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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 648954 times)

IcyTea31

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4320 on: December 17, 2014, 10:41:03 am »

"That is not in my current interests."
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LuckyKobold

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4321 on: December 17, 2014, 10:44:01 am »

KI'Tork consumes Yaos's residual energy/corpse
"It's for a good cause, And Yaos is already satisfied..."

Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4322 on: December 17, 2014, 12:40:29 pm »

(I get the feeling that splitting the game into multiple bubbles would doom the game to a slow death by inactivity, but I won't stop you (pl.) if enough of you want it (i.e. proposal-based). For anyone considering supporting it, I ask how long it will take before you get bored in a purely cooperation+creation-based game.)

(With random paradox deaths. The Void's not the most hospitable of places.)

(ADDIT: It's not entirely random, but it will probably seem like it with the exact rules hidden. Paradoxing counts as an irreversible unconditional permakill that also destroys clones/copies.)
« Last Edit: December 17, 2014, 12:43:46 pm by Kilojoule Proton »
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4323 on: December 17, 2014, 01:11:06 pm »

Listen to prayers(I would answer the last ones but the people who made them are probably dead by now)
Check on Good cities, see how they're doing, in particular their relations with the rest of the world, security, how Good they've managed to maintain, etc.
In general make sure my followers are doing well, Good, happy lives, etc.
Oh, and, uh, recreate the Templars, by creating it as a small branch within the military branch of the Church(the military branch is, as you might have guessed, mostly for Protection), and granting the heads the ability to bless people as Templars, and the ability to grant some others the ability to do so as well(takes a ritual and ceremony and several of them and blah) Not with some sort of exponential growth thing; it's no small feat to become a Templar, but simply so that it can grow more organically, and replenish losses, and continue past a single(however lengthened) generation.
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4324 on: December 17, 2014, 01:44:23 pm »

A glowing jelly roll has appeared before the Council.

? ? ? has been struck down!

Darruth: How many?

Kli: you have blessed the scales
Nervous Pilgrim: "I enter the tree. What do I see? Is that a log/from the old bog/I see before me?"
Bored Child: "But we just started again after a few months! It's just not fun any more because someone could die or get injured or whatever the voices are telling us now."

Azem: The painted Human and the diamond Gem Dragon face off in the start of a duel! The painted Human deftly dodges the diamond Gem Dragon's slashing and tosses a jelly roll in the Dragon's general direction! The crowd is cheering, and the jelly roll explodes in a cloud of egg yolks! The Gem Dragon has begun scratching at an arena wall, possibly cutting it!

Serac: You collect the dice. The fact that they used to be part of an angel is vaguely disturbing.

Neron: "Our impatience, perhaps."
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4325 on: December 17, 2014, 01:49:42 pm »

I'm thinking 600 to start off. Once my races get really big I'll need more, but again, that's the point of blessing people with ability to make more.

Unless you meant 'how many people have ability to make Templars' in which case like maybe half a dozen. Like I said, big responsibility.

Also, uh, ? ? ?...don't like that...
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Ama

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4326 on: December 17, 2014, 01:59:53 pm »

"Explain who made you, now."

If anyone is still hanging about celebrating Neronmas, have Merwen tell them it is over and to go back home until next Neronmas.
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4327 on: December 17, 2014, 02:02:19 pm »

Why do you care so much, Neron? They do not appear to be harming anyone.

I think, at least...
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4328 on: December 17, 2014, 02:04:45 pm »

ADDIT (pressed post early):
(Kl'Tork: -4E)
Kl'Tork: You have created the Endless Cavern, a plane of Caves and Prey and an iron cathedral where the wooden one was to be built. The chefs politely decline your offer because stale food is bad food, and they must remain near their clients. A few do begin more openly worshipping you.
"I have invented a spoon that is also a forked utensil!"
"Wheere caan Iii find moore of that Soporific Miiiiiilk?"
There are a few worshippers of Grauel and the Void gods of Jelly Rolls. It seems they like the exotic Gruen condiments and spices.

You have tried and failed to find Yaos' remains.

(Darruth: -12E)
Darruth: You create 600 total Cherubim and Chiracyx.
"We thank you for removing that unruly witch."
"The Gem Dragons are being less generous than they already are."
"I'll jump off this tower and Darruth will let me float down slowly! Then you'll see Darruth is the best!"
The Good cities have recently become more isolated and their administrators have become more distrustful of outside un-Good influences, which they blame for Good people dying early.
You also recreate the Templars with some self-propagation ability.

Neron: Merwen has dismissed the until-recently-happy revelers. They begin the long journey home.
"Never."
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4329 on: December 17, 2014, 02:12:03 pm »

Uh...please describe what you're talking about, so I can be sure.
What do you mean? That they aren't as generous as they once were?
That is a bad idea, for many reasons. Please don't.


Investigate the truth of the administrator's claims. I doubt they are true.
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Ama

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4330 on: December 17, 2014, 02:16:40 pm »

Why do you care so much, Neron? They do not appear to be harming anyone.

I think, at least...

"A powerful angel was suspected to have murdered Yaos and now someone else has died. Meanwhile 7 angels powerful enough to resist a god reading their minds have appeared. I`m just wondering if maybe these angels could be connected.

Have my followers begin constructing the N.U.K.E. headquarters in the City of Red Stone and construct smaller schools across the north.
« Last Edit: December 17, 2014, 02:20:59 pm by Ama »
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IcyTea31

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4331 on: December 17, 2014, 02:18:41 pm »

"I'll jump off this tower and Darruth will let me float down slowly! Then you'll see Darruth is the best!"
Should the person jump anyway and Darruth decide not to let his worshipers test their God, Cim manipulates chance: as the person falls, a maid of the tower 'coincidentally' places a carpet on a railing on a balcony, which catches onto the clothing of the falling person to fall with him/her. The carpet wraps around the next balcony's rail just right to slow him/her down and swing him/her onto the balcony after that safely.

"Doing things subtly lets them make their own conclusions. That may be desirable, remember that."
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4332 on: December 17, 2014, 02:28:21 pm »

Darruth:
"There was a witch with the face of a skull who preached that you are all evil. There no longer is such a witch."
"They no longer let us take shinies in exchange for favors."
"Watch me!" The person gets caught on a carpet on the way, slows down, and lands on a soft heap of something.

Neron: N.U.K.E. has begun spreading, centralized at the City of Red Stone.
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IcyTea31

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4333 on: December 17, 2014, 02:30:08 pm »

((Double-post instead of edit, I forget the acronym:)) ((Ninja'd, but I'd still like a reminder.))

"Neron, you're simply not asking the right questions. I doubt the culprit was any of these particular Angels, as they seem rather specialized. Still, they are quite suspicious, I admit."

"Pat, was it? Why do you think 'virtuous' Gods should be rewarded? Aren't the virtues you represent rewarding on their own rights?"
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Rolepgeek

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Re: Ye Gods [13+/999 players] IC: T67: Fracture
« Reply #4334 on: December 17, 2014, 02:40:40 pm »

Did she actually do anything harmful? And did she have any reasoning behind her preaching? And...is she dead, or simply gone?
They won't purchase your services anymore? Strange. I'll see about figuring out why. My thanks for your information.
Yeah uh I don't usually like suicidal behavior....anyway.

My thanks, Cim.

Now ket's see about this jelly roll thing still in the Council.


Ask the jelly roll politely to leave, as this is a private establishment, and it is interrupting.
If that doesn't work, toss it out on it's hind end, with the help of the bouncers(aka the Archon and presumably all the other gods that dislike the Void and/or jelly rolls.
Have a Guardian Angel serve as my emissary and speak to the Gem Dragons in figuring out what's goin' on.
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