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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78144 times)

Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #240 on: October 19, 2014, 03:12:04 pm »

Well, here's mine. It's also on my sheet under "other notes"

Quote
[MARCHING ORDERS]
Osirio has high HP and decent AC-he will always prefer to lead the party with his shield and melee weapon, striking the most obvious threat. He is aggressive against spellcasters, due to his high saves, and will not hesitate to draw their attention on him.

He will tend to use his curses on the enemies that benefit most from damage and attack rolls-melee and ranged fighters, with a preference for those whom the party will have trouble reaching, or who are most dangerous overall. His curses will target archers, double wielding fighters, two handed fighters, and sword-board users in that order. He will cast curses on enemies who are fighting allies before those who are attacking himself. He will usually not use more than a single curse in a single combat, unless it's needed greatly or it's obviously the final fight of that time.

He will use his guisarme whenever the terrain allows it, and will prefer trip attacks in addition to normal attacks-especially if that enemy is cursed and intimidated.

Osirio will attempt intimidate any enemy the group is ganged up on, and may combine an intimidate and curse attempt on the same round if the target warrants it, sacrificing his attack.

Cursed and intimidated enemies are very likely to be tripped on the next turn, from flail or guisarme.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #241 on: October 19, 2014, 03:20:50 pm »

Mine shall be as such:

Culpa's large AC is the only reason he feels like he can work within melee. He triest to stay next to the character with the highest health but is never too far from the lowest HP character.

His actions are as follows: Buff Allies or Debuff Enemies > Attack Mages [With range] Attack Ranged Units [With range] > Attack melee units [with melee]

He will only buff/debuff if odds are roughly even. If odds are against the party he will do both. If odds are with the party he will do neither.

He will always attack orcs first, regardless of the tactical use of it.

He will always attempt to stick next to the character who needs healing the most. If the character is dying he will heal with the highest healing spell he can.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #242 on: October 19, 2014, 03:22:53 pm »

And don't forget your healing RP from the pm, about Hextor's healing.

Quote
A warm relief as the wounds knit themselves shut swiftly. While there is no pain there is a certain amount of unease to the healing as the normally dark energies of Hextor convert themselves to positive energy capable of healing.

I've edited my post.

I realized that alot of what we talked about would really apply to a Chaotic Evil God-and Hex is Lawful Evil God.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #243 on: October 19, 2014, 03:34:29 pm »

Quote from: MARCHING ORDERS:
Avalanche fights very aggressively, not bothering with tripping or grappling.  In battle, if she can reach an enemy, attack with Maul.
If the enemy is <30 feet away, and moving to them to attack would provoke an AoO, use Blood Wind to attack.
If in melee against a very tough enemy or a boss enemy, use Blood Blade with the melee attack to increase damage.
If she is under ranged attacks, and has no nearby opponent to attack in melee, take out the Tower Shield and use it to provide Cover - for her and any others who stand behind her.
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #244 on: October 19, 2014, 03:41:08 pm »

I am off now and missed this - I will try to add mine to my sheet tomorrow.

But yes agree that very useful...
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #245 on: October 20, 2014, 09:43:54 am »

I am off now and missed this - I will try to add mine to my sheet tomorrow.

But yes agree that very useful...

yeah, in case someone dies of bad crawfish, the game must continue!

Also, I hope this kobold surrenders. We can throw him in the cage and let him spread the story of our heroic* party!

*probably
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #246 on: October 20, 2014, 09:48:12 am »

Also, I hope this kobold surrenders. We can throw him in the cage and let him spread the story of our heroic* party!

*probably
Don't say that! It all but guarantee you'll roll a natural one!
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #247 on: October 20, 2014, 10:02:25 am »

Well, I want the kobold to roll a nat 1, so it all works out.  :P
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #248 on: October 20, 2014, 11:09:07 am »

Is leading us out the best we can get from him? How about out via the chieftain's throne room? Or treasure room or something.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #249 on: October 20, 2014, 11:11:26 am »

Dwarmin, you know he's not going to go that far?
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #250 on: October 20, 2014, 11:18:58 am »

Dwarmin, you know he's not going to go that far?

I figure he'll tell us some things, and then we'll kill or imprison him. I don't really plan to take him with us, just to get some possibly useful information. If he thinks we're going to take him out of here, he'll answer us possibly truthfully.

Osirio's not going to hurt him.

Personally. :P

Also, Kobolds are (mostly) lawful beings, with a tendency to bow and scrape before their superiors. I believe a show of royal pageantry might be more convincing.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #251 on: October 20, 2014, 12:21:08 pm »

I imagine a heal Ava from hurts. The sudden stabbing of deep cold, that slowly numbs until it doesn't hurt.

And I noticed the wording... it's still going to end up as hammered mush. Muhahaha.
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #252 on: October 20, 2014, 01:52:29 pm »

"Oh, and um... Elf woman... Sorry I forgot your name, but could you ask it why they have captured us?"

Ari the Wrathful Forest Gnome is not an Elf woman.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #253 on: October 20, 2014, 01:55:45 pm »

"Oh, and um... Elf woman... Sorry I forgot your name, but could you ask it why they have captured us?"
Ari the Wrathful Forest Gnome is not an Elf woman.
Hello.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #254 on: October 21, 2014, 05:16:06 pm »

Yeah,  I just asssumed he was talking to the shapeshifter. Can we have a description of 'her' as she currently appears, anyway?
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