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Author Topic: City of Aretrian - D&D 3.5 [5/5] OOC Thread - It's dead, Jim!  (Read 78451 times)

GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #45 on: October 04, 2014, 03:47:13 pm »

http://www.myth-weavers.com/sheet.html#id=40282

How much gold does a FS start with?
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #46 on: October 04, 2014, 04:01:21 pm »

5d4x10
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #47 on: October 04, 2014, 04:11:53 pm »

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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #48 on: October 04, 2014, 04:45:01 pm »

Hmmm. Noting that at least one person is actually using that LA, is LA buyoff available?
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #49 on: October 04, 2014, 04:46:24 pm »

It is. Could have sworn I put that in the OP, but evidently not.
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Harbingerjm

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #50 on: October 04, 2014, 05:11:35 pm »

Hmmm. Shame there isn't a God Blooded template for Io (Or even another dragon god). Oh well.

Flame, how do you feel about the Spark Template? It's from Dragon Mag, mind. The Wisdom loss isn't exactly great for a Ranger, but I do like the fluff, and some magic detection can be handy.
Spoiler: Spark (click to show/hide)
« Last Edit: October 04, 2014, 05:15:32 pm by Harbingerjm »
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #51 on: October 04, 2014, 06:02:16 pm »

I'll allow the Spark template.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #52 on: October 04, 2014, 06:13:57 pm »

My sheet's done, I think.

Laugh of the Avalanche, the half giant girl with the very, very big club.

Ok, so how do our characters know each other? Dwarmin, our characters could have met in the Northern Wastes, when she was a girl struggling to survive rather than a mercenary killer like she was now. If maybe she tried to kill him, but was fought off (being much, much younger at the time). Later, they met again by chance, and recognised each other - her maul is rather distinctive, after all. So she has a kind of professional respect for him, and he respects her for surviving? Maybe.

Nerjin, I'm not sure about our characters. If you knew Dwarmin's, they could have met through him.
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #53 on: October 04, 2014, 06:24:40 pm »

Well I'm thinking that Culpa may have hired Osirio as protection at some point of time when other mercenaries weren't available? Or perhaps the church hired him unknowingly and thus they have some history of working together though not since Culpa converted.

As for Ava... I don't know either.
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GiglameshDespair

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #54 on: October 04, 2014, 08:37:44 pm »

Hmm... maybe they just hadn't met? They met when they took the job.

I guess not everyone would have a deep backstory with each other. Now we just need to see the backstories of the two other characters...
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Nerjin

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #55 on: October 04, 2014, 08:58:08 pm »

Nothing wrong with that.

I was looking into Vampire and Lichdom because fun things to be right? Well, they have MASSIVE LA adjustments so... I guess I'll just have to settle for normal human guy for now. [[I was looking into it for later levels obviously.]]

Also, I'm sorta worried aobut the guns thing. How common are they in this setting?
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flame99

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #56 on: October 04, 2014, 09:01:00 pm »

Guns aren't very common. They're a recent invention, and a pricey one. Guns are really only used by the wealthy upper class, and even then, it's normally just small handguns. Your average person hasn't even seen one before, and has a decent chance of having never even heard of them.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #57 on: October 05, 2014, 12:09:21 pm »

Ok, so how do our characters know each other? Dwarmin, our characters could have met in the Northern Wastes, when she was a girl struggling to survive rather than a mercenary killer like she was now. If maybe she tried to kill him, but was fought off (being much, much younger at the time).

Humm, a little of both, maybe. How does this sound?

Note, this would be from my characters perspective.

2 years ago...

Osirio hated the cold. He hated the snow, and the ice, and even the direction of North, and everyone and everything that lived there. What had possessed a Son of the Desert to come here, he wondered. He clung his far too thin wool coat even tighter, as if that would help.

Oh yeah, the gold. Enough to make him forget about his worries...for awhile. Guarding Caravans of frozen meat, a tribute from the pale Snow Lords to an Ice Dragon, so he wouldn't (in theory) pillage along this particular stretch of road while they traded in the summer melt. If it was him, he'd rather have killed it. You can't negotiate with things like that, not forever...and of course, the bandits-more hungry than selfish, up here-waylaid the caravans, hoping to stave off starvation. It made him feel odd, that. There should have been a proper Lord here, to enforce laws and toll roads, to force people to plant crops, even if he had to cave in some skulls to make them see reason. People shouldn't starve-it was wasteful. He could sympathize, to an extent. It was hard living in the desert, too. But, he could understand...still, he was being paid well enough not to feel guilty about it. Fortune was with them, however-no groups of bandits came swirling out of the snow, howling like wolves, not this time...the Dragon and his cohorts had been hunting, and his cultists was not merciful to those who tried to steal his food.

...

The relief of stepping into the "city"-composed of a few miserable, frozen faced Dragon cultists in heavy weather tents-was admirable. He could speak their language, at least. They invited him and the other guards to a small "celebration". They were putting the captured bandits to death. He decided to watch the festivities, so as not to seem impolite. At least it would be a proper battle, and not a straight killing-the bandits would get to fight.

He thought that was fair. Fair enough.

...

They had placed a dozen of them in a miserable pit, ringed with spikes. They had been tossed weapons and archers shot anyone who didn't fight. That got them moving. Most died, and more were brought in. Gore everywhere. The parts would also feed the Dragon. Everyone wins. His eyes about popped out of his head when he saw a fifteen year old girl dodging in and around the combatants, swinging a giant hammer much larger than herself. And she was laughing. How did she get in there, he wondered? She had lasted longer than the others-but, even she was flagging. The men were making wagers on how long she could last.

Something like distaste welled in Osirio's stomach. It was such a waste of talent. He despised waste. And, to die so young...he was consumed with loathing, but for what exactly, he did not-could not-say. He thought she might be a good investment, after all.

He spoke to one of the cult traders, her face hidden behind an icy dragon mask. Green eyes glittered with avarice. He would later think his voice was coming from somewhere else, that it would was not him. Why would he care of a striplings bandits life? What was it to him?

All the same, he said. "I'll be making you a wager. 15 gold that little one survives the next five rounds. But if she does so, you will be releasing her to me...and be giving me that nice brass wineskin you've got upon your belt. Are we having a deal?"

In the end, he had to settle for her surviving the next *ten* rounds.

The cost of doing business, he supposed. He really wanted that wineskin.

...

He saw the chains struck off her, and her things returned, and even her wounds tended-he didn't invest his money to see her die in the wastes to illness-but he had only then realized he didn't know what to do with her. She was unruly, undisciplined, wild. And too young for him, in any case. He didn't want to drag an orphan around the world. Especially not one who liable to cut his throat with that monster knife of hers.

In the end, he settled for a favor.

"You are owing me fifteen gold, little-snow-girl. And your life, as it is. But, I know you've got nothing on you, and nothing I want from you. So-tell you true, you mark me-I will be having your favor, one day."

He smiled, coldly. It was the only way you *could* smile up here.

"You will be making an oath on your mother, or fathers, or their graves, or your Gods or your own life-or even on your Gods-rotting snow, if you want. I care not. You are owing me a life debt, child. I see you again, I will call on it. You might not like what you pay. But, you will pay it. You are understanding, little-snow-girl?"

...

The favor cost him nothing, and had won him a decent wineskin made of real brass. Osirio pondered, as the caravan, filled with pelts and gemstones, made tracks Southwards. But he wondered if it would ever come to anything about what else he had won. Or maybe he would one day regret it?

Ah, fortune. Osirio was a hex-wizard. He knew too much about that to ever be comfortable. He had given luck. It almost always came back around.

Almost always.
« Last Edit: October 05, 2014, 12:51:54 pm by Dwarmin »
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lawastooshort

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #58 on: October 05, 2014, 12:14:28 pm »

I think I am going to try a NE human bard, and I may ask the thread for some help with this. First though, is there anything that would be particularly useful to the existing group? depending on rolls I may only be able to concentrate on one of spells/skills/knowledge/helping in combat.
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Dwarmin

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Re: City of Aretrian - D&D 3.5 [5/5]
« Reply #59 on: October 05, 2014, 12:18:07 pm »

As of right now, we're in an urban campaign with no skill monkey...need someone to unlock those pesky doors!

Though, I believe I can be party face.
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