((If you'll let me after my absence...))
"Can't we be taking him back to the watch, like - our employers? Find a little cell or something? Otherwise I might know a place... We could just stuff 'im in a sack and go for a drink. Laugh of the Avalanche, I have some blander food if you be wanting it, but me portions are terribly big, like you."
Knowledge Local check at +4 to see if I know somewhere quiet already! And then Knowledge Local and Bardic Knowledge if it'll help to see if I've heard of the best inn round here for honest crime fighting types like we. Suggest we go there for non-fiery food.
If you want quiet, you aren't exactly in the best part of Aretrian for it. Most of the "quiet" places are found to the north, along the border between the market district and some of the finer homes. The alleys there are far from devoid of people, but most will be concerned with interrogating their own prisoners.
However, even nearby, some of the alleys and smaller side streets tend to be mostly deserted. The worst likely scenario is that an urchin will discover you. Should your memory serve correctly, the closest such road would be just a few blocks down; the 'bold is fairly light, even by the standards of a 'bold, and it won't be hard to carry him there.
As for inns suitable for heroes, there are a handful throughout Aretrian (Inns with more shady corners than planks are more common in this day and age), but most are in some of the richer districts, and tend to be pricey. The Holy Rat, however, is fairly close, and not too expensive. The patrons are usually acolytes, incognito church members breaking temperance vows, and the occasional vigilante (The latter are easily identifiable due to the painfully bright clothing they were, and before long, the large stab wounds in them). All told, a relatively good place, morally speaking, though not as far as quality goes.
"I digress-fire is the best taste. I'd prefer the burn, myself, when it comes to these things-who eats just to eat? Who loves, just to love? Boring. Send me to the long sleep. Every meal should be a battle. Every lover should carry a dagger. A life ought to be flavorful, I think-sweet or sour or hot, Osirio cares not." Osirio replies poetically, and perhaps a bit melodramatically.
"Is it really that hot? Well... No matter. We should probably get off the streets before someone comes asking questions or tries to kill our captive. Captain, do you know anywhere we could have some privacy with our... friend?"
"Abandoned warehouses just pop up around every corner...though a back alley would suffice..."
Osirio continues to nosh his basilisk, enjoying the brisk nostril cleansing flames. He offers some to Culpa, hoping the priest will appreciate his cultured fare.
Action: To a quiet torturing place, we go-surely Avi knows?
Ari leads the party to a small side street; narrow, and due to a small turn, nigh invisible from the main street. The 'bold begins to weakly stir; he isn't quite awake yet, but it won't be long.
"At least someone appreciates it." Osirio says defensively.
"I have known of some who appreciate being bled and beaten. Maybe you are similar vith zhe zeazoning.
Vhat vill ve do about the betrayer? Ve still have to kill him."
Ava looked up, judging the time of day.
The buildings of Aretrian are built close, and so you can't judge as accurately as you would in the open. However, twilight is beginning to set in, and from the light, you'd say that night will soon fall.
Though you yourself would be fine, having lived in the mountains for so long, you wonder how your companions will fare; Aretrian nights can be bitterly cold, after all, and the end of fall is nearing, if you haven't lost track of the days. There aren't any trees to really judge here, though, so you might be off.