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Author Topic: Human Ressources: kickstarter cancelled.  (Read 2685 times)

kaian-a-coel

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Human Ressources: kickstarter cancelled.
« on: October 05, 2014, 07:59:40 am »


Brought to you by the creators of Planetary annihilation, the spiritual successor to Total Annihilation and Supreme commander, Human ressources is another large-scale RTS, using the PA engine.


Things are different here: humans are not a faction, they are a ressource (hence the title). Machines use their brains for power, ancient tentacled monster for sacrifices.


The list of features is enough to make any fan of the genres involved drool, especially since Uber Entertainment showed they are completely able to deliver. Fully destructible terrain, Kaiju brawling, building tossing...

The art style is very cartoony, which I think goes very well with the theme. If your game where giant tentacle monsters smash giant mechas with buildings tries to look gritty, you're missing the point.


And of course the inevitable endgame superweapons, this time with the invocation of faction leaders. Losing a battle? Invoke Cthulhu to eat the whole map and laugh maniacally!


Kickstarter is open now, ends the 3 of november. Goal is 1.4 million dollars. Roughly $190.000 were pledged at the time of writing. (click on the top image to access the kickstarter page).

It looks fuck*ng awesome and you should at least take a look at this.
« Last Edit: November 04, 2014, 03:37:09 pm by kaian-a-coel »
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LoSboccacc

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I put some money on it. This is even more challenging than planetary annihilation, with all the destructible terrain and whatnot, but I hope they can deliver.
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Sinistar

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I'll say, this looks and sounds pretty damn amazing.

HOWEVER.

Isn't, or rather, shouldn't Planetary Annihilation still be in development? I know there was an official release just a while ago, but IIRC there was quite some criticism about certain features still missing?

And that being said - was the hype around PA even justified? I'm reading quite some negative critics right now. I know this guys did deliver in the end but still, I'd like to be cautious. I've never played PA mind you, so I'll wait to hear what people who did play it have to say.
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LoSboccacc

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Pa is released and has all content they promised. They also said they will keep supporting and extending it, and I don't see why they wouldn't

They can milk that IP a lot more now, with dlc and things, I don't expect it to be abandoned.
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kaian-a-coel

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This new game will be developped by a compeltely new team. The PA team will keep working on PA.
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Jopax

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PA is still being worked on. This is a different team apparently, plus they already have most of the engine in place from PA so it shouldn't be that hard.

And yeah, looks pretty damn swish, both the style and the idea.

E: ninjas :C
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Nick K

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I was looking at Planetary Annihilation on steam just yesterday because it's on sale, and the user reviews are stuffed full of ones by angry customers saying it's a scam
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Mistercheif

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I was looking at Planetary Annihilation on steam just yesterday because it's on sale, and the user reviews are stuffed full of ones by angry customers saying it's a scam
It's been that way since the release on early access on steam, because Uber wanted to be fair to backers. So when it was still in alpha, they released on early access for $90, the same price backers paid. When the game went to beta, the price dropped to $60, and so forth. A lot of Steam users freaked out because it didn't follow their notion of how early access should work, in that a game should start in early access extremely cheap, and then come up in price.

But it is most definitely not a scam. It's a pretty damn good rts, though it's very difficult to keep up with everything going on in a large match, simply because of the scale and the number of fronts you need to be watching at once. But it's definitely fun.

Though do be warned that offline play still isn't out yet - you need a stable internet connection to run as it uses Uber's servers. Offline is coming, just soontm.
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LoSboccacc

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also I have read a bit of the negative review, and I stand corrected: they haven't implemented yet the unit cannon
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Retropunch

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The list of features is enough to make any fan of the genres involved drool, especially since Uber Entertainment showed they are completely able to deliver. Fully destructible terrain, Kaiju brawling, building tossing...
Uber Entertainment haven't really proved that they are 'completely able to deliver' as it stands. I mean, I know a lot of people are pretty pissed with how P.A's development has turned out and that it's still nowhere near approaching any sort of balance.

While I get that this is a different team and whatever, I doubt they'll have the resources to fully devote themselves to two projects so eventually one will become the main focus. Admittedly, they might turn PA around by that time, but I have absolutely no wish to fund a company that uses the kickstarter/early access model and then doesn't 100% deliver on it.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

miljan

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also I have read a bit of the negative review, and I stand corrected: they haven't implemented yet the unit cannon

Or the offline mod, or the save function, or 20 vs 20 players battle. Not even talking about how the game is not that good in the first place.

So they proved that they dont know to make a good game. Will it be the same for this game I dont know, but if they are releasing a unfinished game with some basic things missing from it, it doesnt show anything positive about them and people should be very careful in supporting them
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day6reak

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I was caught up in the hype for the PA kickstarter.  The pitch video looked great just like this one does.  I pledged way too much and I'm flat out disappointed with what they have produced.  I usually back projects I have an interest in, however I can't have faith in their team's ability after what they have made with PA.  Its unfortunate because this project looks cool.  They obviously have talent coming up with attractive looking displays and game ideas.
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Orb

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Rock, Paper, Shotgun did an article on this the other day and it's packed with details not found on the Kickstarter page. It's worth a read if you're unsure of backing.
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Rakonas

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Resources*

Also I don't really understand why they would announce this when they're a small studio afaik and they have not yet really delivered on PA.
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Neonivek

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Truthfully to me Planetary Annihilation wasn't all I wanted it to be... it had all the features but couldn't exactly put them all together to make a really fun game.

Yet... I don't know if I should hold it against this team or not.

In many ways I think the space aspect is what killed Planetary Annihilation (as it added too many layers onto the system)
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