PC's
Name: Maeve Scatha
Weapon: Shadow Weave: a black, translucent, formfitting eotard with tights and sleeves,interlaid with gold trim, woven with Dust to allow her to use it as a weapon.
Semblance: Glyph Control: Elemental. Completely different from Weiss' glyphs, which control gravity and movement. Maeve can either place her glyphs under an enemy, in front of herself, or on a surface. Maeve uses several glyph patterns:
- Blue, cuneiform: Ice projects from the glyph as a shield, protecting Maeve and anyone behind her.
- Red, hieroglyphics: A jet of fire produces from the glyph.
- Yellow, ogham: A bolt of lightning strikes out from the glyph.
- Green, runic alphabet: A gust of cutting wind slices through anywhere nearby.
- Black, pentagram in the center: Snares what stands on top of it or near it in place. Limited to one target.
- White, kanji: Blasts an enemy with blinding light, damaging them and blinding them temporarily.
Appearance: Maeve wears Shadow Weave everywhere, as well as adding her own clothing- a breastplate on top of her....fairly large chest, a black cloak behind and around her, and a gold circlet on her head. She has long black hair and deep, almost black, brown eyes, and a light, curvy frame. When she can, she wears a large, black hat with four protrusions from the brim, reminding one of a witch's hat.
Stats: 100/100
Aura: 20
Weapon Skill: 20
Dust Affinity: 35
Semblance Skill: 25
Flaw: None.
Name: Emeril or 'Emmy' (Play on of Emerald for Green)
Race: Faunus
Weapon: A Long Barrel Rifle with forest green detailing and a lot of odd grooves and gaps along the body of the guns blue-ish black color design. (like a green version of those new weapons from Halo 4) Fires powerful pin-point bolts of energy via a replaceable Dust cartridge. (10 shots per, has 2 extra on her person)
With aCartridge loaded (empty or not), the stock of the gun can be slammed into a solid object to activate the second form. The barrel and part of the gun body come off and slides along the grooves and gaps to form a long Elbow Blade, the barrel twisting to form the long blade and the body forming a handle with no way to tell if it were a single piece of metal. The remaining half of the gun spins and moves to form a claw-like gauntlet (again, with no visible grooves or gaps to suggest it was part of something else). If Dust remains in the Cartridge, the gauntlet can be used to rapidly dig into walls and other surfaces with ease. (Without dust, it remains a usable weapon without the aided cutting power) To reform the Rifle, The handle of the Elbow Blade, and the knuckles of the Gauntlet must be pressed together for 1.8 seconds. It is called Panther.
Semblance: Hyper Awareness. (Think like a spidey sense, but much more active and improves acrobatic ability)
Appearence: Long Raven Black hair, dark green eyes, and a skinny build. Emeril is a little on the short side (5'5), and has a small pair of cat ears on top of her head. Additionally, she has a long black furred tail that has a tendency to move slowly back and forth of its own accord.
Rather quiet and like to keep to herself around Humans due to the prejudice normally directed towards Faunus. Among friends, she is equal parts shy, and incredibly happy. Easily amused by small things with a bit of a sweet tooth, but gets tongue tied and embarrassed during any emotional interactions that follow anywhere close to romantic lines.
Stats: 110 total points.
Aura- 18
Weapon Skill- 38
Dust Affinity- 12
Semblance Skill- 42
Flaw- Electricity Weakness (1.5x Damage from that element)
Name: Lloyd Eynon
Weapon: Caladbolg - A set of four sickles sharpened on both sides that come to a piercing point. The weapons don't transform but already have smg's built in at the hilt.
Semblance: Wind
Appearance:
Hair: Black, hangs over eyes in front
Eyes: Blue
Build: Shorter than average, sinewy
Complexion: Pale, dark circles under eyes
Casual Clothing: Grey shirt w/ hood (loose fitting), dark jeans, taped knuckles, earbuds pulled up through hoodie and hanging from neck. No armor.
Stats:
Aura: 15
Weapon Skill: 35
Dust Affinity: 15
Semblance Skill: 35
Flaws: N/A
Name: Ceil Harker
Weapon: This weapon is primarily a Assault rifle, however it is also capable of being used as a Hatchet due to the stock's being exactly that.. It is called Forester Band.
Semblance: Ceil is able to use her Aura to (semi)accurately push herself or someone in continued close contact away, in various directions.
Appearance: This young lady's blond hair is somewhat kept in a pony tail to try and keep it out of the way, but the front is barely kept to the same degree, sometimes getting in the way despite her attempts at keeping it under control. Her eyes are a light blue color. She has a small frame, but at the same time it is noticeable she is good at moving in an acrobatic manner. Her outfit is reminiscent of a knight's doublet, in a grey or of course her standard Light blue.
Stats:
Aura: 31
Weapon Skill: 34
Dust Affinity: 21
Semblance Skill: 14
Name: Chartre Alcole
Race: Human
Weapon: Mistrelle: Mistrelle is in its most basic form merely a small and rather unintimidating sabre, silver in color and with a little golden flair on the hilt. But the weapon's second form is what really shines about it. Normally, there is a small tank of liquid that makes up most of the hilt. When the weapon is transformed, the hilt rescinds and turns into a barrel, bringing the tank of liquid to the center of the weapon. The blade collapses and splits into various mechanisms. ...basically, a spraygun is created.
The liquid contained in the tank can be quite a few things, but usually it's liquid dust, mixing the effects of the dust with water.
Semblance: Null: Chartre's Semblance, instead of creating or boosting anything, works against other Semblances. Semblance-created objects and effects that touch Chartre cease to be, and while he is im physical contact with someone, he can make it so that they are, until he lets go, incapable of using their semblance.
It is on by default and only by training did he become able to turn it off. It does not affect dust or anything but Semblance.
Appearance: Chartre stands at 5'10", and as far as build goes he is rather average, perhaps a little skinny. His hair is short, well-groomed, and a rather striking chartreuse in color. His skin is rather pale, and his eyes are an emerald green color. His casual clothing is usually either turquoise or gray, and tends to be long-sleeved. His combat uniform is a chartreuse and woven set of shirt and pants that are padded, as he sacrifices much protection for ability to move.
Chartre is usually rather calm and level-headed, which corresponds with a gentleness he has to make a very serene personality. However... Chartre is totally incapable of holding his liquor, and yet despite being only 16, he insists on drinking the stuff. His family has a strong winery tradition, and thanks to that and his own stubborn inability to recognize his inabilities, Chartre's habits can be very self-destructive.
Stats: 110 points:
Aura: 10
Weapon Skill: 20
Dust Affinity: 30
Semblance Skill: 50
Flaw: Weak Constitution: Diseases, poisons, drugs, alcohol, and any of the like are absolutely awful for Chartre. Thanks to his pathetic immune system, these things hit Chartre about a half harder and longer than others.
Name: Ian Slate.
Weapon: Gauntlets with claws on the tip. In the knuckles are retractable dust crystals.
Semblance: Made of iron: Ian can shrug off the effects an attack would have, for instance, he gets hit by something with considerable knock back and moves back a few inches.
Appearance: This man puts you in mind of an unstoppable machine. He has droopy eyes the color of ripe plums. His luxurious, straight, iron grey hair is worn in a style that reminds you of the rays of the sun. He's got five o'clock shadow. He is very tall and has an athletic build. His skin is tanned. He has large feet. His wardrobe is utilitarian, and is completely gray.
Stats: 100 points to be allocated
Aura: 30
Weapon Skill: 30
Dust Affinity: 5
Semblance Skill: 35
Name: Aurum (latin for gold)
Weapon: Zweihänder
Semblance: High Aura- Extra 10 Aura. Bonus increases with level, if that's a thing.
Appearance: Aurum has short, golden, wavy hair, and green eyes. He wears a gold t-shirt, over which he wears a brown overcoat, trimmed with gold. He wears pants of a slightly darker brown, and black laced leather boots.
Stats:
Aura: 90
Weapon Skill: 10
Dust Affinity: 10
Semblance Skill: 10
Fixable Flaw: Incompetent - Got to where he is today through sheer luck (and some trickery), and for that reason is terrible at everything. EVERYTHING.
Name: Cordo van Crispa
Weapon: Gada and Aldo: A matching mallet and dagger, looking more like a cobbler's tools of the trade than proper weapons.
Semblance: Can use his aura to heat and dry things. Useful for tanning hides, whether they're still attached to something or not.
Appearance:
Hair: Black, messy, and just long enough to get in his eyes on a windy day
Eyes: Brown
Build: 5'6" and well muscled
Complexion: Well tanned from working outside
Casual Clothing: Worn painter's pants, a faded gray shirt, and a warm-looking jacket and workboots made from reddish leather.
Stats:
Aura: 30
Weapon Skill: 35
Dust Affinity: 20
Semblance Skill: 25
Flaws: Dust Incompetent
Name: Justine Rouge
Weapon: Anathema and Twin Fates, a Giant (almost as big as Justine) crossbow that shoots dust bullets and two twin daggers. Anathema can be transformed into a two handed sword, but it can't shoot dust bullets while in that form.
Semblance: Justine can "see" the use of Semblances, and can also disturb their use, making the use of semblances around her unreliable or even impossible.
Appearance:
Hair: Red and waist long.
Eyes: Red
Height: 5'2"
Weight: 105 pounds
Complexion: Justine has built some muscle after working hard to survive for years, and has pale skin.
Stats:
Aura: 20
Weapon Skill: 25
Dust Affinity: 30
Semblance Skill: 25
Name: Slate Hren
Weapon: Duck- Hand carried heavy machine gun. Compresses down to small baton (with the same weight) as a melee weapon. Has rubber duck painted on the side, a splash of yellow in the gray.
Semblance: Localized time slowing. Mostly used for increasing reaction times.
Appearance: He can be described as pretty. Grey eyes, pale, smooth skin, black curly hair of medium length, Tends to wear grey cargo pants and grey jacket.
Stats: 100 points
Aura: 40
Weapon Skill: 40
Dust Affinity: 0
Semblance Skill: 20
Name: Braith Weldenshier
Weapon: Trinity - this intricate scepter can switch between three types of dust to attack enemies.
Semblance: Soul Projection - Braith can project his semblance to summon creatures similar to the grim, depending on if he uses the light side of his semblance, or the dark side. Light creatures are like Grimm, but with white bodies and glowing blue eyes. Dark creatures seem exactly like Grimm.
He can also project inanimate things, such as projectiles of his semblance or walls. White semblance seems capable of replenishing one's aura, while black semblance does damage.
Stats: (110)Aura: 35
Weapon Skill: 15
Dust Affinity: 10
Semblance Skill: 60
Flaw: Braith has severe motion sickness, often puking when he sees the ground move by him quickly. He takes *1.5 extra force damage.
Name: Amber Haddaoui
Weapon: Hakimdos: 9 meter long bladed metal whip; when cracked into a straight shape, it can fire bullets through it's length. These bullets are rather large, but by it's nature, it cannot fire a great many of them at a time.
Semblance: Glimpse of Reality:(two ideas; idea 1:) Amber can, sometimes, see what really is, and thus what will be, allowing her brief glimpses of the truth if matters, and what will occur a second or two in the future. Knowing is only half the battle though; whether she can act on this knowledge in time is another matter, and it is by no means constant or predictable.
(idea 2:) Amber can see sideways in possibilities, sometimes. She occasionally gets glimpses of alternate realities, the same except for a slightly different playing out of events or choice someone made in the past few seconds or minutes. She can, at these points, effectively choose which one is the 'real' one, shifting her continual consciousness into the one she wants. Not all of these glimpses are of better situations, and they can, on occasion, be terrifying.
Appearance: Amber has dark brown hair, dark skin, and surprisingly light blue eyes. She enjoys wearing jewelry, often silver and topaz or amber, and is from a wealthy family. Indeed, she is the heiress, but does not have the steely personality and haughty demeanor expected of a Haddaoui. Her mother and father hope that becoming a Huntress may help toughen her up, mentally and physically. They may not realize, or care, that it's meant to be a full-time job...
Stats: 110 points
Aura: 20
Weapon Skill: 50
Dust Affinity: 20
Semblance Skill: 20
Dust Incompetent
Name: Carran O'Connor
Weapon: Hammer Blade: A large war hammer, around 4-5 feet in length made of some material resembling iron. It seems to be damn near in breakable, but does not have any special abilities, save for one, it's ability to transform into a sword. The hammering part splits into 2 halves, before jutting out slightly from their previous position and sliding down the handle of the 'hammer', revealing mor and more of the blade as they descend. They stop at around 25 cm from the end of the handle, before slotting into place and then both halves rise by 45 degrees. The sword itself is just as long as the hammer, and just as nigh-unbreakable. It has no true special abilities though.
Semblance: Super Strength
Appearance: Carran has black hair staying just above shoulder height. He is somewhat pale, although not enough for it to immediately jump out at you. He has dark grey eyes. He wears a green t-shirt, over which he wears a black overcoat. He wears dark blue jeans, and grey socks over which he wears black shoes.
Stats: 110 points to be allocated
Aura: 25
Weapon Skill: 30
Dust Affinity: 25
Semblance Skill: 30
Flaws
Weakness to Fire(1.5x damage from that element)
Name: Chryssa Reynolds
Weapon: Jaiko:
A short handle, with black-steel double edged blades extending from either end. Accompanying both sides, are revolvers, hidden within the hand guards, capable of shooting dust ammunition. The standard munition that is loaded into these have explosive rounds, for propulsion. Semblance: Redirection of Energy. Example: A monster rams into Chryssa, she absorbs the energy from the blast, and redirects it into an object she's in contact with. 1/2 damage when activated while attacked (she deals the full damage to the receiver).
Appearance:
Reference Picture, without the weapon. Obviously female, with dark purple eyes and a lighter shade of purple for hair color. About 5'6" tall.
Calm and collected in most situations. Has always had a good track record when it comes to academics, and has risen to the top of her peers in the use of her Semblance, and her skillfulness with the Jaiko.
Stats:
Aura: 25
Weapon Skill: 30
Dust Affinity: 20
Semblance Skill: 35
*1.5x Damage from Faunus
Name: Falu Sanchan
Gender: Female
Race: Faunus, of the Fennec Fox variety.
Weapon: Tiro Longinus-a Greatsword that changes into a Long range Snipe rifle. Dust cartridges change the element of the blade as well as the effect of the sniper bullets. Can be turned into a dualblade Longsword or even a mace. (
http://th03.deviantart.net/fs70/PRE/f/2013/324/0/7/the_steadfast_sapphire_by_blaze_drag-d6typp6.png)
Semblance: Vector Control. Falu can change the direction or Magnitude of incoming attacks that are within range of her aura.
Appearance: Falu is a Faunus, a fact that she keeps mostly hidden using a knit hat and a sash around her waist. Here hair is white in color and long, and her eyes are red. Her ears are short, and her tail is like that of a cat's. (
http://www.theanimegallery.com/data/thumbs/790px/0099/tAG_99284.jpg) She is quiet and does not like to talk about her Faunus heritage.
Stats:
Aura: 30
Weapon Skill: 30
Dust Affinity: 20
Semblance Skill: 30
Flaws:
Weakness to Faunus (x1.5 damage)
Name: Hazel Drudwyn
Race: Faunus
Weapon: Bladerang; looks something like this, with a black handle. It's named Orthrus.
Semblance: Air Manipulation
Appearance:
Hazel has platinum blonde hair, which she wears in a loose crown braid, allowing a couple of thick strands to hang over her shoulders. To the sides of the crown of her head sprouts two tulip-shaped ears, large and not unlike a dog's, to go with a similar tail. She has dark hazel eyes, a peach-cream complexion, and average build, standing at a height of 5'7". She commonly wears a formal dress robe.
Stats: 100 (+10) points
Aura: 40
Weapon Skill: 35
Dust Affinity: 0
Semblance Skill: 35
Flaw: 1.5x damage from ice
(Name: Lexus Tale (Tah-lay. They insist.))
Gender: No?
Weapon: Cyclone, Soul of Secrets: An enormous, pentagonal shield, made of bismuth bronze and colored a deep green. It is shaped asymmetrically like a large wing, with its feathers coming together at the bottom. It is able to turn into an equally enormous spear of the same color and also sporting similar feather motifs. The butt end of the spear, upon close inspection, reveals itself to be a gun's barrel as well. It is somehow completely silent when it fires. ((Unsure about this last bit.))
Semblance: Strike of the Owl's Glide - As long as an enemy is as of yet unaware of Lexus' presence, they are able to make an utterly silent and undetectable strike against that enemy, regardless of any abilities it may possess.
Appearance: Lexus is of a rather small build, as they like to say. In reality they're hella short. They have eyes of deep amber, with oaken brown hair cut in a curving arc around their head. Their wardrobe consists of entirely greens, ranging from olive to a similar hue to that of their shield; usually an ankle-length cloak or something of the sort. Being a Faunus, and an owl one at that, they have many tiny feathers on their hands, up to the wrists, of a color matching their hair. The skin past that (and everywhere else it is visible) is a warm bronze. They also lack ears of any kind, but seem to hear just as well as anyone else.
Stats: 110 points to be allocated
Aura: 25
Weapon Skill: 38
Dust Affinity: 12
Semblance Skill: 35
Flaw: Apathy - Lexus only gains up to one point of combat momentum at a time, even if they would otherwise gain two (or more?).
Name: Nia Lonruil
Gender: Female
Weapon: Foirne Gealai: A metallic, segmented staff with intricate letters carved into it, while appearing to be a plain, cream-colored staff with pink highlights and a stylized moon on the end. Powered by Dust crystals, this staff can open up into a cannon that blasts shots of lightning from within two prongs, essentially acting as a Dust-powered railgun.
Semblance: Moon Aspect: Nia's Semblance is the direct manipulation of Aura, both her's and the people around her. However, it is incredibly rudimentary, only manifesting as two uses:
-Crescent Mirror: Nia can sacrifice her own Aura to top up allies, bathing them in a healing light that restores their own Aura. Nia cannot kill herself with Crescent Mirror, nor can she dip under 1/4 of her maximum Aura by using it to heal allies.
-Eclipse Mirror: Nia can also take an enemy's Aura, temporarily overcharging hers for two rounds- this Aura can be expended to fuel Crescent Mirror. Nia cannot kill an enemy by draining their Aura, only knocking them out when they are fully drained.
Appearance: Nia is of slightly-above average height for girls of her age. She has light pink shoulder-length hair and eyes of similar color- an aspect about her which even she asks questions about, although it is assumed to be the side-effect of her Semblance. She most often wears light clothing, hailing from Vacuo- a light pink skirt and white top, with the only concession to the colder weather of Atlas being a brown hoodie with a pink rabbit logo on the back. She often tends to be sleepy and somewhat spaced-out, owing to late nights spent entertaining herself with games. In battle, this is pronounced by her use of her Semblance's healing abilities often tiring her out.
Background: Nia hails from another offshoot clan of the Ua Scathach, the Ua Solas. They have a more benevolent reputation than the infamous rumours of the main clan's blood magic and cursing of people- the Ua Solas tend to be associated more with being healers and protectors than warriors- and as such, she is far more approachable than her darker cousin. As such, she was sent to Bulwark to learn the healing arts, specifically. She has some trouble, though, considering her Semblance, although a rare medicinally useful one, requires her to use up her own energy to heal an ally.
Stats: 110/110
Aura: 40
Weapon Skill: 15
Dust Affinity: 15
Semblance Skill: 40
Flaw: Sleepy: Nia occasionally dozes off in combat, decreasing the likelihood for any of her attacks to hit and increasing the likelihood of her being hit that round.
Name: Jet Black
Weapon: Hydra: When in a single form this weapon is a javelin with many protrusions allowing it to unerringly strike targets at far distances through control from dust. When hit in just the right way it collapses into six chainwhips, that besides being as intimidating as any chainwhip due to the sound (which Jet uses to locate he 'heads') Can also be used to do all manner of nastiness using dust.
Semblance: Can manifest additional limbs, like the dude in Asura's wrath.
Appearance: This composed woman has large eyes the color of ivory. Her thick, wavy, Jet-colored hair is worn in a style that reminds you of a flowing cape. She is very tall and has a voluptuous build. Her skin is light-colored. She has a low forehead and thin lips. Her wardrobe is mysterious and looks very flattering in a punk kind of way, with a lot of red and black. Oh yeah, and she has bear ears and that stupid little bear tail. The tail annoys her to no end.
Stats: 914 points to be allocated
Aura: 229
Weapon Skill: 227
Dust Affinity: 230
Semblance Skill: 228