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Author Topic: My giant war tiger is "quite fat"  (Read 1892 times)

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Re: My giant war tiger is "quite fat"
« Reply #15 on: September 30, 2014, 03:13:30 pm »

I wonder if fatter animals are slower.

The LAYERS_SLOW parameter of the GAIT token determines whether a creature is slowed by weight or not.

Giant tigers use standard gait variations, which means that a fatter tiger will move slower than a skinnier tiger if it is going at anything faster than a standard walk/standard swim/standard crawl.

However, at these faster gaits strength and agility also come into play, so a muscular tiger will move faster than a fat tiger, even if they're the same weight.
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Puzzlemaker

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Re: My giant war tiger is "quite fat"
« Reply #16 on: September 30, 2014, 03:57:48 pm »

Interestingly enough, I know gladiators generally were fat so cuts wouldn't kill them but still be bloody and entertaining. 
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TheFreshPrince

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Re: My giant war tiger is "quite fat"
« Reply #17 on: September 30, 2014, 07:36:47 pm »

How do fat layers work exactly anyways? Does anyone know the nitty-gritty details?

Like if a creature has enough fat, some attacks will just cut the fat and/or muscle right? Will further attacks in that area get through to tendons/bone/organs? Does the game keep track of how many layers of fat in a body part have been pierced during combat?

And will all those layers of fat heal back completely given time?
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