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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78256 times)

Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #585 on: February 07, 2015, 03:23:31 pm »

Humm, fighting a bunch of people with plate armor and shields in the dark...this is going to take awhile, and the guy we're after apparently vanished into nothingness...

When you need healing, everyone, just bump into Culpa-who I have no doubt will be happy to remain in the dark. We'll still need to see if it's worth lighting a lamp for him.

Edited for grumpiness.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #586 on: February 07, 2015, 03:38:29 pm »

No ones survived this many attacks from ava before without even being injured. She's getting annoyed.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #587 on: February 07, 2015, 04:19:16 pm »

No ones survived this many attacks from ava before without even being injured. She's getting annoyed.

Huh yeah, they must have more than 15 AC. Which means most of us will only hit them 25% of the time. And there's three of them with greatswords, I guess, was it described? 7 average damage a turn when a GS hits you, and they all have +6 to hit, I guess.

...Humm, I suppose this is like a CR3 battle or worse. I don't really see us winning if any more than one of them has darkvision-we better concentrate on knocking the torches out of their hands if they try to light some. Or we can count out even surviving. That's 50% to hit for them and all of us go down in one or two hits.

We're still at level 1, yay, with shit for equipment because we haven't got any gold yet.

I'm not even sure how much I'm hurt, tho it's at least half my HP I think. Culpas got what, 3 Hp now? Shoulda healed himself...of course, there's no HP count in the post, so he probably didn't really get that.

Is this as bad I'm seeing it? I am in a foul mood this afternoon.

Edit: Ok, I think one has a GS and the others are power attacking with longswords. Maybe.

GM should really collate this info into the thread.

Maybe he should try something like THIS

Spoiler: Our Heroes (click to show/hide)

Spoiler: The Beast (click to show/hide)
« Last Edit: February 07, 2015, 04:23:41 pm by Dwarmin »
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #588 on: February 07, 2015, 04:41:16 pm »

Only if we're aware of that much information. It would be nice to see. I might try using that and seeing how it fairs in one of my games.
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #589 on: February 07, 2015, 05:47:50 pm »

Fair enough. I'll compile something later today.

And yeah, the fight is pretty unfair; the aim was more to try and get you to separate Arais from his soldiers rather than outright attacking them. It isn't an impossible fight, mind you, and depending on what Harbinger does it could end here and now.

On an unrelated note, the delays should be pretty much entirely over with, at least for now. Moving has been the main thing, but I've finally got everything finished.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #590 on: February 07, 2015, 06:40:36 pm »

I guess changeling should threaten to kill the bloke unless he orders the others to stand down/

I was under the impression that the target was the only man with a lantern, so with that out, only us dark/low light vision people can see. So we have concealment, at least.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #591 on: February 07, 2015, 10:46:10 pm »

I guess changeling should threaten to kill the bloke unless he orders the others to stand down/

I was under the impression that the target was the only man with a lantern, so with that out, only us dark/low light vision people can see. So we have concealment, at least.
Oh, right, yeah...
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #592 on: February 09, 2015, 10:51:09 pm »

Requested information:

Damage for weapons: (+2) Masterwork Longsword (1d8+1 (19-20/x20))

Buffs and Debuffs as well as the general affect and duration: Bless: +1 to attack and damage rolls. 2 turns left
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #593 on: February 09, 2015, 11:02:53 pm »

Requested information:

Damage for weapons: (+2) Masterwork Longsword (1d8+1 (19-20/x20))

Buffs and Debuffs as well as the general affect and duration: Bless: +1 to attack and damage rolls. 2 turns left
Adding weapon damage shortly. (De)Buffs were intended to be under Other Notes, but I must have missed Bless while I was going over the thread.

EDIT: Er, I don't see any note of you casting Bless. Did you mean it as a general example, or am I just being blind?
« Last Edit: February 09, 2015, 11:05:26 pm by flameboy99 »
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #594 on: February 09, 2015, 11:07:47 pm »

Yeah, it was just a general example. My bad.
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #595 on: February 10, 2015, 06:42:17 pm »

So, updoot?
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #596 on: February 10, 2015, 06:44:09 pm »

updoot is of comings
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #597 on: February 10, 2015, 06:44:57 pm »

Tonite updootings? I can stick around a bit if so...
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #598 on: February 10, 2015, 06:57:04 pm »

Tonite updootings? I can stick around a bit if so...
Yeah. I'm not doing much tonight, except maybe playing a few games, and combat's over with for now. I should be able to update a few times tonight.
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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #599 on: February 10, 2015, 08:08:13 pm »

Ava, for her part, stepped forward, challenging the knights with her body language, collecting up their swords.

Humm, I'm not sure if they dropped their swords on the ground, or just lowered them before total party killing us.
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