Follow the tunnel, paying close attention to the walls.
Get rope and grappling hook. Explore with Chief. Pay close attention to the floor and ceiling.
You scramble up the steep incline and past a few tunnels that are too small to enter. As you progress, you notice that there is a light coming from somewhere up ahead, and that the temp in the tunnel is rising steadily as you go. Judging from the sounds, particularly the echos, there's something up ahead. A large opening or cave, most likely.
Points of glowing light? Like those things the Eater called that first night? Also, charge a Will bonus. I want to see if I can pull one of the glowing things up soonish.
No...not quite the same. You thinking about them also doesn't seem to do anything. It's as though the potion is highlighting something in the world and allowing you to see it, but giving you no real power over it.
((If we wouldn't make it by nightfall, I'm +1ing Kedly's underground idea.))
"The night approaches. Can one of you foreign imperialists ask your king whether we shall reach the pit at this rate before it becomes night? We dead do love the dark, you know, but sadly so does the Eater."
Use an int roll on that vulture-like deadly fireball to try and ascertain its nature.
Nothing fucking good! Clearly related to the eater, but also clearly different. If you can see it like this then it is pretty damn big; and pretty damn bright.
You're just gonna assume that if that thing comes down here, being anywhere near it is probably fatal.
Concentrate, try to make my hands release energy into the sand, or whatever that yellow glow is.
The sand around your hands half explodes, half crumbles, collapsing into a brownish powder.
Onward to more glory!
Onward with these fellows!
Attempt to use the fact I'm high as fuck off danger to pull faster
Help the others.
"Let's try to get a little more speed."
Try to go a bit faster.
Str 3; Dex 3; End 3; Cha 10; Int 6; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 4; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; Mass manip PK Amp; laser rifle (fired once); 0 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with Morul); white skin-tight node-covered black-shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
ONWARD AND ONWARD AND ONWARD
Onward to more glory!
You've reached the final marker. In the distance, maybe 7-10 miles out across the dunes, is an area which appears burnt black, an enormous volcanic crater by the look of it.
The sun is getting near the horizon.
Nightfall is coming.