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Author Topic: Dominions 4 - Round 11B (Medieval Boogaloo)  (Read 50729 times)

Delta Foxtrot

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #255 on: December 27, 2014, 10:16:59 pm »

Hi, it's me again. You might remember me from such posts as "410 looking for sub". Well, guess what. 410 is looking for another sub :D
Here's what I wrote in our thread:

To potential subs:
Dheathig is a nation of Fomorians and Abysians. Nation includes 70g FS fomorian mages and other goodies. You're at war with Illen, nation of fire casting lizards and humans. I'm sure other players can reveal more to any potential subs. We're at turn 42 and there's a few wars going on and other few recently ended. Couple of the players have died off and far as I can tell Dheathig is still in the fight.

Link to our nationgen mod (zipped) below:
https://www.dropbox.com/s/eai2kzkt3zzjlux/nationgen_rune-covered_circle.7z?dl=0
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Elfeater

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  • Max Yeskly the dwarf
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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #256 on: December 27, 2014, 10:34:14 pm »

Guys, the .2h files and other files I need,  how does one get them? Or are they actually not needed?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

AlStar

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #257 on: December 27, 2014, 10:40:30 pm »

Guys, the .2h files and other files I need,  how does one get them? Or are they actually not needed?

.2h is your completed turn file - the game will generate one after you finish your turn.

The only files you need are: The map. The mod. The .trn file.

Elfeater

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #258 on: December 27, 2014, 11:04:48 pm »

Guys, the .2h files and other files I need,  how does one get them? Or are they actually not needed?

.2h is your completed turn file - the game will generate one after you finish your turn.

The only files you need are: The map. The mod. The .trn file.
Well dont I feel nice and stupid, so I dont even need a copy of my God or anything like that?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

AlStar

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #259 on: December 27, 2014, 11:38:34 pm »

Nope - not unless you're planning on entering it into another game - the god file is just so that you can send it to the game creator. Once the game has been created, your god is in the game files, and you don't need an extra copy.

Elfeater

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #260 on: December 27, 2014, 11:49:45 pm »

Okay, so, got my turn done, will send it soon, looks like i am done for anyways. One last stand for Ulm!
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Karlito

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #261 on: December 28, 2014, 03:09:19 pm »

Could I get an extra 24 hours?
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AlStar

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #262 on: December 28, 2014, 03:41:13 pm »

Shadowlord

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #263 on: December 30, 2014, 07:52:53 pm »

I've got my new hard drive installed, Windows reinstalled, Steam, Dominions 4, and it's set up and works, so now I just need to know what I've missed and have control transferred back when it's most convenient (i.e. not right before a deadline, or until I've gotten my diplomatic/situation update, etc). Thanks.
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Puzzlemaker

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #264 on: December 30, 2014, 08:56:30 pm »

Apologies for everyone I attacked this round (Except for Ulm).  Jotenheim, I thought that territory was Ulms (Did you just take it?), and Marignon, I needed to connect my forest territory to the rest of me.  If you want compensation, I can throw you a few gems.
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Elfeater

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #265 on: December 30, 2014, 09:01:46 pm »

Are you all so blind as to not see this menace? He hides behind flattery and bribes while he crushes the helpless!
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Puzzlemaker

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #266 on: December 30, 2014, 09:29:57 pm »

Are you all so blind as to not see this menace? He hides behind flattery and bribes while he crushes the helpless!

You are far from helpless.  How much PD do you have!?
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Margrave

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #267 on: December 30, 2014, 10:24:06 pm »

Apologies for everyone I attacked this round (Except for Ulm).  Jotenheim, I thought that territory was Ulms (Did you just take it?), and Marignon, I needed to connect my forest territory to the rest of me.  If you want compensation, I can throw you a few gems.

No worries, that was an honest to god click mistake. I have to constantly, mentally switch gears between move and sneak when using Skratti, Vaetti Hags, scouts and chiefs. I make mistakes. Sometimes scouts die because of this. Often.
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Shadowlord

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #268 on: December 31, 2014, 12:07:51 am »

I am now up to date on Agartha's current situation and have seen the turns I missed.
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gman8181

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Re: Dominions 4 - Round 11B (Medieval Boogaloo)
« Reply #269 on: January 01, 2015, 03:35:14 pm »

Hurray, I have enough gold to start recruiting mages again!

Never would have believed I would survive this long after that initial attack by two nations.
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