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Author Topic: UNMD - First Contact: Casualty  (Read 47144 times)

OREOSOME

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Re: UNMD - First Contact: IC Thread
« Reply #585 on: October 03, 2014, 08:01:07 pm »

((So we have 5 against the Mechs, 2 against the ACM, and 1 against the Kaiju. Good team planning :P))
((RAPTOR RIDES ALOOOOOOOOOONE oh god someone help this is a bad idea really))
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Rolepgeek

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Re: UNMD - First Contact: IC Thread
« Reply #586 on: October 03, 2014, 08:03:17 pm »

Would help against Kaiju but...

Hasn't posted in 25 pages
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Kansa

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Re: UNMD - First Contact: IC Thread
« Reply #587 on: October 03, 2014, 08:03:46 pm »

((I don't think that really matters :p))
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USEC_OFFICER

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Re: UNMD - First Contact: IC Thread
« Reply #588 on: October 03, 2014, 08:07:26 pm »

((Yeah. Nobody is going to hold it against you if you start posting again. Especially since it helps us out.))
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Rolepgeek

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Re: UNMD - First Contact: IC Thread
« Reply #589 on: October 03, 2014, 08:09:40 pm »

((By which I mean I have no idea what's been going on))
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Kansa

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Re: UNMD - First Contact: IC Thread
« Reply #590 on: October 03, 2014, 08:11:01 pm »

((It's just another fight against the things basically, the only things that happened during the break was the pilots getting to know eachother))
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USEC_OFFICER

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Re: UNMD - First Contact: IC Thread
« Reply #591 on: October 03, 2014, 08:11:38 pm »

((Short story: We're deploying to head off three groups of enemies. A command unit, some kaiju, and two mechs.

Long story: The above, but with 25 pages of RP and shipping. And one fight that ended in two rounds because we were all beating up one grunt.))
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tryrar

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Re: UNMD - First Contact: IC Thread
« Reply #592 on: October 03, 2014, 08:12:53 pm »

((...yeah, we REALLY need to use the OOC thread to plan things when missions like this/general stuff happens. However, thanks to the power of RETCON, Justin and the Thor are now fighting the Kaiju))
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

OREOSOME

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Re: UNMD - First Contact: IC Thread
« Reply #593 on: October 03, 2014, 08:13:41 pm »

((It's just another fight against the things basically, the only things that happened during the break was the pilots getting to know eachother))
((Oh, and we're called the Vanguards now. It was either that, the Shepherds, or FOXHOUND. ))
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Rolepgeek

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Re: UNMD - First Contact: IC Thread
« Reply #594 on: October 03, 2014, 08:15:28 pm »

((Vanguards works, The Rabid Hare will help kill a Kaiju too.))

((How to reintroduce self into the RP...))
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Kansa

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Re: UNMD - First Contact: IC Thread
« Reply #595 on: October 03, 2014, 08:16:43 pm »

((Just have them say hi :p, you can just say they were in their bunk during the break))
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USEC_OFFICER

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Re: UNMD - First Contact: IC Thread
« Reply #596 on: October 03, 2014, 08:16:56 pm »

((Well, joining the groups attacking the enemy while apologizing for being absent is an idea...))
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Rolepgeek

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Re: UNMD - First Contact: IC Thread
« Reply #597 on: October 03, 2014, 08:22:11 pm »

((Aye, later, have to go volunteer. :P Just a little bit, then I'll be back, I promise. :P))
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IamanElfCollaborator

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Re: UNMD - First Contact: IC Thread
« Reply #598 on: October 04, 2014, 03:32:11 am »

((Aye, later, have to go volunteer. :P Just a little bit, then I'll be back, I promise. :P))
((wait what
what is this real life you speak of

I suppose...Ao will go after Kaiju if Luzia does? *shrug*))

Kansa

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Re: UNMD - First Contact: IC Thread
« Reply #599 on: October 04, 2014, 03:54:14 am »

As the team with the Kaijuu looked to be the least populated Lethe finally decided to join that group.
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