The group trudged through the sand for some more hours, during which nothing really interesting happened. But then...
:
While we're here you should check for treasures using this! Nikolai gives Zane a staff like contraption.
It will beep when you're near something interesting so you can find it easier!Zane gets Detector!:
We're almost there! We just need to pass a couple more of these dunes and... Is that someone on top of that dune?In front of them there was a robed man, which Zane could identify as one of the mages from his group that escorted Nikolai to Serania.
Hey! If it isn't our old pal Zane! Still working with the old coot? Well bad news for you, kid. We have a new boss, one that pays us more and all, and he says nobody passes thru here alive, so tough luck but you and all your little buddies are as good as toast!:
Uh oh... This doesn't look good. Now that we were almost there this happens! Well I trust you to do all the fightning because I'm more of a pacifist... When it's all over just give me a call!Nikolai then kicked up a cloud of sand and disappeared from sight, just when more of Zane's old companions, bandits and wyverns started showing up.
~~~~Turn 1~~~~
Player Phase
Players:
Harlan Coronas: 21/21
Tomik Cizek: 25/25
Senija Cizek: 25/25
Lillian Rose: 20/20
Clare Redwing: 23/23
Albert Rudolph: 24/24
Laura Silfursverd: 27/27
Lamden: 24/24
Ketsuki: 24/24
Kyle Johnson: 30/30
Zane Severus: 22/22
Alessa Cathhock: 20/20
Enemies:Dargas Bandit A: 32/32
Dargas Bandit B: 32/32
Dargas Bandit C: 32/32
Dargas Bandit D: 32/32
Dargas Bandit E: 32/32
Dargas Bandit F: 32/32
Rogue Mage A: 24/24
Rogue Mage B: 24/24
Rogue Mage C: 24/24
Rogue Mage D: 24/24
Rogue Mage E: 24/24
Rogue Shaman A: 25/25
Rogue Shaman B: 25/25
Rogue Shaman C: 25/25
Rogue Shaman D: 25/25
Rogue Shaman E: 25/25
Dargas Rider A: 28/28
Dargas Rider B: 28/28
Dargas Rider C: 28/28
Dargas Rider D: 28/28
Dargas Rider E: 28/28
Scavenger: 23/23
Sharpshooter A: 24/24
Sharpshooter B: 24/24
Rajik: 30/30
XP: 11/100
Win Condition: Clear all enemies!
Tips: Find TREASURE!
Desert:
Foot units have -1 MOV. Horseback units have -2 MOV.
Flying units and Levitation units unaffected.