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Should I allow in more players/ characters?

Yes players, yes characters (max 2 chars)
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yes players, no characters
- 0 (0%)
no players, yes characters
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no players, no characters
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(write in)
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Total Members Voted: 0

Voting closed: November 20, 2014, 09:42:29 pm


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Author Topic: RWBY RP OOC: RIP Monty Oum (Combat Adjusted)  (Read 128507 times)

RangerCado

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Re: RWBY RP OOC: It Begins 13/12
« Reply #525 on: November 01, 2014, 01:30:22 am »

Now THAT, was a close shave. Fight to the death in an area like that and I'd have lost next turn. However, I now know I can atleast hold my own in a one on one, whereas the hyper awareness and reflexes by extension are more useful in a crowd sense to disrupt my enemies further...

Also, stay away from Raven. He is trouble.
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The best ship is the one where one of them is literally allergic to the other~
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Khaiel

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Re: RWBY RP OOC: It Begins 13/12
« Reply #526 on: November 01, 2014, 06:43:18 am »

Justine's symbol would be a broken heart.

IamanElfCollaborator

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Re: RWBY RP OOC: It Begins 13/12
« Reply #527 on: November 01, 2014, 06:45:47 am »

Now THAT, was a close shave. Fight to the death in an area like that and I'd have lost next turn. However, I now know I can atleast hold my own in a one on one, whereas the hyper awareness and reflexes by extension are more useful in a crowd sense to disrupt my enemies further...

Also, stay away from Raven. He is trouble.
Hence why we fight as a team.

RangerCado

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Re: RWBY RP OOC: It Begins 13/12
« Reply #528 on: November 01, 2014, 12:01:19 pm »

Now THAT, was a close shave. Fight to the death in an area like that and I'd have lost next turn. However, I now know I can atleast hold my own in a one on one, whereas the hyper awareness and reflexes by extension are more useful in a crowd sense to disrupt my enemies further...

Also, stay away from Raven. He is trouble.
Hence why we fight as a team.
Yes, but as the series has show, we'll likely end up in situations where we'll have to be fighting 1 on 1. I fit a role thats best fit against numerous grunts, or long range support. On my own though, I REALLY do better with cover... And if I had more variety of dust magazines.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

IamanElfCollaborator

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Re: RWBY RP OOC: It Begins 13/12
« Reply #529 on: November 01, 2014, 12:02:28 pm »

I see.

Now that you bring it up, I'm not actually sure what Maeve's abilities are best suited for. I pretty much just selected them with the intent of making her as witch-like in the RWBYVerse as possible.

RangerCado

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Re: RWBY RP OOC: It Begins 13/12
« Reply #530 on: November 01, 2014, 12:05:40 pm »

I see.

Now that you bring it up, I'm not actually sure what Maeve's abilities are best suited for. I pretty much just selected them with the intent of making her as witch-like in the RWBYVerse as possible.
I would guess crowd control, and exceptionally large targets.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
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[/quote]

kj1225

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Re: RWBY RP OOC: It Begins 13/12
« Reply #531 on: November 01, 2014, 12:09:14 pm »

Indigo is obviously made with fighting goats and goat like things.
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IamanElfCollaborator

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Re: RWBY RP OOC: It Begins 13/12
« Reply #532 on: November 01, 2014, 12:10:36 pm »

I see.

Now that you bring it up, I'm not actually sure what Maeve's abilities are best suited for. I pretty much just selected them with the intent of making her as witch-like in the RWBYVerse as possible.
I would guess crowd control, and exceptionally large targets.
I would presume she'd be best as a jack-of-all-trades; she doesn't have a specialty, but she does equally well in all situations. Especially considering the fact that she has everything from crowd attacks to single-target attacks, but none more powerful than, say, Aurum's Aura.

Rolepgeek

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Re: RWBY RP OOC: It Begins 13/12
« Reply #533 on: November 01, 2014, 12:51:50 pm »

Amber's designed to be a scout and duelist. She singles out one target, and rips them apart.

However, she can certainly survive against large numbers of enemies, she's just not so good offensively against them.
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Powder Miner

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Re: RWBY RP OOC: It Begins 13/12
« Reply #534 on: November 01, 2014, 02:07:49 pm »

Chartre's built to hard counter Semblance users, as should be pretty obvious.
He won't do very well against high-Aura/Weapon opponents or Grimm.

...he's pretty narrowly specialized.
His defense should be actually pretty high, though, high enough to do nicely against quite a few Dust attacks.
« Last Edit: November 01, 2014, 02:10:51 pm by Powder Miner »
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Powder Miner

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Re: RWBY RP OOC: It Begins 13/12
« Reply #535 on: November 01, 2014, 06:49:27 pm »

Sorry for double posting, but;
Huh, I woulda thought Aura depleting would just leave you open to injury, since Aura does the whole injury-protecty thingy, and that way injuries are actually possible.
(oh god i don't want to die q.q)
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smurfingtonthethird

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Re: RWBY RP OOC: It Begins 13/12
« Reply #536 on: November 01, 2014, 06:57:58 pm »

Aurum is a meatshield, although I might be able to turn Aura into AoE buffs for the team.
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Atnegam

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Re: RWBY RP OOC: It Begins 13/12
« Reply #537 on: November 02, 2014, 04:52:46 am »

Lloyd is get in, cause all kinds of fucking havoc with super strong semblance and good weapon skill and then get out before something sneezes on him or lightly brushes up against him.

Also SORRYSORRYSORRYSORRY I HAVENT POSTED IN A BIT, SHIT CAME UP AND AAHHH SORRY I KEPT FORGETTING D:

IamanElfCollaborator

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Re: RWBY RP OOC: It Begins 13/12
« Reply #538 on: November 02, 2014, 04:58:48 am »

Aurum is a meatshield, although I might be able to turn Aura into AoE buffs for the team.
Cue someone literally using him as a shield, complete with strap and bullseye target strapped to his chest.

Wwolin

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Re: RWBY RP OOC: It Begins 13/12
« Reply #539 on: November 02, 2014, 12:11:22 pm »

Cordo's meant to be average. He comes from a long line of tanners and shoemakers, and the only thing that sets him apart from the average person is his semblance, which is still more of a convenient/situational thing than it is a combat tool. There's still plenty of room for him to grow though, and depending on how he fares in his classes, he might even be able to throw a bit of dust into the mix later on.
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I meant we'd start stabbing the walls and floor for points and not just for science.
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