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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78025 times)

GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #720 on: March 05, 2015, 12:37:44 pm »

But then again, you only need 1/5th of magic items to be Small. I don't expect to find many magic mauls lying around, either.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #721 on: March 05, 2015, 12:45:07 pm »

Can't say I've ever heard of that rule...I suppose I'll be using it, then.

Your game, your rules. I've not played a game where I didn't have it. :P

See, *some* magic stuff-like rings, clothes, and amulets-resize to the user. Technically, weapons and armor do not. But, there's the problem.

Where the Hell are we gonna find a bunch of Evil Gnomes/Halflings with tiny magic armor and weapons to loot just for Ari? And, wouldn't that pretty much be useless for the *rest* of the party? Or should we just say 'sorry Ari, you never actually get to loot anything from dungeons-wait till we get back to town to sell all of this stuff you can't wear'

It's a bit of a house rule, yes, but it perfectly works.
Fair enough, and it does make sense. Magic weapons can apparently guide the user to hit the proper places, so it'd only make sense they happen to be able to attune to the wielder in other ways.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #722 on: March 05, 2015, 12:46:47 pm »

Stab someone with a +1dagger, make it turn Colossal, and watch them explode.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #723 on: March 05, 2015, 12:50:24 pm »

Well, it'd change to fit the user, not on command. You'd have to have someone Colossal to grab the dagger afterwards. And at that point, why not have your oversized friend just step on them?
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #724 on: March 05, 2015, 12:51:58 pm »

Maybe it should have a period of attunement? Have to own it for 24 hours before it changes. That seems to be a standard sort of time length for things attuning.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #725 on: March 05, 2015, 12:54:39 pm »

Where the Hell are we gonna find a bunch of Evil Gnomes/Halflings with tiny magic armor and weapons to loot just for Ari? And, wouldn't that pretty much be useless for the *rest* of the party? Or should we just say 'sorry Ari, you never actually get to loot anything from dungeons-wait till we get back to town to sell all of this stuff you can't wear'
Why would they need to be evil?
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #726 on: March 05, 2015, 12:57:09 pm »

Why would they need to be evil?

We're not chaotic evil or lawful stupid evil, so we can't just kill indiscriminately. :P

I think.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #727 on: March 05, 2015, 01:02:30 pm »

Well, sure, but there can be plenty of reasons to kill someone pretty much regardless of their alignment. For instance, they might try to kill us for being Evil.

Also, on the size thing... that's about half of the reason for the Sizing weapon property.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #728 on: March 05, 2015, 01:11:31 pm »

Quote from: From the Dm guide
When an article of magic clothing or jewelry is discovered, most
of the time size shouldn’t be an issue. Many magic garments are
made to be easily adjustable, or they adjust themselves magically
to the wearer. As a rule, size should not keep overweight characters,
characters of various genders, or characters of various kinds
from using magic items. Players shouldn’t be penalized for choosing
a halfling character or deciding that their character is especially tall.

I'm not sure why this wouldn't also apply to armor and weapons.

Everything less is just a penalty for Lawas choosing to play a gnome. The most underpowered character in our party, who I feel sort of bad for constantly making jokes about? Have a heart, people. :P
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #729 on: March 05, 2015, 01:13:53 pm »

I don't mind being temporarily magically naked, as it were. It's not going to make a massive difference to Ari's functionality really.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #730 on: March 07, 2015, 07:18:06 pm »

Dear Ava: Please don't kill Culpa.

Ugh... Setting up flawed logic that I know if flawed but he doesn't is hard... Bah...
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #731 on: March 07, 2015, 07:41:59 pm »

The Hammergirl strikes the Priest in the head with the -Steel Maul-!
The body part collapses!
Culpa Baeta, Priest, has been struck down!
The Osirio is overcome with annoyance!
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #732 on: March 08, 2015, 01:51:05 am »

The Changeling Transforms into the Priest!
The Party is Confused!
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #733 on: March 09, 2015, 03:52:44 pm »

If we wanted brownie points with whats-his-name, you could have Ava or Culpa heal his wounds. Since Ava's not the sort to suggest it...
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #734 on: March 13, 2015, 05:43:45 pm »

Soon.
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