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Poll

It's a poll

Everything Identical to Original Game
- 2 (2.7%)
ERA: 2020
- 11 (15.1%)
ERA: 1945
- 4 (5.5%)
ERA: 1920
- 4 (5.5%)
ERA: 1890
- 2 (2.7%)
Alt-History : Scarce Resources
- 9 (12.3%)
Alt-History : No Modern Chemistry
- 1 (1.4%)
Alt-History : Lower Gravity
- 5 (6.8%)
Alt-History : Higher Gravity
- 1 (1.4%)
Alt-History : Lower Athmospheric Density
- 1 (1.4%)
Alt-History : Higher Athmospheric Density
- 4 (5.5%)
Alt-History : Low Fantasy (You know, I'm not going to do this anyway)
- 3 (4.1%)
Alt-History : Different Races (You know, I'm not going to do this anyway)
- 3 (4.1%)
Moh's Scale: Hard Science (Real Life)
- 6 (8.2%)
Moh's Scale: Flexible Science (Marginal technologies become viable, though not commonplace)
- 9 (12.3%)
Moh's Scale: Brave New World (Marginal and some Speculative technologies viable)
- 7 (9.6%)
Moh's Scale: Physics Plus (The rules of physics are not what they used to be) [CAUTION: GM-VETO ]
- 1 (1.4%)

Total Members Voted: 17


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Author Topic: Interest Check : The Design of Glorious Bureau People  (Read 13813 times)

Parsely

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #90 on: October 07, 2014, 02:59:36 pm »

Helicarrier all the way.
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Taricus

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #91 on: October 07, 2014, 03:12:13 pm »

Eh, we got fudgy physics. I say we make the best use of that by introducing fusion engines!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Aseaheru

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #92 on: October 07, 2014, 03:47:56 pm »

Fudge physics is the next level up.

But fusion engines might be getting close to full hard.
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Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

akkudakku

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #93 on: October 08, 2014, 07:22:58 am »

I'd argue against resource scarcity. If we end up having that, we'd be more focused on just preserving existing supply lines and factories rather than actually doing anything. It's not a bad scenario, but it's tone where this sort of game wouldn't work in.
Resource Scarcity did get voted in however. Don't worry though, you won't be needing to balance oil supplies or anything. It just means that you might have to take care of alternative resources to build things.

Mass geothermal-plants + hydrogen generation (hydrogen cell cars/trucks/light planes + electric heating) for civilian populace use.

Army uses dino juice while it lasts then goes to synth-diesel (algae to produce hydrocarbons).

Bam, we have almost unlimited power (and can trade any overflow!). Now steel, concrete and others might be a problem...
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Taricus

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #94 on: October 08, 2014, 07:26:27 am »

Hmm. Though then again, depending on the setting, the scarce resources might just be the stuff that just makes the marginal techs effective or the like. So while we have regular resources in abundance, we don't have those particular ones that just so happens to be the stuff everyone's fighting over.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Funk

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #95 on: October 08, 2014, 09:07:48 am »

Helicarrier all the way.
Sod Helicarriers let have at use Nuclear-powered ramjets
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

10ebbor10

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #96 on: October 08, 2014, 09:42:16 am »

Eh, we got fudgy physics. I say we make the best use of that by introducing fusion engines!
No you didn't. You got a bit of leeway in marginally usefull technologies.

Anyway, I have another problem, which is a name for the thread.
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Parsely

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #97 on: October 08, 2014, 09:42:37 am »

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10ebbor10

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #98 on: October 08, 2014, 09:44:42 am »

Also, another another problem. No names for the nation.

Only suggestion so far is being Sengoku Jidai II
« Last Edit: October 08, 2014, 09:46:20 am by 10ebbor10 »
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tryrar

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #99 on: October 08, 2014, 09:59:07 am »

East Kardikstan?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Hawk132

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #100 on: October 08, 2014, 10:00:43 am »

Well, Sengoku Jidai II (and it's not a country name too) is disqualified, seeing as how we are on a different planet.

I guess East Kardikstan is fine.
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

10ebbor10

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #101 on: October 08, 2014, 10:02:18 am »

Well, Sengoku Jidai II is disqualified, seeing as how we are on a different planet.
Not entirely, but yeah, somewhat yes.
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tryrar

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #102 on: October 08, 2014, 10:07:43 am »

Even better, it would be a nice plot hook for us to be a nation that just seceded from West Kardikstan after a war, making for a nice tense border that justifies military buildup!
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

10ebbor10

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #103 on: October 08, 2014, 10:10:58 am »

I do have some enemies lined up, so ...
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Parsely

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Re: Interest Check : The Design of Glorious Bureau People
« Reply #104 on: October 08, 2014, 10:24:45 am »

Ebborland
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