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Why do you 'like' this game?

Interesting, rarely used setting (early 20th Century)
Good mix of strategy and management gameplay, but with simple rules
Semi-freeform diplomacy (and backstabbings!)
All of the above
I'm just forum game addict and gotta play'em all

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Author Topic: Era of Diesel: Discussion Thread! On hiatus.  (Read 26499 times)

Haspen

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #360 on: December 18, 2014, 03:53:16 pm »

No wait it is updated.

* Haspen fixes the derp in IC thread.
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Kashyyk

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #361 on: December 18, 2014, 04:11:37 pm »

Why do I (Arcadia) have a base PI of 2?
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Aseaheru

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #362 on: December 18, 2014, 04:15:36 pm »

Yah, you should have three... Atleast... I think its 4 with trade treaties added in...
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Haspen

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #363 on: December 18, 2014, 05:05:22 pm »

Why do I (Arcadia) have a base PI of 2?

Muscle memory made me think yer monarchy :P

Fix'd.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Aseaheru

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #364 on: December 18, 2014, 05:11:34 pm »

Hey, Ive been looking over the rules and I want to clarify, one person can be engaged in more than one alliance, yes? There doesent seem to be anything prohibiting it in the rules, and as long as nothing weird like (to use WW2 alliances, for more coherence) Italy doesnot declare war on Japan and confuse Germany...
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mastahcheese

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #365 on: December 18, 2014, 05:21:06 pm »

We need three-team alliances, even if solely so it can feel more like an actual World War. :P
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As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Haspen

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #366 on: December 18, 2014, 05:21:53 pm »

You can have alliance with everyone if you can manage that :P

Alliances bind 2 people per treaty so 'friend of my friend is NOT my friend' scenarios can happen.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

10ebbor10

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #367 on: December 18, 2014, 05:25:25 pm »

Assuming you're allied with 2 players at war with each other, and they fight in your terretory, does that destroy your improvements.
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Haspen

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #368 on: December 18, 2014, 05:29:10 pm »

Assuming you're allied with 2 players at war with each other, and they fight in your terretory, does that destroy your improvements.

Ummm...

* Haspen computes the question for now.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Rolepgeek

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #369 on: December 18, 2014, 05:29:45 pm »

Arcadia+Empire of Steel+Empire of the Mother
Republic of Western Minar+Khan Republic+Northern Union
Guniland+Republic of Catan+Radman
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Optimize anyway.

Aseaheru

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #370 on: December 18, 2014, 05:31:48 pm »

Theres an issue there, Mostly Radman.

But hey, two nations sorta started as (more or less) one.

Annnnd now watch as I get backstabbed... Wee~
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Sheb

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #371 on: December 19, 2014, 03:07:11 am »

Quote from: Rules
When a Province is captured AFTER combat, one random Improvement is razed to the ground. If Province was captured without fight, nothing is razed.

If you're allied with both players, the province is not captured, so no improvements are destroyed, exactly like nothing is destroyed when there is a fight on one of your provinces that you win.
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Aseaheru

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #372 on: December 19, 2014, 07:48:10 pm »

* Aseaheru prods Haspen with his *Bump Stick*
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Haspen

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #373 on: December 20, 2014, 04:00:18 am »

* Haspen bites Aseaheru on face.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Aseaheru

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Re: Era of Diesel: Discussion Thread! New game have begun!
« Reply #374 on: December 21, 2014, 12:24:17 pm »

Kashyyk, I think the map gets updated every tenth-year. Currently, its still the first tenth...
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