*There are a few occasions, when meetings are automatically cancelled :
** The Recruiter is at the Hospital
** The Recruiter has been arrested
** The Recruiter is inside a besieged Safehouse
* When you talk with people about politics, this is not the same than aranging a meeting. Talking about politics has three possible outcomes :
** "Do you wan't to hear something Disturbing ? - No" The recruiter failed terribly. Other Squadmembers can try again, the recruitee stays on the level. No meeting sheduled
** "Do you wan't to hear something Disturbing ? - What - Blablabla - Whatever (turns away)" The recruiter failed closly. The recruitee stays on the level, but won't talk anymore. No meeting sheduled
** "Do you wan't to hear something Disturbing ? - What - Blablabla - This is disturbing ... <recruitee> aggrees to come by later tonight" The recruiter succeded. The recruitee is removed from the level, and a meeting is sheduled.
* If a recruiter has more than six meetings arranged, he may miss meetings. You get a notice about that.
* Does the time advance normally ? Every time you press 'W' in the safehouse menu, the day should advance. There is alway one recruitment attemp per day per recruitee, so if you wan't to retry without raiding something, you must simply press 'W'. Possible solutions why days don't advance :
** If the game crashes, you have to repeat the same day. (usually during elections)
** If a safehouse is raided, you can't wait, until the siege is resolved. Select the safehouse by pressing 'Z' until you find it, and then press 'F'
** If the time still doesn't advance, it may be a bug