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Author Topic: Dominions 4 - Round 11B (Medieval Boogaloo)  (Read 50724 times)

Shadowlord

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #180 on: November 30, 2014, 12:30:53 pm »

Considering you're at war with half the world, it's probably a good idea to roll back so you can actually submit your turn.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Toady Two

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #181 on: November 30, 2014, 12:41:38 pm »

I ok with rolling back.
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tompliss

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #182 on: November 30, 2014, 12:47:21 pm »

Won't matter to me ;)
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Hellheart

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #183 on: November 30, 2014, 01:32:19 pm »

Considering you're at war with half the world, it's probably a good idea to roll back so you can actually submit your turn.
Jarlsberg Cheese would like to remind the Smelly Monkey Peoples that their Capitol remains free only as a sign of His Unending Capacity to Forgive.
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AlStar

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #184 on: November 30, 2014, 04:34:38 pm »

Ok, turn rolled back.

If just the people two who staled could re-upload, it'd be appreciated.

Hellheart

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #185 on: November 30, 2014, 05:02:56 pm »

Done
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Shadowlord

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #186 on: November 30, 2014, 06:17:13 pm »

Considering you're at war with half the world, it's probably a good idea to roll back so you can actually submit your turn.
Jarlsberg Cheese would like to remind the Smelly Monkey Peoples that their Capitol remains free only as a sign of His Unending Capacity to Forgive.

We haven't met any Smelly Monkey Peoples, unfortunately.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

HopFlash

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #187 on: November 30, 2014, 06:24:58 pm »

uh...I had send my new turn in some hours ago

what to do now?
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Inactive Therian Saga Char: Stormhead
Dominions: 4.03 Berytos; 4.06 Pangaea; 4.08 Arcoscephale; 4.11 Shinuyama
Inactive Wurm Online Char: Stormhead

gman8181

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #188 on: November 30, 2014, 06:29:21 pm »

Not really many monkeys left now. Mostly undead and some demons crawling around the husk of what remains of the monkey empire.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

Shadowlord

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #189 on: November 30, 2014, 07:12:13 pm »

delete the .2h and download the new .trn, then take your new turn.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Hellheart

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #190 on: November 30, 2014, 10:07:20 pm »

We haven't met any Smelly Monkey Peoples, unfortunately.
Consider yourselves to be Fortunate. It was Awful. The stench from the elephant dung has Dissipated and it is more Tolerable now. Relatively.

But we are not at war with the Monkey Peoples, therefore we are at War with only two Nations. Three at the outside.
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Elfeater

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #191 on: December 01, 2014, 04:25:33 pm »

So do people who sent the turn in need to resend? Or no?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Delta Foxtrot

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #192 on: December 01, 2014, 05:16:21 pm »

Generally those people should NOT resend their turn, unless it's been agreed that everyone should resend theirs. It seems this particular game's admin decided that only the staled parties should resend.

That's generally the better of the two options if you ask me.
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tompliss

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #193 on: December 01, 2014, 05:35:15 pm »

The rollback is over, guys, and the new turn 28 was already sent to you a few hours ago.
so yeah, grab the file and play (preferably deleting the 2h file you already have, as some orders may be displayed but not really processed).
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Hellheart

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Re: Dominions 4 - Round 11B (And So It Begins...)
« Reply #194 on: December 01, 2014, 09:51:03 pm »

We call him "wolfy," because he doesn't have his human head anymore. Amazing what Skinshifting will let you live through!

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