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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 649288 times)

MedicInDisquise

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #240 on: October 16, 2014, 03:56:59 am »

Artisanii votes before going on further.

Spoiler (click to show/hide)

"The Divine Library will be orbiting around World A." Artisanii explains. "Now, as for the 3 million, we are to sort them evenly between World A and B, right? I propose that we should all send one essence towards it, and for doing this we can design a specific part of the creature. For example, I send one essence towards it, and I decided to create the brain for it. Serac sends one essence, and decides to work on it's legs."
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Ambidextrous

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #241 on: October 16, 2014, 04:00:24 am »

Kli spends some of his essence to create 300 giant sapient silver and sky-blue chested hummingbirds, divided equally between the two worlds. He gives them the Trees of Balance as their homes, acting as the trees' guardians and may receive further instruction from him at a later date.
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #242 on: October 16, 2014, 04:23:28 am »

(Kli: -2 Essence)

Flocks of giant silver and sky-blue chested hummingbirds emerge from the Trees of Balance, singing* songs of creation and praises to Kli. They sing of their devotion to maintaining balance before settling down a little and preparing to construct nests high in their respective Trees.

Quote
"Now, as for the 3 million, we are to sort them evenly between World A and B, right? I propose that we should all send one essence towards it, and for doing this we can design a specific part of the creature. For example, I send one essence towards it, and I decided to create the brain for it. Serac sends one essence, and decides to work on it's legs."
(It's a bit late for having the council do that. The council released control over the creation of 3 million sapients when the proposal passed. You will now have to decide on the specifics through discussion with the others. The only thing it can enforce is that you (pl.) do actually create at least 3 million sapients and not something like 5 million humanoid statues made of jelly rools with council resources.)

*(Real life hummingbirds do not work that way.)
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Andres

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #243 on: October 16, 2014, 05:15:26 am »

"I propose that we should all send one essence towards it, and for doing this we can design a specific part of the creature. For example, I send one essence towards it, and I decided to create the brain for it. Serac sends one essence, and decides to work on it's legs."
((NOOOOOOOOO!!!!! AWAKEN ME! AWAKEN MEEEEEEEEEEE!!!!!!))

Quote
"Now, as for the 3 million, we are to sort them evenly between World A and B, right? I propose that we should all send one essence towards it, and for doing this we can design a specific part of the creature. For example, I send one essence towards it, and I decided to create the brain for it. Serac sends one essence, and decides to work on it's legs."
(It's a bit late for having the council do that.)
((Oh thank Us!))
You will now have to decide on the specifics through discussion with the others.
.....
Better be humans....
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #244 on: October 16, 2014, 07:33:51 am »

Tick 05.5: Developing dimensions

The gods have begun to have some preliminary talk of exactly what to create to meet the 3 million sapients quota. Kli creates a multitude of giant silver and blue-chested hummingbirds and tasks them with guarding the Trees of Balance and maintaining balance. Not much actually happens this half-tick (perhaps aside from fixing numerous errors in Tick 05).


Spoiler: Deities (+0*) (click to show/hide)

The following player has been marked inactive for voting purposes: IronyOwl/Valkiss
If you have been marked inactive and would like to become active again, simply post and you will be marked active again (for voting purposes). Inactivity does not mean being killed off and having your Essence redistributed (without a proposal for that).

Spoiler: Council rules (+0) (click to show/hide)


Spoiler: New Proposals (0) (click to show/hide)

Spoiler: Proposal spotlight (click to show/hide)

Please remember to bold or underline support or opposition.

Spoiler: New players (click to show/hide)
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Stirk

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #245 on: October 16, 2014, 09:32:15 am »

"My my, Serac, you refilled your Essence mighty quickly. Perhaps the race you created filled the world with bubbles? I have trouble believing that. Would you mind telling us why you are the only one back to full power?"
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Varee

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #246 on: October 16, 2014, 09:40:03 am »

Look like my ant cant worship me...... Well i purpose we teach the mortal how to gamble.
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Detoxicated

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #247 on: October 16, 2014, 11:33:43 am »

The Light shall create a landmark made up of gigantic diamonds that reflect light, be it moon or sun, kilometers apart, in many different colours. It should be surrounded by a gigantic lake. Call this Landmark the Multiprism of Divine Light.

On a different note my friends, I propose we should create the climate  on our two worlds, one very balanced. The other extremely harsh (very hot, very cold).
« Last Edit: October 16, 2014, 11:43:35 am by Detoxicated »
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Stirk

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #248 on: October 16, 2014, 11:46:13 am »

Quote
On a different note my friends, I propose we should create the climate  on our two worlds, one very balanced. The other extremely harsh (very hot, very cold).

"I am fully against this. We have no reason to do so, we have no reason not to make the world perfect. Perfect climates are no more difficult then extreme ones, not on a scale that would be worth it in any way.

And are we simply going to ignore Serac's higher essence count? Something must be behind it."
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #249 on: October 16, 2014, 12:55:35 pm »

The Light shall create a landmark made up of gigantic diamonds that reflect light, be it moon or sun, kilometers apart, in many different colours. It should be surrounded by a gigantic lake. Call this Landmark the Multiprism of Divine Light.

On a different note my friends, I propose we should create the climate  on our two worlds, one very balanced. The other extremely harsh (very hot, very cold).
(The Light: -4 Essence)

The Light creates a ring of enormous diamonds that reflect and refract sunlight and moonlight in interesting patterns surrounded by a freshwater sea. Should any mortals encounter it, it is likely they will quickly interpret the shifting patterns and colors as revealing the future whether they actually do this or not.
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IcyTea31

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #250 on: October 16, 2014, 01:48:26 pm »

"No ideas for the three million sapients? I shall define my touch on them, then. I say we all do that and leave it to the Manager of the Void to put together. If there will be any conflicts, we will vote on them. Perhaps we could define some more ground rules for occasions such as this in the future."

Spoiler: My plans for them (click to show/hide)

"Serac suddenly gaining Essence is suspicious indeed. Care to explain?"
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Detoxicated

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #251 on: October 16, 2014, 01:52:32 pm »

I agree with the first three plans for the humanoids, but oppose the last two
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MedicInDisquise

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #252 on: October 16, 2014, 03:24:57 pm »

I agree with the first three plans for the humanoids, but oppose the last two

"I agree with him." Artisanii speaks. "We should allow them to have freedom, for what is a story with no conflict? A play with no Drama? Simply giving them the information of us and the inability to be evil or cunning.. is simply wrong for us to do. If at the least the last two are fullfilled, sapience is meaningless." He quickly turns around, looking at Serac. "While I incline to trust you, suddenly full Essence? What have you done? Or is it the lizard men in the deep oceans?"
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gman8181

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #253 on: October 16, 2014, 03:29:05 pm »

I agree with the first three plans for the humanoids, but oppose the last two
I feel the same.

And are we simply going to ignore Serac's higher essence count? Something must be behind it." [/color]
I just assumed he got it from those voices he was talking to.
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DreamerGhost

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #254 on: October 16, 2014, 03:48:25 pm »

I agree with the first three plans for the humanoids, but oppose the last two

Agreed.
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