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Author Topic: (YAD&D3.5) - For the Good of the Village OOC  (Read 8720 times)

Nerjin

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #120 on: October 01, 2014, 09:05:16 am »

What's wrong with Role?
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GiglameshDespair

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #121 on: October 01, 2014, 09:27:49 am »

Please keep any of that stuff to PMs.
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Rolepgeek

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #122 on: October 01, 2014, 10:01:06 am »

Jeezus.

I was just wanting to make a barbarian, but if tryrar refuses to play in the same game as me, whatever.
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Nerjin

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #123 on: October 01, 2014, 04:33:12 pm »

No like... Seriously, can we have a reason why he refuses? I've played with RPG before. He's played in a lot of my games and he's always been an upstanding guy.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #124 on: October 01, 2014, 04:38:12 pm »

....sorry, should have probably pm'd that. Has to do with drama from Shonus's game, and that's all I am gonna say
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No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Rolepgeek

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #125 on: October 01, 2014, 07:14:51 pm »

Tryrar, I think I figured out what my problem is;

I'm not that great with live games, apparently.

I am, however, okay/good with play-by-posts, as far as I'm aware.

If the GM doesn't want me to join, and if tryrar is really so averse to playing with me in a different environment, I'll be out of your hair, but if you give me a chance, I'd like to join.

...I would, however, ask for a few homerulings just so I can try and make my character concept work...>.< dual throwing-axe-wielding pirate-'themed' barbarian or the like. Preferably with ropes or chains attached, but I have no idea how that would work, really.
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Nerjin

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #126 on: October 01, 2014, 08:39:21 pm »

While waiting eagerly for an update [ >:l ] I would like to put in a request for a Merciful Bastard Sword at some point in the future. It just fits with how I view Arsolf.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #127 on: October 01, 2014, 08:42:22 pm »

Oi, I'll get to it tonight. Been a busy day for me.

Nerjin

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #128 on: October 01, 2014, 08:44:49 pm »

I'll forgive you for a Merciful Bastard Sword... Or an update within the week. Either or.
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Is the admiral of the SS Lapidot.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #129 on: October 01, 2014, 08:54:06 pm »

Dude it's been like a day. Calm yourself. I haven't even been home yet.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #130 on: October 01, 2014, 09:47:21 pm »

Nerjin, rolled you a d20 Heal for fun. Natural 1, minus 1. It's a shame thinness is easy to diagnose.

GiglameshDespair

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #131 on: October 03, 2014, 07:55:10 pm »

In comparison, how big is the village?
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Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #132 on: October 03, 2014, 07:58:15 pm »

A hundred and fifty or so. Everyone is recognizable, but not everyone is close.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #133 on: October 03, 2014, 08:01:30 pm »

Hmm, that poses an issue. A village of about 150 can't suddenly grow by 1/3 and hope to feed everybody without some real effort, so there goes the idea I was kicking around in my head of just integrating the kobolds into the village..
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

GiglameshDespair

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Re: (YAD&D3.5) - For the Good of the Village OOC
« Reply #134 on: October 03, 2014, 08:18:43 pm »

Presumably the kobolds were more self-sufficient before, or else this issue would have been raised earlier. So something must have changed, and we need to find out what that is and solve it (or wipe out the kobolds, I suppose. That would do it.)
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