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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78088 times)

lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #645 on: February 27, 2015, 03:47:17 pm »

Ooh that's a good idea.

Ari's taking 2 levels of Bard.

HP: 1d6+1=2, 1d6+1=5

Gains 2 Level 0 and 3 Level 1 spells: Lullaby and Read Magic; Sleep, Grease, and Cure Light Wounds if no one can persuade me something else is better (e.g. I'm not sure Sleep or anything that needs saves is worth taking because my Level 1 spell DC is only 13...)

Feat... Lingering Song.


I could do three Level 1 spells a day with Versatile Spellcaster! Ha!

And I have 14 HP now!
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #646 on: February 27, 2015, 04:52:17 pm »

Humm, I think I'll take one level in Hexblade and one level in-Half Elf Paragon!

Osirio really does seem to be the sort of person who might be the both of worlds. I mean, as a bad guy, anyway.

HP

http://invisiblecastle.com/roller/view/4788885/
« Last Edit: February 27, 2015, 05:12:38 pm by Dwarmin »
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #647 on: February 27, 2015, 05:22:51 pm »

Also, as for stuff, I didn't get alot, but it's all setting up for other stuff.

My hex level gives me

Quote
Arcane Resistance (Su):  At 2nd level the hexblade gains a bonus equal to his Charisma bonus (Min +1) on saving throws against spells and spell-like effects.

And my paragon level 1 gives me pretty much just a free feat, but the later levels will really sync up to my skill+stat choices.

I've taken Skill Focus (intimidate) and power attack. Ava's rage has influenced him.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #648 on: February 27, 2015, 05:37:09 pm »

Culpa will take 2 levels in Cleric.

+2 to my BAB. I have +3 Will and Fort saves. +1 Ref.

1-1 and 5-1 so... 1+4 = +5 HP which brings me to 12 HP total.

I now have 4 Level 0 spells a day, 3 level 1, and 2 Level 2 spells. I'll be picking those out for the day once I get back from work. That should be every... Oh right...

I gain 2+1+1 skill points per level so... 4+2+2 so... 8 Skill points.+3 to Knowledge Religion [Giving me a +2 on Turning attempts] and +5 to Healing.

For a feat? I'll take Brew Potion.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #649 on: February 27, 2015, 06:15:24 pm »

I knew I forgot something... HP!

9, 4
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #650 on: February 28, 2015, 12:29:05 am »

2d6=4 Ugh.
Edit: Shit, forgot I still have LA. Should have rolled those levels seperately; guess it's 1 HP for Changeling.

1 level of Rogue. Various skills (1 up to various social and movement skills, Hide & Move Silently, and UMD, Knowledge (History)) gained, Abyssal learned, 3 HP gained T.T
Sweet, sweet Evasion.
« Last Edit: February 28, 2015, 01:25:40 am by Harbingerjm »
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #651 on: February 28, 2015, 12:07:52 pm »

My spells for the day:

Light x4

Level 1
Cure Light wounds x3
Domain: Magic Weapon x1

Level 2
Cure Moderate Wounds x1
Bull's Strength x1
Domain: Spiritual Weapon x1
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #652 on: February 28, 2015, 12:14:07 pm »

Anyway fellows, shall we investigate the fort, that was abandoned mysteriously and never occupied again, it's original survivors telling only scattered, frightening stories of the dark forces that precipitated it's fall, and still walk along it's ruined halls to this very day, waiting for mortals to dare the labyrinthine passages and seize it's long lost, untold treasures, that are now the demesne of a cold and calculating sinister evil?

WILL WE ENTER THE FORT OF FEAR?

*been reading 1st edition D&D stuff*
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #653 on: February 28, 2015, 12:15:10 pm »

But of course!
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #654 on: February 28, 2015, 12:32:35 pm »

Something has to get splattered today.
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #655 on: February 28, 2015, 12:43:45 pm »

Okay why not.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #656 on: February 28, 2015, 02:51:43 pm »

A warning to flameboy about encounters: beware if you're going of CR. We don't have the equipment a 3rd level party might otherwise have.

Also, since I took Conjure Ice Beast (from frostburn) I decided to stat up the most common summon I'll be using. Badger of the Ice here. Conjure Ice Beast pulls from the same-level summon monster list but makes them ice constructs instead.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #657 on: February 28, 2015, 10:19:21 pm »

A warning to flameboy about encounters: beware if you're going of CR.
FTFY.
No giant enemy crab plox.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #658 on: March 01, 2015, 02:11:54 pm »

Yeah, FB just has to be careful tossing those rare resistance monsters.

"Okay, Osirio's knowledge check tells you the monster has DR/15-Bludgeon, Good, and Silver. Also, it gains critical hit range and damage against gnomes.

...Why are you guys looking at me like that?"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #659 on: March 01, 2015, 02:17:25 pm »

Don't worry. I might not exactly be a seasoned vet, but I at least know about the value of equipment. The over leveled encounters earlier were an attempt to get you to use stealth and avoid the fights, not because I thought those were appropriate for you.
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