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Are you a pixel artist? Let's account for everyone!

Yes
- 29 (54.7%)
No
- 24 (45.3%)

Total Members Voted: 52


Pages: 1 ... 31 32 [33] 34 35 ... 48

Author Topic: Lair of the Pixel Artist (Share Your Pixel Art Here)  (Read 107157 times)

DragonDePlatino

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Re: Lair of the Pixel Artist
« Reply #480 on: December 26, 2015, 02:09:19 am »

Those look pretty good! It's great that community members like you have come forth and continued Phoebus' work. For the Goblin Dancer, why not make him do a little jig or something involving clumsy stomping? :B
Spoiler (click to show/hide)
Here's what I've been working on lately! I want to make another Creative Commons tileset à la DawnLike, but in a more serious style with twice the resolution. Can you name all of these classic Rogue monsters? :P

BlackFlyme

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Re: Lair of the Pixel Artist
« Reply #481 on: December 26, 2015, 02:16:13 am »

Thanks! I've certainly gotten better than when I started.

Since Phoebus is what I started with, I'm a little reluctant to let it go, and am more than a little inclined to do a little art. I need to expand my hobbies. Though the Elves are based off of K33N's work.

I think I may leave the Goblin as is, for the humour of it.

That dungeon looks really nice, though I can't name all of the monsters.

Kobolds. I think that may be it for sprites.

Spoiler (click to show/hide)
Spoiler: large (click to show/hide)

Drunk, Tavernkeeper with a mug on its muzzle and a cart carrying a barrel, a trader, a Performer (magician), a Poet, a Bard with drums, and a Dancer.
« Last Edit: December 26, 2015, 06:31:31 pm by BlackFlyme »
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Melissa

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Re: Lair of the Pixel Artist
« Reply #482 on: January 04, 2016, 04:13:19 pm »

hey pixel thread just gonna throw finished stuff here, and go make my own regular thread to post regular updates and stuff
i do FE style mugs, nothing much else.



huzzah, etc. etc.
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DragonDePlatino

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Re: Lair of the Pixel Artist
« Reply #483 on: January 04, 2016, 04:33:08 pm »

Have you made any mugs for different body types/faces? I'd be interested to see the kinds of character designs you could pull off. :D

Melissa

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Re: Lair of the Pixel Artist
« Reply #484 on: January 04, 2016, 04:56:48 pm »

what are you talking about those are all different faces
i used to be it's been forever so all that stuff's gone to the wind
i probably could but iiiii'm lazy
we'll see what streaming spriting brings about
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Parsely

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Re: Lair of the Pixel Artist
« Reply #485 on: January 23, 2016, 04:27:34 am »

I have nothing to show off but it's great that people still post in here from time to time.
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DragonDePlatino

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Re: Lair of the Pixel Artist
« Reply #486 on: January 23, 2016, 01:27:16 pm »

Yeah, unfortunately there's a lot of overlap with the drew/shopped/made topic so people generally go with that. I'd love to see people post here more often, though.



Here are some more sprites from my creative commons roguelike tileset, which I have now officially christened The LootHunter Tileset. I love the newest version of ASEprite. Working with alpha transparency is a blast.

Parsely

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Re: Lair of the Pixel Artist
« Reply #487 on: January 23, 2016, 01:45:09 pm »

Aseprite is an amazing tool.

I used it to make this babby sprite sheet for someone's forum game this morning.
Spoiler (click to show/hide)

I think the most important thing I've learned about pixel art is to just not fucking pick at the same thing for hours.
Spoiler (click to show/hide)
« Last Edit: January 23, 2016, 01:47:43 pm by GUNINANRUNIN »
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DragonDePlatino

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Re: Lair of the Pixel Artist
« Reply #488 on: January 23, 2016, 01:48:19 pm »

Neat! Is that for some sort of a modern/sci-fi game? What you've got so far is great but that car feels a little scrunched in the circle.

Also, if you're going to make angled versions of the pipes/roads, remember to use RotSprite rotation! It's a lot easier to clean up than the normal rotation.

Parsely

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Re: Lair of the Pixel Artist
« Reply #489 on: January 23, 2016, 11:37:57 pm »

Neat! Is that for some sort of a modern/sci-fi game? What you've got so far is great but that car feels a little scrunched in the circle.

Also, if you're going to make angled versions of the pipes/roads, remember to use RotSprite rotation! It's a lot easier to clean up than the normal rotation.
Someone had "artist needed" on their thread so I popped in and made some sprites for it. AFAIK it's a modern thing. Yeah I didn't feel like drawing an entire HMMV. :P Plus it feels good to respect scale a little bit by making it look like those soldiers could fit inside. I also thought that maybe instead of the cars being actual units they could just be something you attached to a squad of infantry and it made them faster.

Holy shit this is a thing.
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GiglameshDespair

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Re: Lair of the Pixel Artist
« Reply #490 on: May 06, 2016, 08:10:21 pm »

Rise From Your Gwave!



Eins und Zwei.

Shading is something I've always been weak on.

Also the ...second? time I've ever draw eyes. Tried to get them to look unique.

This was pretty much used as a base, because I am a scrub at art. I have a slightly difference body shape, but the legs and head shape are almost 1:1.
« Last Edit: May 06, 2016, 09:15:52 pm by GiglameshDespair »
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You fool. Don't you understand?
No one wishes to go on...

Tiruin

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Re: Lair of the Pixel Artist
« Reply #491 on: May 07, 2016, 09:28:08 am »

Mmph .-. I have a horrible memory (...selective memory).
@Kaladin/Cryxis: I don't think I can finish the request given to me...months back x_x sorry for not informing directly. While I am teaching myself how to digitally art things now, sorry I didn't mention anything earlier due to busyness :-X
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Cptn Kaladin Anrizlokum

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Re: Lair of the Pixel Artist
« Reply #492 on: May 07, 2016, 05:49:05 pm »

Tiru, it's okay. I kind of assumed you weren't going to quite a while ago...
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Parsely

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Re: Lair of the Pixel Artist
« Reply #493 on: May 07, 2016, 07:31:28 pm »



I drew Gunter on a whim the other day.

The only other thing I've worked on in recent memory was the mockup screen for the game I'm making.
« Last Edit: May 07, 2016, 07:33:27 pm by GUNINANRUNIN »
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Tiruin

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Re: Lair of the Pixel Artist
« Reply #494 on: May 08, 2016, 01:59:13 am »

Tiru, it's okay. I kind of assumed you weren't going to quite a while ago...
I actually was :-\ and...I did :'( But I was very unhappy with it and then looked at what specifics others did and then I somehow 'gave up' due to anxiety from making them, which is perfectly contrasted by my want and love of art and making art.

So...I decided to work on my anxiety first. Which is still taking months to do...
Sorry Kal. :-\ I really wanted to give you and Cryxis something good.
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