3. Redesigned Badger (Taricus, Happerry, Kevak, alamoes, 3man75, Beneviento, Hawk132) 7
8. Universal machine gun (akkudakku, Kevak,Stirk, Beneviento, AseaHeru, Hawk132) 6
9. Eliminate MANPAD flaws (akkudakku, Happerry, Kevak, 3man75, Beneviento, AseaHeru) 6
11. Jet trainer/light fighter (akkudakku, GUNINANRUNIN, Happerry, Kevak, alamoes, 3man75, Hawk132) 7
C. Small-arms Factory: (Taricus, akkudakku, Kevak, alamoes, AseaHeru, Hawk132)
D. Start production of the rifle and pistol. (akkudakku, Kevak, Taricus, AseaHeru, Hawk132)
E. Google the enemies military. (alamoes, Stirk, 3man75, Hawk132, akkudakku)
Alpha team works through the night to get the Jet Fighter finished, and succeeds marvelously. Though the avionics systems might not be as advanced as you hoped, they did succeed in creating a domestic engine and weapon to fit the plane with.
Crew: 1
Length: 14.45 m
Wingspan: 8.20 m
Height: 4.10 m
Engines: 30 kN with afterburner, 17.5 without
Empty weight: 4,500 kg
Loaded weight: 7500 kg
MTOW: 11000 kg
Speed: 1.4 Mach
Range: 1600 km
Armament :
2* 20 mm cannons
2 wingtip missile rails, 4 underwing hardpoints (2 central plumbed), one centerline hardpoint (plumbed)
TurboJet Engine
Weight: 200 kg
Power: 30 kN with afterburner, 17.5 without
Redesigned BadgerWork is well underway on redesigning the Badger tank. The team has more than sufficient time to rework the armor entirely, settling on an advanced composite material, that while somewhat more bulky, is quite a bit lighter. In addition, reworking several systems also resolves maintenance issues. Engine remains a bit of a gas guzzler however.
Badger, redesigned
Weight: 50 ton
Length 9.5 m
Width: 3.4 m
Height: 3 m
Crew: 3
Armour: 1500 mm RHA equivalent
Main: 120 mm Badger gun [Unfinished]
Engine : 1100 Kw Diesel Engine
Operational range 210 km
Speed: 54 km/h off road
Trait:
Flaws : Fuel Inefficient
Cost: 20+5
Universal Machine GunThe Universal Machine Gun, despite a distinct lack of required design information, proceeds without significant trouble, with some flaws made by inexperienced engineers removed by more capable ones.
Gas-actuated, open bolt machine gun
Weight : 6.85 kg
Barrel length 465 mm
Cartridge: 5.56x45mm NATO
Rate of fire 700–1,150 rounds/min
Muzzle velocity: 925 m/s
Effective firing range 300–1,000 m sight adjustments
Feed system 200-round disintegrating-link belt, 30-round magazine
Eliminate MANPAD flaws The engineering team makes some progress, succeeding in resolving the instability issues.
Construction of a factory progresses rapidly, and production of gun and rifle are underway. However, midway through the year a series of terrorist attacks scares the nations. A few isolated military bases and some bridges, including important infrastructure, are bombed.
Various administrative and research buildings
A 2000 meter airstrip
A wharf
-1 20000 ton dockyard
- 6000 ton destroyer
A small factory [Up to 400 Production Points]
A test range
-Design team Alpha [Large projects]
-6 Novice engineering teams
-3 Adept engineering team
-1 Adequate Engineering team
-Design team Beta
-1 Novice engineering teams
-4 Adept engineering team
-Design team Gamma
-2 Novice engineering teams
-3 Adept engineering team
-Design team Delta
-3 Novice engineering teams
-2 adept engineering team
Contacts with intelligence : 2 (Ask a specific question about another army, and they will find an answer)
https://docs.google.com/drawings/d/1WiTOF1kofcFnl8uVmsQYDPUoU9aGx-4Ws_hctVlZsTQ/pub?w=960&h=720Us:- Color : Red
- Additional info: You should know this already
-
Kertova- Color: Green
- Additional info: Small Elite force supported by a larger, much less competent army
Oceania- Color: Purple
- Additional info : Relies on Naval + Air force. Significant internal rivalry
Ruritania- Color: Yellow
- Additional info: Large army, with old equipment, which has however seen frequent battles
Trangalore- Color: Blue
- Additional info: No real standing army, relies on PMC's.
100,000 Infantry: [Armed Peacekeepers]
Standard issue equipment:
Armor: Light ballistic armor + Riot shielding
Primary Weapon: Unstandardized Automatic guns
Secondary weapon: Combat Knife and varia
Ground forces :
- 100*BMP-3
- 200*BTR-80
Naval forces:
- 60* Patrol boats
- 6* Missile Corvette
Air forces:
4 P-3 Orion
30 Trainer Vehicles
8* F-16
Air Defense
-50*SA-2 Guideline
1 Small-Arms Factory [800]
- Rifle 50% => 2000/year
- Pistol 50% => 8000/year
[/quote]
((Note: Questions better asked in PM's. I often skim part of the thread, so might miss them.))