Kyle jumps down the hole, landing on Blurble, and sending them both falling, down further and further, until the two both hit bottom.
(11) Blurble thankfully emerges unharmed, other than a few dog-eared pages.
To the right is a ton of rubble, blocking off wherever that path leads, to the left is an open path and a strange statue, a remnant of of the Lumen sages and Umbra witches small time of peace and cooperation, both light and dark beings can make use of it, in all likelihood to visit "The gates of hell" or "Alfheim" To purchase items and new or improved techniques.
Name: Kyle
Appearance: This mystical gentleman has large black eyes that are like two dark pits. His silky, wavy, orange hair is very short and is worn in a simple, severe style. He is tall and has a lean build. His skin is light-colored. He has prominent cheekbones. His wardrobe is utilitarian and severe, with a completely green color scheme.
HP 100/100 MP 10/10
Att 4
Def 1
Spd 3
Crit 10%
Special ability: Speed+2
Passives:
Attack power 3
Sin 2
Charisma 3
Transform 1
Summoned 1
Transformations:
Giant Hawk cobra, able to fire laser attacks, increases attack X2, Increases defense X2, Increases Speed X5. transformation lasts 5 turns. Reduces health by 90% after transformation ends.
Name: Bodxcyuelq
Appearance: A chaotic swirl of bright lights, most often constrained to a vaguely wolfish shape.
HP 100/100 MP 10/10
Att 1
Def 1
Spd 1
Crit 10%
Special ability: Uncontrollable.
Passives:
Faith 3
Transform 3
Multiform 4
Transformations: (Choose 4 transformations, you can choose Scaling power transformations, or just different forms.)
Name: Maginus
Appearance: A glowing cyan masculine body with great wings and golden eyes
HP 100/100 MP 50/50
Att 9
Def 1
Spd 1
Crit 10%
Special ability: His magical attacks deal much more damage.
Passives:
Attack power: 8
Magic: 2
Spells: (Choose 2 spells)
Sage sheet
Name: Blurble?
Appearance: A mostly dark green, bipedal squid-like entity with a head shaped like an open book. The coloration of its facial regions give said area the appearance of blank pages, save a singular sky-blue eye slightly to the right of the center and a small beak just below that eye.
Starting weapon: Very Large Book. No, seriously. It's friggin' huge.
HP 140/140 MP 50/50
Att 3
Def 1
Spd 1
Crit 10% (10% instakill)
Passives:
Health 2
Attack power 2
Judge 1
Charisma 3
Magic 2
Spells
-Lightspeed: Increases your speed dramatically when you dodge
-Papercutter: sends forth flying "paper" infused with the essense of angels, 5MP, Attacks twice
-Bubblebeam: Fire a giant bubble of heavenly force, Produces knockback on hit, 10MP, Triple damage
Name: Stalapotothornir the Wise
Appearance: A reasonably old looking fella, seems to wear mostly light robes. Has a long, curly beard, and long hair, albeit shorter than his crazy long beard. His eyebrows cover his eyes in a way that you can't see his eyes and his powerful moustache hides his mouth. You are not sure whether he is alive when he stays still. Looks extremely sleepy and will have a nap whenever possible.
Starting weapon: Cane
HP 120/120 MP 30/30
Att 2
Def 1
Spd 2
Crit 10% (30% instakill)
Passives:
Health: 1
Attack power: 1
Judge: 3
Speed: 1
Lightspeed: 3
Magic: 1
Spells: (choose 1 spell)
-Lightspeed: Increases your speed dramatically, giving you a bonus instantaneous action when you dodge, Can be activated at will for 5MP
Witch sheet
Name: Iskander
Appearance: A man looking to be in his early twenties, wearing a long white trenchcoat which seems to billow behind him regardless of weather conditions. Underneath he wears a black shirt, and black pants. He also wears black sandals, under which he has white socks. He has vibrant red hair, and almost-glowing blue eyes.
Starting weapon: Falchion
Contract: Madam butterfly, Power and wisdom, Wicked weaves of fists are summoned during crits, so long as your MP is above zero. Wicked weaves have separate crit chances. Wicked weaves automatically drain 1 mana per use.
HP 120/120 MP 30/30
Att 3
Def 1
Spd 3
Crit 10% (10% instakill)
Passives:
Health: 1
Attack power 2
Climax 1
Speed 2
Attune 1
Witchtime 1
Magic 1
Wield demon weapon 1
Spells: (Choose a spell other than witchtime.)
Witchtime: Slows down time to a near stop on a successful dodge, allowing for special feats.