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Poll

Should I allow in more players/ characters?

Yes players, yes characters (max 2 chars)
- 0 (0%)
yes players, no characters
- 0 (0%)
no players, yes characters
- 0 (0%)
no players, no characters
- 0 (0%)
(write in)
- 0 (0%)

Total Members Voted: 0

Voting closed: November 20, 2014, 09:42:29 pm


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Author Topic: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)  (Read 128235 times)

kj1225

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1485 on: June 28, 2015, 07:45:05 pm »

we should probably just skip ahead with the poker.
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MrVoid

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1486 on: June 28, 2015, 08:03:43 pm »

I was considering it...
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MrVoid

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1487 on: June 28, 2015, 09:22:04 pm »

So... Yeah, that was a long day.  I'll try to make tomorrow shorter no promises, Please PM me with any specifics to plot you want me to introduce, or surprise me, I like surprises.

Please post that you want to end the day as well if you feel that you can go no further.
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kj1225

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1488 on: June 28, 2015, 09:23:38 pm »

By surprise you do you mean like introduce the plot out of no where kind of?
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MrVoid

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1489 on: June 28, 2015, 09:25:02 pm »

By surprise you do you mean like introduce the plot out of no where kind of?
No giant space fleas from nowhere, I already have Geoff.  If you are going to do it, foreshadow it for at least one post.
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kj1225

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1490 on: June 28, 2015, 09:34:04 pm »

By surprise you do you mean like introduce the plot out of no where kind of?
No giant space fleas from nowhere, I already have Geoff.  If you are going to do it, foreshadow it for at least one post.
Alright.
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Sanure

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1491 on: June 28, 2015, 09:38:48 pm »

>.> So foreshadowing plot? Interesting, but affects be none so far.
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Projeck37

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1492 on: June 28, 2015, 09:51:10 pm »

Like... New character surprises?
:P
I've been considering making one to up my interest.
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MrVoid

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1493 on: June 28, 2015, 09:52:02 pm »

>.> So foreshadowing plot? Interesting, but affects be none so far.
Affects you none thus far? Or there have been no effects thus far?

Like... New character surprises?
:P
I've been considering making one to up my interest.
Sure why not.
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Projeck37

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1494 on: June 28, 2015, 09:53:34 pm »

Sheet later tonight whenever I'm back at my hotel.
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Projeck37

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1495 on: June 28, 2015, 10:39:36 pm »

Spoiler: Duncan (click to show/hide)
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SOLDIER First

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1496 on: June 28, 2015, 10:41:32 pm »

NO FLAWS?
MARY SUE OC -12/10
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Projeck37

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1497 on: June 28, 2015, 10:43:13 pm »

No flaws that have to do with combat XD
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SOLDIER First

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1498 on: June 28, 2015, 10:43:59 pm »

Projeck.
You just used the 2007 face.
I've lost all respect for you.
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Projeck37

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Re: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)
« Reply #1499 on: June 28, 2015, 10:44:44 pm »

Your respect means nothing :P
Also blame Sanure for making it a habit.
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