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Poll

Are you a pixel artist? Let's account for everyone!

Yes
- 29 (54.7%)
No
- 24 (45.3%)

Total Members Voted: 52


Pages: 1 ... 44 45 [46] 47 48

Author Topic: Lair of the Pixel Artist (Share Your Pixel Art Here)  (Read 108475 times)

Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #675 on: October 22, 2017, 08:46:19 pm »

Y'all might be interested in this article about sprite animation: http://art-eater.com/2010/07/test-1-darkstalkers/
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Rose

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #676 on: October 22, 2017, 08:47:04 pm »

Spoiler: Helpful reference. (click to show/hide)
New plane sprite is looking good.
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Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #677 on: October 25, 2017, 12:28:55 am »



I made a bunny boy to censor my art with.
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Urist McScoopbeard

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #678 on: October 25, 2017, 01:45:13 pm »

L E W D
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This conversation is getting disturbing fast, disturbingly erotic.

Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #679 on: October 31, 2017, 11:38:55 am »

L E W D
Thanks!

Added a new tutorial to the OP.

I've been playing Zombie Night Terror and the animation in that is incredible. It's the indie style of low resolution art done RIGHT. The exaggerations and the movements are all super fun to look at (it also helps that the actual game is good too. Couple examples but there are better ones out there:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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Arx

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #680 on: October 31, 2017, 02:46:01 pm »

Some really unfortunate choice of values in the background in the first one, but I love those spaghetti legs. It's a really nice style for the zombies.
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GiglameshDespair

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #681 on: October 31, 2017, 07:27:17 pm »

He zombified so hard his jacket was wiped from existence.
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Old and cringe account. Disregard.

Urist McScoopbeard

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #682 on: March 17, 2018, 04:04:18 pm »

Let's get this thread up and running again.

Cape/cloak feels a bit off? Is there something I can do to fix it or do I just need more frames?
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Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #683 on: March 17, 2018, 09:20:32 pm »

That looks fine, really. I have no problems with the movement I'm seeing. If you want more dynamic cape movement without it looking choppy you'll have to something like double the number of frames, but that means that kind of fluid movement will need to be reflected in the rest of your work. If you're prepared to deal with that extra work, then by all means give it a shot. Either way I'd be happy to see the results.

If it were me, I would keep this idle animation as is and leave the dynamic cape movement to attack or movement animations.
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Puppyguard

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #684 on: March 23, 2018, 05:14:28 pm »

Let's get this thread up and running again.
-snip-
Cape/cloak feels a bit off? Is there something I can do to fix it or do I just need more frames?
Animation looks fine to me, If I might suggest bringing back of the the cape forward a bit more, and changing the back of the cape to be a lighter shade of brown?
Something like this?
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RoseHeart

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #685 on: March 27, 2018, 07:11:12 pm »

I have a request for a snappy pixel artist that would like to make a tavern, one that will be used for the forum games and roleplaying hub.

If interested, please call dibs on the project. This is just the base, empty tavern.

Thank you

Update:
Project moved here, to CP. Here.
« Last Edit: April 02, 2018, 06:13:51 pm by roseheart »
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Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #686 on: April 10, 2018, 02:51:11 am »

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EpicJ

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #687 on: June 29, 2018, 12:01:38 pm »

Dead thread but i don't cARE



Here's all three much larger (And i mean you'll probably need to open it in another tab because it renders too large on the actual page) for my twitter banner. There's a bit of Post Processing also because i'm a cheat
Spoiler (click to show/hide)
They're also in order of completion so that explains any possible improvements between them. If anyone has any ideas on what i should do next in this style feel free to tell me. I'm really enjoying this so far.
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Parsely

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #688 on: June 29, 2018, 08:15:29 pm »

Ain't dead, it's restin'! Also welcome back! Looks like you've really come a long way with your work, I'm so impressed and pleased you kept up with it!

Well lookie here, just take the really big one and downscale it.

Much better!

These look absolutely fantastic! If you want complaints about this work you need to bring it to a place like pixeljoint which has lots of professional pixel artists in its community. These are extremely clear, the colors are great, they're detailed but not cluttered. A+ work, others should closely observe your work.

Fakedit: Actually, did you use some strange filters or some kind of a transparent gradient layer on top of the pieces to the right and left? Something looks a little off with the colors.
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EpicJ

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Re: Lair of the Pixel Artist (Share Your Pixel Art Here)
« Reply #689 on: June 30, 2018, 08:21:38 am »

Fakedit: Actually, did you use some strange filters or some kind of a transparent gradient layer on top of the pieces to the right and left? Something looks a little off with the colors.

The big image with them all has some post processing on it because i figured it looked a little better from a distance. I was too lazy to go through them and put all the raw images together again so i just took the one I had already done. Also explains why it was so big.

Thanks for the compliments, though! I'm really proud of these but i didn't think they were all that good.

Here's all three in a managable size with no post-processing. More to come, in the near future hopefully!
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