Run s/[dD].rr.th/Darruth/g if there is still difficulty.

Might wanna try running that program.
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LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4197 on: February 02, 2015, 10:58:44 pm »

Pretty Sure he could, But not because of a lack of skill on either side. I kinda think some of of Fusil's Spheres should be petty threats and losing arguments, :P

Stirk

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4198 on: February 02, 2015, 11:03:51 pm »

Pretty Sure he could, But not because of a lack of skill on either side. I kinda think some of of Fusil's Spheres should be petty threats and losing arguments, :P


But Fusil wins losing arguments! Besides, if Durus does time travel, it would weaken him to the point Lil'Fusil could beat him easily. Since Durus has no followers, he wouldn't even be able to regain it.
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LuckyKobold

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Re: Ye Gods OOC [13/∞] Sign up/talk here
« Reply #4199 on: February 02, 2015, 11:08:01 pm »

Fair Enough.
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