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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78234 times)

GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #510 on: January 09, 2015, 07:52:58 pm »

For melee:

Changeling has rapier (pier) and dagger (pier or slash)
Priest has flail (bludg)
Osirio has guisame (slash), longsword (slash), flail (bludg)
Bard has morning star (pier and bludg), and dagger (pier or slash)
Ava has prayer aid (bludg) and large dagger (pier or slash)

So 3 people have pierce capability
4 people have slash
4 people have bludg

So there's actually a good balance. There's no reason why anyone shouldn't have an emergency knife, anyway.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #511 on: January 09, 2015, 09:35:20 pm »

Ah. Right. Just in this last fight everyone who did anything used a Bludgeoning weapon. My memory has started going bad it would appear.
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Pencil_Art

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #512 on: January 10, 2015, 12:21:04 am »

Excuse me for butting in, but how do you make those ASCII maps?
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #513 on: January 10, 2015, 12:25:11 am »

I use a program called REXPaint. Pretty easy to use, and great for simple ASCII graphics. Here's a link, if you're interested.
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Pencil_Art

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #514 on: January 10, 2015, 12:27:55 am »

Thanks.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #515 on: January 13, 2015, 01:19:30 pm »

So while a solid base of operations - beyond a pub, though that offers it's own advantages - is a good idea, it's probably beyond our reach at the moment.

We might want to pick up a dagger for Culpa, so he can deal the three kinds of damage. For Osirio as well, if he hasn't got one, because daggers are always handy. You can play tricks with them, conceal them, impale someone's hand to the table for intimidation and drama with them... the list goes on.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #516 on: January 13, 2015, 01:36:11 pm »

Pretty sure I did buy one, but I ran out of room in my weapons listing for it...

Anyway, as made obvious by my words, having a mimic of the house master would be so very useful. If only we has someone who could change-when the cultists come sniffling around, we could fool them with a disguise.

subtlety
« Last Edit: January 13, 2015, 01:41:44 pm by Dwarmin »
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #517 on: January 13, 2015, 02:00:27 pm »

But, Dwarmin, Ari is far too short to mimic the housemaster! Your plan would never work, I'm afraid.

Ah, but if only we could alter our appearance at will. That would be so convenient. Too bad we know and have nothing like that, though.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #518 on: January 13, 2015, 02:08:54 pm »

Probably a bit OP anyway. What sort of GM would approve that?
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #519 on: January 13, 2015, 02:09:41 pm »

Yeah, it's just not something that would ever appear, I don't think.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #520 on: January 13, 2015, 02:12:22 pm »

Yeah, being literally anyone, all the time, we could fool everyone! Such a tempting possibility, yet...beyond our grasp, forever. I can almost imagine how it would work! Almost...
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #521 on: January 13, 2015, 02:20:06 pm »

Ah, well, I uess we'll just have to murder everyone. Shame, but these things happen.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #522 on: January 13, 2015, 02:22:11 pm »

Yeah, wish there was someway to spare all these lives.

Too bad our mysterious enemy only hires working class single mothers taking care of multiple children by themselves. A true shame.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #523 on: January 13, 2015, 03:14:17 pm »

This game needs an orphan counter like the one in Alpha Protocol.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5] OOC Thread
« Reply #524 on: January 13, 2015, 03:18:22 pm »

Yeah, we're...actually not too bad on that.

All we've killed in-game are kobolds and constructs, so far. I hope (OOC) the masters take the hostages away for brainwashing/interrogation. IC I suppose Osirio would give the matter little thought, however it turns out.

Being Lawful Evil, I'm trying to limit mass death...at least until it's needed. :P
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