(I'm going to assume inter-player interactions are finished.)
Ganjgrimouire
Karathak manages to take a bit of the meat before you can stop and catch her. You decide to count the meat as los, and return to your task of cleaning the kill. You do so at slightly below your average pace, having met with sections that were more difficult than normal to get around. You still manage to finish within two hours, though. After setting out the skin to dry, you wind up running into Karathak again, and go after her in a short chase. This chase winds up going into the temple, and Karathak accidentally misjudging a turn and running into a wall, only ending up with a few scrapes, due to the wall collapsing. It collapses away from you both, revealing a previously hidden room with the walls filled with scrolls. There appear to be only a few cobwebs inside, which is different from most of the rooms you had come across when searching for books or scrolls. It appears that the 'wall' was once a secret door, but had grown weak over time.
Karathak
You manage to take a bit of meat from Ganjgrimouire. He only chases you for a short time, before deciding to return to tending to the corpse. You then wander through the old Guild area, at times fantasizing about being a mercenary within the Fighter's Guild, being a wealthy trader within the Merchants Guild, or a scholar of the elements at the Mage's Guild. During this, you lose track of the time, and wind up running into Ganjgrimouire. You both wind up going through a chase that leads you into the Temple, and, when you misjudge a turn, result in you running into a wall that gives way. Within, you see a room filled with scrolls, and you notice that the wall was actually a secret door having grown weak due to time.
Zalmorai and Avressel
The two of you head out to an area where one of you had seen a herd of deer at yesterday. It takes a bit of time to find the herd, but when you do, you notice something odd that causes the two of you to hold back. Two beings that walk upon their back legs are slightly visible approaching the herd from a different direction. Both appear to walk upon their hind legs, with their forelegs held above the ground, even when walking upon them would give them a stealth advantage. They have no fur, except upon the top, back, and sides of their heads, only having the skin beneath the fur. Their faces are flat, with the exception of a very blunt and small muzzle roughly in the middle of their head, between their eyes. One has ears shaped like an inverted raindrop, while the other has something similar, but the top goes to a point rather than rounding out. They both wear something similar to the armors you had seen within the city, and are made of leather rather than metal. The one with the pointy ears has a tube of leather upon its back, which contains feathers attached to sticks. In that same being's hands is a curved stick, with a string connecting the ends. The being places one of the sticks upon the stick with strings, pulls back on the string, and sends the feathered stick flying and kills one of the deer, causing the herd to scatter. The being then rapidly downs two more of the fleeing deer with the stick-thrower, before the two leave the brush. You then see that the one with the rounded ears has what appears to be a very long and a very short claw, both apparently designed to be held in the hands and protrude off to one side, hanging from two containers just above the hind legs. Interestingly, neither appear to have tails, and the one with the pointed ears appears to have two swells upon their chest. How odd.
Calemvir
Your search for food leads you to the city's Warehouse district. You wind up meeting up with Rozask when you are looking through one of the buildings. After a period of searching, the two of you wind up discovering a small cache of old manifests within one of the buildings. Upon them are listings of weapons, armor, healing crystals, food supplies, raw ore, and refined ingots.
Rozask
Your decision to search through the city slowly brings you to the Warehouse district. There, you wind up meeting up with Calemvir, and the two of you decide to search through the area together. After a period of searching, the two of you wind up discovering a small cache of old manifests within one of the buildings. Upon them are listings of weapons, armor, healing crystals, food supplies, raw ore, and refined ingots.
(That was...a little difficult to try and describe a human and an elf from the perspective of something that has never seen any (probably didn't describe them too well). Also, I should mention that while the dragons do know many words, they do not know what foreign weapons and species are called.)