((The one time I played with the dial, I undid it again, and before that, you said "over an hour". So unless the suit is even stranger than expected, it should still be in the hour range.))
Stasis out for the hour that the suit should still be set to.
Str 3; Dex 3; End 3; Cha 10; Int 6; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 4; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; Mass manip PK Amp; laser rifle (fired once); 0 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with Morul); white skin-tight node-covered black-shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
You punch the button, hoping it will protect you. Everything goes black.
"Hm. Dubs, make sure there is way out at all times. I will check inside."
Put the hand in the hole. Does it start to feel cold inside the suit?
If not, try to descend into hole if the inside isn't full of ice.
If yes, and the hole isn't entirely filled with ice, try putting the light plus camera probe in there and surveying the inside.
You stick your hand in. It doesn't feel cold, so you shrug, knock some of the ice away and leap in. The hole is much larger then you expected, the "floor" you saw before jumping in was nothing but a layer of ice. Luckily it is filled with a strange powdery web of frozen gases which shatter as you fall through them, slowing your descent. When you finally do hit the bottom, you've fallen more then 20 meters and are now laying on the bottom of a massive empty area which is visibly far colder then it should be. You can't see very far due to a haze of frozen and semi-frozen gases, but you get the distinct feeling this is quite a large structure.
Steve, we are VERY rapidly losing all control over the Eater. It should settle down once the sun rises, but we're in a damn hard spot right now.
If you've got a card to play, now's the time.
...maybe it won't murder us?
>There's not a whole lot I can do. These laser cannons don't have a stun setting and it's lot like I can just drop a cages on it or something. Unless you have some grand idea how I can help, you're on your own.
"Hm. Dubs, make sure there is way out at all times. I will check inside."
"Sure. Be careful down there Chief. Remember not to lean against anything."
Keep the entrance unblocked, and be ready to rescue Chief if it is needed.
You watch the Chief tumble down into the darkness and shake your head. Rescue seems like a very probably need.
((I just laughed my ass off. On another note, we need Gorat to not go into stasis and instead try to sandcastle the Eater again. It is our best shot! You can trust my reasoning: I'm the guy whose character is on fire and missing several limbs.))
This was definitely Tek's worst day ever. Sometimes he felt that some uncaring God was drunk when he was created. Tek wasn't pondering that right now, of course: mostly his thoughts consisted of inarticulate screaming.
Wheww man. Wow. Uhh let's see. Take off the suit as best as possible and start rolling around? Yeah, that sounds good.
EDIT: Also, drink potion douse self with potion number 23 real quick.
ooooo Well there's plenty of contact with open tissue so I suppose this will work! Lets see...
You tear open your suit and pour the potion all over yourself. The fire doesn't go out, instead it turns green. The green flames no longer hurt you, though they continue to lap and flow across your black charred flesh. In fact, nothing hurts. You feel dizzy and the world swims as you lurch upwards, being dragged up and off the sand. Hands are grabbing you, helping you up onto your remaining leg and holding you there. All around you people are climbing up and out of the sand; people wearing native clothing, people whose exposed flesh has the look of jerky and whose eyes stare emptily back at you. Corpses. mummified and still in their ancient dress, crowd around you, supporting your weight. They lay their cloaks across your burnt but painless skin and wrap you as though to protect you from the sun.
Finally, when your suit as been stripped away and replaced by their own clothing, they start walking. Dragging you slowly back toward the rest of the group.
I suppose you could hook it up to the suit's power and drain that to overpower the heat gun. Would probably destroy the heat gun in the long run, more then likely damage the suit too, but it's something.
"Oh god damnit, I'm going to die in this hell hole... This planet better be useful in this war!
Do the thing! (And by the thing, I mean overpower my heat gun using the power from my suit, and try and blow as much sand into the eater sand ball as I can) "Hey Steve! Is there any spare amp users who could help back us up? We have found a containment method that sort of works. Containing the eater in sand seems to work, but it tries to break out, so we need to constantly add more sand, so a giant fan or something similar would prove useful as well "
Attempting to do that with those handiwork and aux scores eh? Should be cool.
{6-1}
Ooooo lucky.
You wire the heatgun into the suit and shunt all the power from the suit's generator into the gun. The heatgun starts putting out enough heat that it begins to melt its own casing. However, it does appear to be having some effect on the Eater, which is seemingly becoming lethargic or weakened in its struggles.
((Did my action get ignored? ))
Nah, I just tend to lump "RUN AWAY!" actions together. Don't worry, no one is stuck any closer then they want to be.
((Did my action get ignored? ))
((Mine too, although there's not much I could have done really.))
Continue making notes on the Eater.
"Yes and now we appear more fucked then before. Let me just check these notes....yep, more fucked."
stop running, go back help upon arrival
Help how?