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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78192 times)

GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #390 on: December 11, 2014, 02:36:15 pm »

I think it's interesting. A good source of character interaction. Obviously, I'm slightly limited by Ava's disinterest in such matters, but I suppose her interest in Osirio makes up for it.

I like the ploty part. It's really interesting seeing the plan come together. I can't wait for it to all come apart. I'm a little hurt that you didn't ask Culpa to marry you though. He's like... a preacher dude.

I thought he was like...a war priest..

Do they do weddings? O_o

Of course. "You may now kiss the bride. And slay the sacrificial victim."
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #391 on: December 11, 2014, 08:38:37 pm »

This bit of plot is taking far longer than I anticipated. Thankfully, it should be done with pretty soon, and the action and adventure will start again.
Also, Harbinger, not sure how many sets of clothing you wanted to buy, so I didn't give a specific price.


On an unrelated note, I've recently found out that DnDTools has been taken down after a cease and desist letter from WotC. It's a shame it had to be taken down; it was extraordinarily useful resource.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #392 on: December 12, 2014, 01:09:22 am »

Also, Harbinger, not sure how many sets of clothing you wanted to buy, so I didn't give a specific price.
It was more of a "looking for what I can get" post than a "I need X" post. *Shrug*
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #393 on: December 12, 2014, 12:41:21 pm »

I should probably make mention of this so there is no confusion: The teleportation spell was evidently targeted at the cellar. The Lords would seem to be in there.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #394 on: December 12, 2014, 12:44:52 pm »

Edited my post.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #395 on: December 12, 2014, 01:32:56 pm »

I kinda want to get in a knife-fight just so I an make a Crocodile Dundee reference.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #396 on: December 12, 2014, 01:33:59 pm »

@Fb: note, I can stay and finish any RP conversation we might have here, right at this moment-I've got free time.

Edit:...damn, I think he logged.

I kinda want to get in a knife-fight just so I an make a Crocodile Dundee reference.

Our level is too low for giant crocodiles!
« Last Edit: December 12, 2014, 01:43:20 pm by Dwarmin »
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #397 on: December 12, 2014, 01:44:04 pm »

A giant crocodile is CR4. I wonder what Gustave would be? Since he's rumoured to have killed over 300 people... he's been shot three times and kept on going.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #398 on: December 12, 2014, 01:49:33 pm »

A giant crocodile is CR4. I wonder what Gustave would be? Since he's rumoured to have killed over 300 people... he's been shot three times and kept on going.

That's a lot of experience points...
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #399 on: December 12, 2014, 02:13:38 pm »

Assuming that he's level 4 [Being ECL 4] and has killed 300 people that I'm going to assume were all NPC levels [Commoners, warriors etc] and were all level 1...

He would need 27 [27/300] people to become Level 5 [Assuming he levels up like a PC does]

He would need 33 more [60/300] people to become Level 6 [Gaining an extra feat in the process.

He would need 40 more [100/300] people to become Level 7.

He would need 53 more [153/300] people to get to Level 8. [Probably putting his new stat point into Strength I would assume.]

He would need to start eating either more people or higher level people. Let's assume hunters [Level 2 NPC Warriors] start getting eaten at this point. This still assumes he eats one at a time. He now gains 200 instead of 150 per meal. Let's keep going.

He would need 45 more [198/300] to get to Level 9. [Another feat by the way]

He would need 50 more [248/300] to get to Level 10.

He would need 55 more [303/300] to get to Level 11.

So if my poorly done analysis is correct Gustave needs about 3 more people to hit level 11 [assuming he levels like a human]. This discounts the idea that he also eats animals.

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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #400 on: December 12, 2014, 02:32:03 pm »

As far as continuing IC discussion, I'm going to have some free time in ~15 minutes, I think. Until then, afraid I'll be too busy to write much of anything.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #401 on: December 12, 2014, 02:37:37 pm »

As far as continuing IC discussion, I'm going to have some free time in ~15 minutes, I think. Until then, afraid I'll be too busy to write much of anything.

kk, will stick about
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #402 on: December 12, 2014, 03:07:07 pm »

By the way, for those aside from Giglamesh and Dwarmin, feel free to enter the conversation for whatever reason you decide on. There's no real reason this has to be between Osirio, Ava, and the Lords only.
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #403 on: December 13, 2014, 10:54:52 am »

Because the entire party disappearing from the... well the party won't be noticed right? I like to think Culpa's still hanging around talking to guests.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #404 on: December 13, 2014, 11:45:31 am »

Because the entire party disappearing from the... well the party won't be noticed right? I like to think Culpa's still hanging around talking to guests.

Use the timey-wimey ball. :P

RP doesn't obey the rules of linear time!
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