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Poll

Should I allow in more players/ characters?

Yes players, yes characters (max 2 chars)
- 0 (0%)
yes players, no characters
- 0 (0%)
no players, yes characters
- 0 (0%)
no players, no characters
- 0 (0%)
(write in)
- 0 (0%)

Total Members Voted: 0

Voting closed: November 20, 2014, 09:42:29 pm


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Author Topic: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)  (Read 128212 times)

Atnegam

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Re: RWBY RP OOC: Character Generation
« Reply #15 on: September 29, 2014, 12:43:25 am »

Oh yeah I remember that. I couldn't remember if it was that fight or the paladin fight haha.

But yeah it was either this character I would use which in all honesty is sorta meh or this other one I've been working on at the speed of molasses for this other group which I like a bit more but I think it would be better to keep them separated haha

RangerCado

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Re: RWBY RP OOC: Character Generation
« Reply #16 on: September 29, 2014, 12:49:06 am »

Sheet is largely done back at my original post below the OP, but I gotta go to bed. Geez, took around an hour on this stupid DS! Night.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #17 on: September 29, 2014, 12:50:31 am »

scrib

What are you marathoning anyway? :P

IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #18 on: September 29, 2014, 01:31:44 am »

I''m going to use an OC I drew up for a fanfic I have on right now.
« Last Edit: April 10, 2015, 10:33:31 am by IamanElfCollaborator »
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PrivateNomad

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Re: RWBY RP OOC: Character Generation
« Reply #19 on: September 29, 2014, 05:01:14 am »

Reserve

BlitzDungeoneer

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Re: RWBY RP OOC: Character Generation
« Reply #20 on: September 29, 2014, 05:54:54 am »

Reserving me some spots.
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IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #21 on: September 29, 2014, 09:25:36 am »

* cough*

IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #23 on: September 29, 2014, 09:35:42 am »

I'm confused.
So I'm co-GMing this?

Atnegam

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Re: RWBY RP OOC: Character Generation
« Reply #24 on: September 29, 2014, 09:47:35 am »

Oh that's actually a legitimate concern... Hmmm uh... Ask that other guy maybe?

MrVoid

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Re: RWBY RP OOC: Character Generation
« Reply #25 on: September 29, 2014, 10:35:30 am »

Co-Gming doesn't seem to work in my experience. So, since you've had longer dibs, I've simply set up a placeholder  game until you renounce your dibs or decide to take over.
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What the fuck is wrong with you guys.

IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #26 on: September 29, 2014, 10:37:34 am »

I'll renounce my dibs, I guess. I prefer RPing to GMing.

However, if you ever need help or suggestions on the game, don't hesitate to ask, I've got far too many ideas for this.
« Last Edit: September 29, 2014, 10:50:48 am by IamanElfCollaborator »
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MrVoid

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Re: RWBY RP OOC: Character Generation
« Reply #27 on: September 29, 2014, 10:50:52 am »

Alright then.

Also, Atnegam please PM me with a description of Masonry as a semblance, because I am confused.
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What the fuck is wrong with you guys.

RangerCado

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Re: RWBY RP OOC: Character Generation
« Reply #28 on: September 29, 2014, 12:32:40 pm »

Reposted for convenience and evaluation now that it is finished! Also yes, Its my attempt at combining Selina and Meme.  :o

Spoiler (click to show/hide)
« Last Edit: September 29, 2014, 12:43:26 pm by RangerCado »
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

IamanElfCollaborator

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Re: RWBY RP OOC: Character Generation
« Reply #29 on: September 29, 2014, 12:45:03 pm »

Oh, you're going to love Maeve.
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