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Poll

Which one?

Bayonetta 100%
- 0 (0%)
Random dungeoncrawl 100%
- 0 (0%)
Mixture between the two
- 2 (100%)
Something else you dingdong (Post in thread)
- 0 (0%)

Total Members Voted: 2

Voting closed: October 05, 2014, 06:04:34 pm


Pages: 1 2 [3] 4 5 ... 8

Author Topic: (ISG RPG) Bayonetta dungeoncrawl!  (Read 7731 times)

Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #30 on: October 05, 2014, 04:11:24 pm »


Iskander walks to the hole, peering down it he cannot see it's bottom, it is very deep.

Stalapotothornir Falls asleep, slipping into the hole and crashing at the bottom in a flare of bright light.

Blurble luckely has moved out of the way by then.

Kyle enters the Gates of hell Bar, Rodin Eyes him suspiciously for a moment, cleaning a glass.

"So, word through the grapevine is you are headed in that Godforsaken hole in the dirt with heaven's little helpers and a few of our own. So I'll cut your questioning short, these... come from angels, He holds up a golden ring, And these, He holds a red crystal shaped like a human face come from kicking around demons, you can pay me in either one, But listen up, cause this next one is special. you will be coming across some ghosts and goblins in that one way grave that you're poking around in, and those drop something special, something I would be especially willing to trade for, even with a newcomer like you.

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)
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kj1225

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #31 on: October 05, 2014, 04:25:40 pm »

Kyle walks over.
"So you trade for thing enemies drop. Pretty normal. So what do they drop? After all, can't grab it if I don't know what I'm looking for."
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SaberToothTiger

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #32 on: October 05, 2014, 04:46:55 pm »

Welp, I guess time for rest is over.
Go over to Kyle.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #33 on: October 06, 2014, 05:52:48 pm »


"You got a point, to be honest, I've never seen it either, but
(8, 13, 8,) tell you what, I like you, so take this on loan, if you find something neat, this will make sure you are the first to know. Trust me when I say, these pickups are worth a health pot or two." He chuckles with a knowing look.

Rodin tosses you a "Demon pager" This device will alert you when you find an item you have never seen, so you can take it to the gates of hell to be identified. it will also flash if you are in a room with items, so check it often!

The aged sage goes over to the shrine, intent on joining Kyle, but he remembers that the "Gates of hell" bar isn't too friendly to sages and angels, and that Alfheim would be more his style. Do you still wish to do this?

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)
« Last Edit: October 06, 2014, 06:28:29 pm by Shadestyle »
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kj1225

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #34 on: October 06, 2014, 05:59:09 pm »

Kyle nods.
"Sweet. Thanks man, I'll be back when I have stuff to trade dude."
With that Kyle attaches the pager to his clothes and leaves.
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Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #35 on: October 06, 2014, 06:19:21 pm »

((What should I do about  Bodxcyuelq and Maginus?))
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kj1225

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #36 on: October 06, 2014, 06:20:16 pm »

((Shoot them a PM.)
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PrivateNomad

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #37 on: October 06, 2014, 06:47:59 pm »

Maginus goes down to the bar.

ShadowHammer

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #38 on: October 06, 2014, 10:32:32 pm »

((Really sorry, I just got completely pooped on by schoolwork. I should still be able to keep up, now, though.))

Bodxcyuelq hops down the hole, disintegrating as his component particles fall at different rates, and reforming into a (DF animals list: d200 = 101 --> kea) kea, a very fast and cunning bird that can steal practically anything.
New transformation: Kea!

He then decides to
(d3 = 3 --> Alfheim) go see what's happening in Alfheim.

((Yeah, practically everything Bodxcyuelq does will be chosen randomly from of a (usually) short list of possibilities.
Also, did I do the transformation thing right?))
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Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #39 on: October 06, 2014, 10:56:42 pm »

((you can pick all the different forms at once, or pick em out whenever you want. Remember, you can have 4 different forms that are all essentially the same strength, or have them go one after the other, escalating in strength and penalty. Like super saiyan 1, 2, and 3. Update tomorrow, naptime for shadeys.))
« Last Edit: October 06, 2014, 11:04:16 pm by Shadestyle »
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SaberToothTiger

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #40 on: October 07, 2014, 04:26:04 am »

((Please, don't instakill me yet. *Insert puppy eyes here*))

Get some rest. All of this walking got me really tired. And do really go to Kyle.
« Last Edit: October 07, 2014, 05:16:20 am by SaberToothTiger »
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

BlitzDungeoneer

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #41 on: October 07, 2014, 04:56:40 am »

Iskander jumps down the hole.
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Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #42 on: October 07, 2014, 05:35:46 pm »


Kyle exits the Bar, coming face to face with the sage Stalapotothornir, who had been searching for him.

Bodxcyuelq transforms into a Kea to allow flight, before heading to Alfheim, no one is in the angelic banquet hall for now, but an offering of a single golden apple lies on the pedestal, a remnant of the feast that took place, heavenly songs ring out around the area. You remember from all your life how this works, you give and receive, offering the halos of your slain brothers so they can be reborn, the hellish stone of demon's blood so it may be re-purposed, and perhaps the lost souls of the ones who have been damned in the pit of fate, and upon the other pedestal you will receive that which you desire. You have no offerings to make just yet however.

The sage has fallen asleep again.

Maginus attempts to go to the bar, (12) but a mysterious force outright repels him from the damned place, so close to Inferno.

Iskander jumps down the hole (7) and sustains a very minor injury.

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)
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PrivateNomad

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #43 on: October 07, 2014, 05:38:18 pm »

Maginus looks around.

SaberToothTiger

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #44 on: October 07, 2014, 05:45:27 pm »

Go to the heaven equivalent of a bar.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.
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