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Author Topic: Dominions 4 Round Ten: Nationgen! All's well that ends well, GG everyone  (Read 72293 times)

E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #630 on: April 27, 2015, 12:30:05 am »

Do note Agor's 126 indy priests. Or to put it more bluntly, that's Lizard Sceleria storming the capital of Air Sceleria.
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #631 on: April 27, 2015, 05:44:10 am »

We both have a national ability that lets any priest raise permanent undead. Those 126 priests of mine? They've been churning out multiple longdead per priest for about 3/4 of the game.

I had some blood mages scripted but all those longdead displaced the blood slaves out of reach, no doubt I'd have still lost though. I'm particularly happy about getting acid storm up, gave one of my F1W1 guys some boosters, a crystal shield and a matrix. Other than that it's about what you'd expect, lots of lumbering longdead, some fog warriors on both sides and plenty of D and H spells.

Turn done. I think I'll stick around for a few more turns at least since I've got some more forts.
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Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #632 on: April 28, 2015, 01:56:12 pm »

I haven't even looked at the new turn but I'm going to go ahead and request a 36h extension because I'm going to be busy for the rest of the week.
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #633 on: April 28, 2015, 02:17:31 pm »

Coming up.
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #634 on: April 28, 2015, 02:21:07 pm »

e: I do feel sorry for you, having an opponent who is going to be casting turn 1 Fire Fend in every even remotely important battle for the rest of the game.

Very true, so long as your mages can stay alive and remember to cast the spell...
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Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #635 on: May 01, 2015, 06:23:09 pm »

I overestimated the time I would have tonight to finish my turn. It's 7:20 PM and I just got home. Can I have another 24h extension?
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #636 on: May 01, 2015, 06:36:00 pm »

Pushed 24h.
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Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #637 on: May 06, 2015, 08:34:41 pm »

By letting me survive this long, you have made a terrible mistake! (A mistake that will be rectified shortly, but nonetheless.) Let the suffering begin.

Also I'll be gone from Friday to Sunday, so it would be nice if I could have the next turn postponed 24h or so. I ought to be able to finish this turn on Thursday.
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #638 on: May 06, 2015, 09:35:34 pm »

You're obviously free to say nothing or dissemble, but I simply have to ask: how on Peliwyr did that pest Waka die? Remote attack spell? Or was he drowned as part of a sinister plan to Rebirth him on the other side of the map?
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lijacote

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #639 on: May 07, 2015, 07:16:01 am »

I'd put money on the blue menace winning the game, yes.
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #640 on: May 07, 2015, 09:03:01 am »

I'd put money on the blue menace winning the game, yes.

It's either them or Agor. And it's not looking too good for Agor right now.
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #641 on: May 07, 2015, 01:27:04 pm »

Honestly, I'd say the chromatic hierarchy I'm seeing right now in terms of win viability would be Blue Menace, Salmon Menace, Chartreuse Menace, and only then the Olive Menace. But that difference of opinions is probably a matter of skewed perceptions arising from incomplete intelligence for one or both of us.
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E. Albright

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #642 on: May 08, 2015, 01:32:35 am »

It looks like we may need to postpone until Monday? Darkwind3 was projecting to get this turn in Thurs before being gone Fri - Sun, but it doesn't look like they managed to do so...
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Delta Foxtrot

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #643 on: May 08, 2015, 05:25:40 am »

No use getting unnecessary stales this late in the game.
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Darkwind3

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Re: Dominions 4 Round Ten: Nationgen! Back on track
« Reply #644 on: May 08, 2015, 07:54:18 am »

Sorry! I'll have the turn in today in a couple hours, I certainly should have mentioned the change in timeframe.
You're obviously free to say nothing or dissemble, but I simply have to ask: how on Peliwyr did that pest Waka die? Remote attack spell? Or was he drowned as part of a sinister plan to Rebirth him on the other side of the map?
I'm pretty sure he just got hit by Purgatory in high enough negative dominion that it killed him. RIP Waka, again. Long live Waka! (I have nothing better to do with my death gems.)

As for victory - to be honest, I'm already resigned to Illen winning. I just want to play out my last couple turns and do crazy things.
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