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Author Topic: What exactly is the thought rewrite?  (Read 3147 times)

Psieye

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Re: What exactly is the thought rewrite?
« Reply #15 on: September 25, 2014, 03:56:04 pm »

To my dim recollection (and I can't remember if the source was FotF or a DF talk), Toady's far-long term goal was to have enough detail in the psychology to tell stories like: "this dwarf is conflicted. He's a member of the mining guild which has a quota to meet. But his brother is priest of religion X which forbids mining out these gems. He's unsure which side to prioritise." No idea if it's accurate and even if it's close, no idea how far Toady will get before he's satisfied to release.
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Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

Putnam

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Re: What exactly is the thought rewrite?
« Reply #16 on: September 25, 2014, 03:57:31 pm »

There's already noted conflicts between personality and values in the raws, so conflicts of interest probably aren't too far, though the amount of writing that needs to be done is... well, tedious, likely.

dwarf_reform

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Re: What exactly is the thought rewrite?
« Reply #17 on: September 25, 2014, 04:48:56 pm »

"this dwarf is conflicted. He's a member of the mining guild which has a quota to meet. But his brother is priest of religion X which forbids mining out these gems. He's unsure which side to prioritise."

Hopefully this would come with some kind of pop-up warning/notification that a social/emotional conflict is happening, or I could see myself missing events pretty often (if events were only displayed internally dwarf-by-dwarf)..

I don't want to offend any dwarves by accidentally giving them a cat-leather tunic right after their pet cat died, or harvest a plump helmet that a dwarf-child and his granddwarffather were growing together as a bonding activity, or miss a young dwarf who wants to follow their parent's profession but is too afraid to skill-lessly practice in public and secretly wishes for a secluded workshop to be built..

Hmm.. This all sounds great, but now I catch myself wondering if the above stuff might not come across more like "creative mandates".. Maybe the difference is in the tone :) A single nobledwarf demanding 10 coffers doesn't quite have the charm that an old dwarf quietly wishing for his own garden, or providing a shy dwarf a quiet spot to focus, or a hunter tormented because the fort is hungry but the only animal nearby are the revered Holy Mandrills his religion holds high.. Those seem like "Hi, I'm Armok, and I'm listening."-type experiences instead, and might be a little more fulfilling than giving a dwarf a giant bedroom so he won't hit other dwarves in the face :D

.. I'm.. glad.. Toady does this stuff, and not me.. :> I was worried about these kind of things coming off as seeming "scripted", or fear that you'd get to the point of going "Bah, another loser dwarf wanting a private workshop..", but Sir Toad has that magic.. He'll build some far-arching system that blows us all away :)
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Ravendarksky

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Re: What exactly is the thought rewrite?
« Reply #18 on: September 26, 2014, 02:49:05 am »

"this dwarf is conflicted. He's a member of the mining guild which has a quota to meet. But his brother is priest of religion X which forbids mining out these gems. He's unsure which side to prioritise."

I don't want to offend any dwarves by accidentally giving them a cat-leather tunic right after their pet cat died, or harvest a plump helmet that a dwarf-child and his granddwarffather were growing together as a bonding activity, or miss a young dwarf who wants to follow their parent's profession but is too afraid to skill-lessly practice in public and secretly wishes for a secluded workshop to be built..

A single nobledwarf demanding 10 coffers doesn't quite have the charm that an old dwarf quietly wishing for his own garden, or providing a shy dwarf a quiet spot to focus, or a hunter tormented because the fort is hungry but the only animal nearby are the revered Holy Mandrills his religion holds high..


Thanks for sharing your examples... gave me a good chuckle at my desk.

I'm guessing dwarf therapist is going to become a whole new world of useful and will have some sort of flagging up of negative thoughts appearing so you can stop your hunter's ritualistic slaughter before he's up to his elbows in holy mandrills.

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Urist McVoyager

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Re: What exactly is the thought rewrite?
« Reply #19 on: September 30, 2014, 09:42:27 pm »

Hopefully Toady figures a way to fully integrate Dwarf Therapist into the game so it's a part of everything. Like a Noble that everyone decides is mandatory.
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Merendel

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Re: What exactly is the thought rewrite?
« Reply #20 on: October 01, 2014, 01:32:13 am »

I always figured it had something to do with Cthulhu...
Oh, thought rewrite?  Yeah, there's a new skill added to the doctor group called Brainwashing.
Thats a scarry thought.  Knowing dwarves that procedure would probably involve bonesaws and physicly removeing the brain for washing.
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SixOfSpades

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Re: What exactly is the thought rewrite?
« Reply #21 on: October 01, 2014, 03:12:28 am »

I always figured it had something to do with Cthulhu...
Oh, thought rewrite?  Yeah, there's a new skill added to the doctor group called Brainwashing.
Didn't Toady fix the bug where dwarves would try to clean missing body parts?
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smjjames

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Re: What exactly is the thought rewrite?
« Reply #22 on: October 01, 2014, 08:54:39 am »

I always figured it had something to do with Cthulhu...
Oh, thought rewrite?  Yeah, there's a new skill added to the doctor group called Brainwashing.
Didn't Toady fix the bug where dwarves would try to clean missing body parts?

You're completely missing the joke.
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wuphonsreach

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Re: What exactly is the thought rewrite?
« Reply #23 on: October 01, 2014, 10:22:10 am »

He's implying that dwarves do not have brains... therefore there is nothing to wash.

Anyway, looking forward to seeing how a 2-axis system plays out, it seems like there should have been a third axis, but I guess Stress vs Stability will work well enough.
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TheHossofMoss

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Re: What exactly is the thought rewrite?
« Reply #24 on: October 01, 2014, 01:22:53 pm »

I always figured it had something to do with Cthulhu...
Oh, thought rewrite?  Yeah, there's a new skill added to the doctor group called Brainwashing.
Didn't Toady fix the bug where dwarves would try to clean missing body parts?

I see what you did there....
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blue sam3

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Re: What exactly is the thought rewrite?
« Reply #25 on: October 01, 2014, 03:56:01 pm »

There's already noted conflicts between personality and values in the raws, so conflicts of interest probably aren't too far, though the amount of writing that needs to be done is... well, tedious, likely.

Tedious description-writing sounds like exactly the sort of thing that the community could help out with.
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Aachen

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Re: What exactly is the thought rewrite?
« Reply #26 on: October 01, 2014, 09:10:17 pm »


Really, this is a spoiler. Not a DF spoiler, but a spoiler nonetheless.
Spoiler (click to show/hide)
-- George Orwell, 1984

Now that's a thought rewrite!

Spoiler (click to show/hide)
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